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realtime reborn change name

Junior Spellweaver
Joined
Dec 16, 2012
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Hi, i'm trying to find the function that updates player's name without a relog,
so that a player doesn't need relogging after reborn to update his name, thanks in advance.
 
Elite Diviner
Joined
Jun 17, 2012
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Code:
static void(__thiscall* ChangePlayerName)(void* thisp, const char* name) = (void(__thiscall*)(void*, const char*))0x0046CEA0;
 
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