[help] Problem with skills

Results 1 to 3 of 3
  1. #1
    Enthusiast shadow187 is offline
    MemberRank
    Mar 2008 Join Date
    PolandLocation
    41Posts

    [help] Problem with skills

    Can any1 help me skills.

    5 of my skills are giving 260k dmg but only for mages, for fighters or mobs its ok.

    Vampricic claw, Dark vortex, death spike, shadow flare and steal esence

    [XML]
    Death Spike
    Code:
    <skill id="1148" levels="13" name="Death Spike"
        enchantLevels1="30" enchantLevels2="30">
        <table name="#enchantMagicLvl">
          76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81
          82 82 82 82 83 83 83 84 84 85 85 85
        </table>
        <enchant1 name="magicLvl" val="#enchantMagicLvl" />
        <enchant2 name="magicLvl" val="#enchantMagicLvl" />
        <table name="#ench2MpConsume">
          39 39 38 38 37 37 36 36 35 35 34 34 33 33 32 32 31 31
          30 30 29 29 28 28 27 27 26 26 25 25
        </table>
        <table name="#ench2MpConsume_Init">
          9 9 9 9 9 9 9 9 8 8 8 8 8 8 8 8 7 7 7 7 7 7 7 7 6 6 6
          6 6 6
        </table>
        <table name="#mpConsume_Init">
          4 5 6 7 7 7 8 8 8 9 9 9 10
        </table>
        <table name="#mpConsume">
          19 22 24 28 29 31 32 33 35 36 37 38 40
        </table>
        <table name="#magicLvl">
          44 48 52 56 58 60 62 64 66 68 70 72 74
        </table>
        <table name="#power">
          58.0 65.0 72.0 78.0 82.0 85.0 89.0 92.0 96.0 99.0
          102.0 105.0 108.0
        </table>
        <table name="#ench1Power">
          108 109 109 110 110 110 111 111 111 112 112 112 113
          113 113 114 114 114 115 115 116 116 116 117 117 117
          118 118 118 119
        </table>
        <set name="mpInitialConsume" val="#mpConsume_Init" />
        <set name="mpConsume" val="#mpConsume" />
        <set name="itemConsumeId" val="2508" />
        <set name="itemConsumeCount" val="1" />
        <set name="magicLvl" val="#magicLvl" />
        <set name="power" val="#power" />
        <set name="target" val="TARGET_ONE" />
        <set name="element" val="6" />
        <!-- Dark -->
        <set name="reuseDelay" val="6000" />
        <set name="hitTime" val="4000" />
        <set name="skillType" val="MDAM" />
        <set name="isMagic" val="true" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="castRange" val="900" />
        <set name="effectRange" val="1400" />
        <enchant1 name="power" val="#ench1Power" />
        <enchant2 name="mpConsume" val="#ench2MpConsume" />
        <enchant2 name="mpInitialConsume"
          val="#ench2MpConsume_Init" />
        <for></for>
      </skill>
    Vampiric Claw
    Code:
    <skill id="1234" levels="28" name="Vampiric Claw" enchantLevels1="30" enchantLevels2="30">
        <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79
          80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 
        </table>
        <enchant1 name="magicLvl" val="#enchantMagicLvl" />
        <enchant2 name="magicLvl" val="#enchantMagicLvl" />
        <table name="#ench2MpConsume"> 80 79 78 77 76 75 74 72 71 70 69 68
          66 65 64 63 62 61 65 59 58 56 55 54 53 52 50 49 48 47 
        </table>
        <table name="#ench2MpConsume_Init"> 20 19 19 19 19 18 18 18 17 17 17 17
          16 16 16 15 15 15 15 14 14 14 13 13 13 13 12 12 12 11 
        </table>
        <table name="#mpConsume_Init"> 12 13 13 14 16 16 17 17 18 19 19 19
          20 20 20 22 21 22 22 22 23 23 24 24 24 24 25 25 
        </table>
        <table name="#mpConsume"> 48 50 54 56 58 62 65 68 71 74 75 78
          78 80 82 82 84 85 87 88 89 91 91 93 95 96 97 98 
        </table>
        <table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58
          59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 
        </table>
        <table name="#power"> 49.0 52.0 55.0 58.0 61.0 65.0 68.0
          72.0 75.0 78.0 80.0 82.0 84.0 85.0 87.0 89.0 90.0 92.0
          94.0 96.0 97.0 99.0 100.0 102.0 104.0 105.0 107.0
          108.0 </table>
        <table name="#ench1Power"> 109 109 110 111 111 112 113 113 114
          115 115 116 116 117 118 118 119 120 120 121 122 122
          123 124 124 125 125 126 127 127 </table>
        <set name="mpInitialConsume" val="#mpConsume_Init" />
        <set name="mpConsume" val="#mpConsume" />
        <set name="magicLvl" val="#magicLvl" />
        <set name="power" val="#power" />
        <set name="target" val="TARGET_ONE" />
        <set name="element" val="6" />
        <!-- Dark -->
        <set name="reuseDelay" val="12000" />
        <set name="hitTime" val="4000" />
        <set name="skillType" val="DRAIN" />
        <set name="isMagic" val="true" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="castRange" val="900" />
        <set name="effectRange" val="1400" />
        <set name="absorbPart" val="0.4" />
        <!--
          absorbs 40% of damage
        -->
        <enchant1 name="power" val="#ench1Power" />
        <enchant2 name="mpConsume" val="#ench2MpConsume" />
        <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init" />
        <for />
      </skill>
    Shadow Flare
    Code:
    <skill id="1267" levels="14" name="Shadow Flare"
        enchantLevels1="30" enchantLevels2="30">
        <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79
          80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 
        </table>
        <enchant1 name="magicLvl" val="#enchantMagicLvl" />
        <enchant2 name="magicLvl" val="#enchantMagicLvl" />
        <table name="#ench2MpConsume"> 67 66 65 64 63 62 61 60 59 58 57 57
          56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 
        </table>
        <table name="#ench2MpConsume_Init"> 16 16 16 16 15 15 15 15 14 14 14 14
          14 13 13 13 13 12 12 12 12 11 11 11 11 10 10 10 10 9 
        </table>
        <table name="#mpConsume_Init"> 9 10 11 12 13 14 14 15 15 16 16 17 17
          17 </table>
        <table name="#mpConsume"> 35 39 43 47 51 53 55 58 59 61 63 65
          67 68 </table>
        <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70
          72 74 </table>
        <table name="#power"> 65.0 73.0 81.0 89.0 98.0 102.0 107.0
          111.0 115.0 119.0 123.0 127.0 131.0 135.0 </table>
        <table name="#ench1Power"> 136 137 137 138 139 140 141 141 142
          143 144 145 145 146 147 148 149 149 150 151 152 153
          153 154 155 156 157 158 158 159 </table>
        <set name="mpInitialConsume" val="#mpConsume_Init" />
        <set name="mpConsume" val="#mpConsume" />
        <set name="magicLvl" val="#magicLvl" />
        <set name="power" val="#power" />
        <set name="target" val="TARGET_ONE" />
        <set name="element" val="6" />
        <!-- Dark -->
        <set name="hitTime" val="5000" />
        <set name="reuseDelay" val="30000" />
        <set name="skillType" val="MDAM" />
        <set name="overHit" val="true" />
        <set name="isMagic" val="true" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="castRange" val="900" />
        <set name="effectRange" val="1400" />
        <enchant1 name="power" val="#ench1Power" />
        <enchant2 name="mpConsume" val="#ench2MpConsume" />
        <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init" />
        <for />
      </skill>
    Steal Essence
    Code:
    <skill id="1245" levels="14" name="Steal Essence"
        enchantLevels1="30" enchantLevels2="30">
        <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79
          80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 
        </table>
        <enchant1 name="magicLvl" val="#enchantMagicLvl" />
        <enchant2 name="magicLvl" val="#enchantMagicLvl" />
        <table name="#ench2MpConsume"> 107 106 104 103 101 99 98 96 95 93 92
          90 89 87 86 84 83 81 79 78 76 75 73 72 70 69 67 66 64
          62 </table>
        <table name="#ench2MpConsume_Init"> 26 26 26 25 25 24 24 24 23 23 23 22
          22 21 21 21 20 20 19 19 19 18 18 18 17 17 16 16 16 15 
        </table>
        <table name="#mpConsume_Init"> 18 21 23 25 27 28 29 30 31 32 34 34
          35 36 </table>
        <table name="#mpConsume"> 74 79 89 97 106 110 115 119 123 127
          130 135 138 141 </table>
        <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70
          72 74 </table>
        <table name="#power"> 52 58 65 72 78 82 85 89 92 96 99 102
          105 108 </table>
        <table name="#ench1Power"> 109 109 110 111 111 112 113 113 114
          115 115 116 116 117 118 118 119 120 120 121 122 122
          123 124 124 125 125 126 127 127 </table>
        <set name="mpInitialConsume" val="#mpConsume_Init" />
        <set name="mpConsume" val="#mpConsume" />
        <set name="magicLvl" val="#magicLvl" />
        <set name="power" val="#power" />
        <set name="target" val="TARGET_ONE" />
        <set name="element" val="6" />
        <!-- Dark -->
        <set name="reuseDelay" val="6000" />
        <set name="hitTime" val="4000" />
        <set name="skillType" val="DRAIN" />
        <set name="isMagic" val="true" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="castRange" val="900" />
        <set name="effectRange" val="1400" />
        <set name="absorbPart" val="0.8" />
        <!--
          absorbs 80% of damage
        -->
        <enchant1 name="power" val="#ench1Power" />
        <enchant2 name="mpConsume" val="#ench2MpConsume" />
        <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init" />
        <for />
      </skill>
    Dark Vortex
    Code:
    <skill id="1343" levels="1" name="Dark Vortex">
        <set name="mpInitialConsume" val="21" />
        <set name="mpConsume" val="84" />
        <set name="magicLvl" val="76" />
        <set name="power" val="111.0" />
        <set name="lvlDepend" val="2" />
        <set name="target" val="TARGET_ONE" />
        <set name="hitTime" val="6000" />
        <set name="element" val="6" /><!-- Dark -->
        <set name="reuseDelay" val="60000" />
        <set name="skillType" val="DRAIN" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="isMagic" val="true" />
        <set name="castRange" val="900" />
        <set name="isDebuff" val="true" />
        <set name="effectRange" val="1400" />
        <!-- Dark Vortex: Power is reduced but drain percentage is increased - so I changed 0.7 -> 0.8 -->
        <set name="absorbPart" val="0.7" />
        <set name="effectType" val="DEBUFF" />
        <set name="effectPower" val="80" />
        <for>
          <!-- MDOT effect needs fixing - DRAIN appears to not allow MDOT to land [28/12/2006] -->
          <effect count="5" name="ManaDamOverTime" time="2"
            val="40" stackOrder="1"
            stackType="multiple_debuff">
            <mul order="0x30" stat="darkVuln" val="1.3" />
          </effect>
        </for>
      </skill>
    Any idea?

    I'm using l2jfree interlude last rev


  2. #2
    Account Upgraded | Title Enabled! Rin4a is offline
    MemberRank
    Apr 2006 Join Date
    LatviaLocation
    981Posts

    Re: [help] Problem with skills

    does this issue show up after restart?

  3. #3
    Enthusiast shadow187 is offline
    MemberRank
    Mar 2008 Join Date
    PolandLocation
    41Posts

    Re: [help] Problem with skills

    This show up after I lunch TvT event first time, 7day ago. I tryed change formula for matack and I delete mcrit but nothing, this same when I change drain formula.

    Srry for my english.



    ------------------------------------
    SOLVED
    Last edited by shadow187; 08-08-08 at 03:01 AM. Reason: SOLVED



Advertisement