Objects (removing/adding)

Results 1 to 9 of 9
  1. #1
    Enthusiast ExSpirit is offline
    MemberRank
    Jul 2007 Join Date
    35Posts

    Objects (removing/adding)

    I would like to remove some objects... Let's say assassin list and one of the buildings in fort only. Is that possible? What about then placing assassin list to some other place - might even outside of town?


  2. #2
    Blender Fan|Kinenbi Owner Dwarfpicker is offline
    MemberRank
    Mar 2006 Join Date
    AtreiaLocation
    1,085Posts

    Re: Objects (removing/adding)

    Assassin List is a NPC - just Remove / Add in InitNPC.txt all NPC's with "shape 15" - its the assassin board

  3. #3
    Enthusiast ExSpirit is offline
    MemberRank
    Jul 2007 Join Date
    35Posts

    Re: Objects (removing/adding)

    Oh yeah I just saw it... What about other shapes, like house/tree/stairs/...?

  4. #4
    Apprentice Valek is offline
    MemberRank
    Oct 2007 Join Date
    19Posts

    Re: Objects (removing/adding)

    these are part of the map.. u gotta have some map changing programs to do that...

  5. #5
    This Time = Dead Time! gumby is offline
    MemberRank
    Oct 2006 Join Date
    #(^>*)>Location
    981Posts

    Re: Objects (removing/adding)

    you can remove image by removing the texture and gb files..but the insivlbe server side image will be there in most cases

  6. #6
    Arrogant Wizard DeathArt is offline
    MemberRank
    Mar 2007 Join Date
    StockholmLocation
    2,657Posts

    Re: Objects (removing/adding)

    Quote Originally Posted by ExSpirit View Post
    Oh yeah I just saw it... What about other shapes, like house/tree/stairs/...?
    Write a .OBJ file editor :p

  7. #7
    Enthusiast ExSpirit is offline
    MemberRank
    Jul 2007 Join Date
    35Posts

    Re: Objects (removing/adding)

    Quote Originally Posted by DeathArt View Post
    Write a .OBJ file editor :p
    I would if I would know how... :P
    So for now, it's not possible? I saw someone adding some of their models in game (like teleport or that pepsi statue,...), so it has to be a way to do it - if not with existing models, with some other models?

  8. #8
    Arrogant Wizard DeathArt is offline
    MemberRank
    Mar 2007 Join Date
    StockholmLocation
    2,657Posts

    Re: Objects (removing/adding)

    Those objects were added as NPCs. That creates certain problems, and also don't allow you to, example copy a house from CoP to Temp. Fort.

    It's not possible atm, and that's about it. But if bakabug could give the struct specifications from the OBJ it could help :)

  9. #9
    Enthusiast ExSpirit is offline
    MemberRank
    Jul 2007 Join Date
    35Posts

    Re: Objects (removing/adding)

    Cmon bakabug help us :P
    This would be great...



Advertisement