Map/Area Info title

Results 1 to 14 of 14
  1. #1
    Member Maz3LT0v is offline
    MemberRank
    Jul 2013 Join Date
    60Posts

    Support Map/Area Info title

    Good evening,

    I would like to make a Map/Area Info title on my own maps, like it is on screen.
    Any ideas how to do it?




  2. #2
    Account Upgraded | Title Enabled! Skansmer is offline
    MemberRank
    Jul 2015 Join Date
    204Posts

    Re: Map/Area Info title

    I think its a .dat file inside the maps folder
    cant rly remember. xD

  3. #3
    Banned FlyingBurrito is offline
    BannedRank
    Jul 2016 Join Date
    186Posts

    Re: Map/Area Info title

    Quote Originally Posted by Maz3LT0v View Post
    Good evening,

    I would like to make a Map/Area Info title on my own maps, like it is on screen.
    Any ideas how to do it?


    Go in your client folder and open the data/Overlays folder

    The overlay images are in there and can be edited directly.


  4. #4
    Helper for everyone Ismir93 is offline
    MemberRank
    Oct 2010 Join Date
    BosniaLocation
    1,200Posts

    Re: Map/Area Info title

    Quote Originally Posted by FlyingBurrito View Post
    Go in your client folder and open the data/Overlays folder

    The overlay images are in there and can be edited directly.

    he want new not edit currently i think :)

  5. #5
    Member Maz3LT0v is offline
    MemberRank
    Jul 2013 Join Date
    60Posts

    Re: Map/Area Info title

    I would like to add NEW for NEW Maps on different coordinates:-)

  6. #6
    Banned FlyingBurrito is offline
    BannedRank
    Jul 2016 Join Date
    186Posts

    Re: Map/Area Info title

    Quote Originally Posted by Maz3LT0v View Post
    I would like to add NEW for NEW Maps on different coordinates:-)
    ok well i misread the question i guess.

  7. #7
    off@kal. - on@gw2/d3 :) TranX1337 is offline
    MemberRank
    May 2009 Join Date
    GermanyLocation
    776Posts

    Re: Map/Area Info title

    the best way is to use portal system, ofc u have to code it urself if u want it on different position, but im not sure about, u should ask one of the coders

  8. #8
    Account Upgraded | Title Enabled! CompaQ is offline
    MemberRank
    Sep 2013 Join Date
    433Posts

    Re: Map/Area Info title

    I have got 2016 sources but there is nothing for this question. @Kallyanna made it before for her self you can ask her or @Matynator aswell.

  9. #9
    Banned FlyingBurrito is offline
    BannedRank
    Jul 2016 Join Date
    186Posts

    Re: Map/Area Info title

    Quote Originally Posted by CompaQ View Post
    I have got 2016 sources but there is nothing for this question. @Kallyanna made it before for her self you can ask her or @Matynator aswell.
    if you really have the source then you should have absolutely no problems finding that and making anything you want.

  10. #10
    Account Upgraded | Title Enabled! Skansmer is offline
    MemberRank
    Jul 2015 Join Date
    204Posts

    Re: Map/Area Info title

    wow guys... gave the answer in the 2nd post and u guys are rambling about sources, coders and kamellanas.. srsly?

    just check Regions.dat ffs

  11. #11
    off@kal. - on@gw2/d3 :) TranX1337 is offline
    MemberRank
    May 2009 Join Date
    GermanyLocation
    776Posts

    Re: Map/Area Info title

    Quote Originally Posted by Skansmer View Post
    wow guys... gave the answer in the 2nd post and u guys are rambling about sources, coders and kamellanas.. srsly?

    just check Regions.dat ffs
    sure that u can add custom ones on any positon via a .dat?

  12. #12
    KalOnline Developer MaZoR is offline
    MemberRank
    Jun 2012 Join Date
    Devil's soulLocation
    423Posts

    Re: Map/Area Info title

    Here's the ScreenOverlay function in 2016 engine
    Code:
    static char (__thiscall *ScreenOverlay)(int a, int a2, int a3, int a4, char a5) = (char (__thiscall*)(int,int,int,int,char))0x00426F80;
    Hook it in a client-side dll then make a function in server-side dll to check if player in map X && Y then send a packet to client with the packet type you've set for screenoverlay function and you're done.

    for example:
    Code:
    if (Player.GetX() / 8192 == 32 && Player.GetY() / 8192 == 29)
    {
      // Send a packet to client with the packet type you've set for screen-overlay function.
    }
    hf :)

  13. #13
    Member Maz3LT0v is offline
    MemberRank
    Jul 2013 Join Date
    60Posts

    Re: Map/Area Info title

    Quote Originally Posted by Skansmer View Post
    wow guys... gave the answer in the 2nd post and u guys are rambling about sources, coders and kamellanas.. srsly?just check Regions.dat ffs
    I have a problem about Delphi SwordCrypt cannot correct read Regions.dat

  14. #14
    Account Upgraded | Title Enabled! RevEngKal is offline
    MemberRank
    Mar 2016 Join Date
    229Posts

    Re: Map/Area Info title

    .....
    Last edited by RevEngKal; 14-08-21 at 07:10 PM.



Advertisement