Hi ragezone maybe this thread u have same but i dont find :P
so maybe u can help me
my question is when i have the coordinates : 266146,243036,17492
can i port me with GM command to that coordinate or doesnt work it
thX for answer
TheMemorysWife
Hi ragezone maybe this thread u have same but i dont find :P
so maybe u can help me
my question is when i have the coordinates : 266146,243036,17492
can i port me with GM command to that coordinate or doesnt work it
thX for answer
TheMemorysWife
Hmm, I beleave /move2, but I dont know, havent played kal in a while
/move2 is built in KoSP, there isn't any command to tele to players by standard i believe. not sure tho.
no
/move2 was made by some guy long time ago
/moveto *player*
is kosp feature
/moveto works
but other command doesnt work
it's /move 2 *map* *coordinates* *coordinates* *coordinates*
sry but dont understand *map* what is map and must i do a "," between the coords?
each area has a own map
outside = map 0
dungeon 1 = map 1
dungeon 2 = map 2
dungeon 3 = map 3
dungeon 4 = map 4
something like that :)
ah ok thX but it doesnt worked i tip: /move2 0 266146,343036,17492 is it wrong ? its temp ramp
ty for the fast answers =)
EDIT: my admin gave me a list from all cocmmands from his server but it doesnt exist /move2 maybe must he make engine dat or something?
/move2 0 266146 343036 17492
or
/move2 266146 343036 17492 0
oh dear doesnt work maybe we must make new cmd?
next time post in the proper section
You can port u via SQL too^^ Database->PlayerTable then find name^^
/move2 0 xxxxxx xxxxxx xxxxxx
/dlehd 0 xxxxxx xxxxxx xxxxxx (korean command)
Only a few mainservers contain the Move2 command... Perhaps you dont have the right one ;)
How can be there korean command when it's made by some RZ user?
http://forum.ragezone.com/f241/relea...ommand-183358/
easy.. he just renamed it with hexedit inside the MainSvrT.exe