[Q] Turning Mobs into Eggs

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  1. #26
    Enthusiast tOmmys is offline
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    Aug 2008 Join Date
    LithuaniaLocation
    40Posts

    Re: [Q] Turning Mobs into Eggs

    Quote Originally Posted by BjornVH View Post
    when i walk the 2 seconds he does earthquakes too :D the earthquake effects are called in the motion gb's.
    dont get it, why after 2 seconds...
    i never had such problem
    Last edited by tOmmys; 23-08-08 at 12:55 AM.

  2. #27
    Account Upgraded | Title Enabled! _Varis_ is offline
    MemberRank
    May 2008 Join Date
    479Posts

    Re: [Q] Turning Mobs into Eggs

    Is there some special method for renaming mob motions to make them work with the animal? For example, if I have 8_A_01 and 8_B_01, do I make them 8_01 and 8_02 or 8_01 and 9_01?



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