Port to Coordinates?

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  1. #1
    Apprentice TheMemorysWife is offline
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    Question Port to Coordinates?

    Hi ragezone maybe this thread u have same but i dont find :P
    so maybe u can help me
    my question is when i have the coordinates : 266146,243036,17492
    can i port me with GM command to that coordinate or doesnt work it
    thX for answer

    TheMemorysWife


  2. #2
    aka Reb3lzrr Boarderkoen is offline
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    Re: Port to Coordinates?

    Hmm, I beleave /move2, but I dont know, havent played kal in a while

  3. #3
    Alpha Member Shortor is offline
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    Re: Port to Coordinates?

    /move2 is built in KoSP, there isn't any command to tele to players by standard i believe. not sure tho.

  4. #4
    Hm. foxx is offline
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    Re: Port to Coordinates?

    no
    /move2 was made by some guy long time ago

    /moveto *player*
    is kosp feature

  5. #5
    Apprentice TheMemorysWife is offline
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    Re: Port to Coordinates?

    /moveto works

    but other command doesnt work

  6. #6
    Hm. foxx is offline
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    Re: Port to Coordinates?

    it's /move 2 *map* *coordinates* *coordinates* *coordinates*

  7. #7
    Apprentice TheMemorysWife is offline
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    Re: Port to Coordinates?

    sry but dont understand *map* what is map and must i do a "," between the coords?

  8. #8
    Alpha Member Shortor is offline
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    Re: Port to Coordinates?

    each area has a own map

    outside = map 0
    dungeon 1 = map 1
    dungeon 2 = map 2
    dungeon 3 = map 3
    dungeon 4 = map 4

    something like that :)

  9. #9
    Apprentice TheMemorysWife is offline
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    Re: Port to Coordinates?

    ah ok thX but it doesnt worked i tip: /move2 0 266146,343036,17492 is it wrong ? its temp ramp

    ty for the fast answers =)

    EDIT: my admin gave me a list from all cocmmands from his server but it doesnt exist /move2 maybe must he make engine dat or something?

  10. #10
    Hm. foxx is offline
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    Re: Port to Coordinates?

    /move2 0 266146 343036 17492
    or
    /move2 266146 343036 17492 0

  11. #11
    Apprentice TheMemorysWife is offline
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    Re: Port to Coordinates?

    oh dear doesnt work maybe we must make new cmd?

  12. #12
    Your omega Dopestar is offline
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    Re: Port to Coordinates?

    next time post in the proper section

  13. #13
    Apprentice TheMemorysWife is offline
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    Re: Port to Coordinates?

    ok sry Dopestar

  14. #14
    nom nom nom s0ul666 is offline
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    Re: Port to Coordinates?

    Quote Originally Posted by Shortor View Post
    each area has a own map

    outside = map 0
    dungeon 1 = map 1
    dungeon 2 = map 2
    dungeon 3 = map 3
    dungeon 4 = map 4

    something like that :)

    dungeon 1 = map 2
    dungeon 2 = map 1

    that's the corect one :P

  15. #15
    Account Upgraded | Title Enabled! NarutaruTR is offline
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    Re: Port to Coordinates?

    You can port u via SQL too^^ Database->PlayerTable then find name^^

  16. #16
    boo General is offline
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    Re: Port to Coordinates?

    /move2 0 xxxxxx xxxxxx xxxxxx
    /dlehd 0 xxxxxx xxxxxx xxxxxx (korean command)

  17. #17
    aka Reb3lzrr Boarderkoen is offline
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    Re: Port to Coordinates?

    Only a few mainservers contain the Move2 command... Perhaps you dont have the right one ;)

  18. #18
    Hm. foxx is offline
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    Re: Port to Coordinates?

    Quote Originally Posted by BjornVH View Post
    /move2 0 xxxxxx xxxxxx xxxxxx
    /dlehd 0 xxxxxx xxxxxx xxxxxx (korean command)
    How can be there korean command when it's made by some RZ user?
    http://forum.ragezone.com/f241/relea...ommand-183358/

  19. #19
    boo General is offline
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    Re: Port to Coordinates?

    easy.. he just renamed it with hexedit inside the MainSvrT.exe



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