hello guys,
is there any programm which puts the name of an item on top of the item?
e.g:
inititem.txt:
message:Code:(item (name 256) (Index 1) (Image "Wea001") (Action 1 1) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 1) (wear 1) (limit knight 1) (range 16) (buy 4) (sell 1) (endurance 4) (specialty (aspeed 700) (Attack 3 10) (hit 15) ) ) (item (name 257) (Index 2) (Image "Wea002") (Action 2 1) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 5) (wear 1) (limit knight 1) (range 16) (buy 180) (sell 45) (endurance 6) (specialty (aspeed 700) (Attack 16 24) (hit 18) ) ) (item (name 258) (Index 3) (Image "Wea003") (Action 2 2) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 9) (wear 1) (limit knight 1) (range 24) (buy 1650) (sell 412) (endurance 12) (specialty (aspeed 700) (Attack 25 37) (hit 21) ) )
result:Code:( itemname 256 "Short Iron Sword") ( itemname 257 "Short Steel Sword") ( itemname 258 "Small Steel Sword")
I hope you understand my problem :)Code:;Short Iron Sword (item (name 256) (Index 1) (Image "Wea001") (Action 1 1) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 1) (wear 1) (limit knight 1) (range 16) (buy 4) (sell 1) (endurance 4) (specialty (aspeed 700) (Attack 3 10) (hit 15) ) ) ;Short Steel Sword (item (name 257) (Index 2) (Image "Wea002") (Action 2 1) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 5) (wear 1) (limit knight 1) (range 16) (buy 180) (sell 45) (endurance 6) (specialty (aspeed 700) (Attack 16 24) (hit 18) ) ) ;Small Steel Sword (item (name 258) (Index 3) (Image "Wea003") (Action 2 2) (class weapon sword) (code 1 1 1 1) (country 0 1 2) (level 9) (wear 1) (limit knight 1) (range 24) (buy 1650) (sell 412) (endurance 12) (specialty (aspeed 700) (Attack 25 37) (hit 21) ) )
thanks !
ps: I would need it for initmonster as well :D



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