* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package other.Validators;
import l2.brick.Config;
import l2.brick.gameserver.datatables.SkillTreesData;
import l2.brick.gameserver.model.L2Skill;
import l2.brick.gameserver.model.L2SkillLearn;
import l2.brick.gameserver.model.actor.instance.L2PcInstance;
import l2.brick.gameserver.model.quest.Quest;
import l2.brick.gameserver.model.quest.QuestState;
import l2.brick.gameserver.util.Util;
/**
* @author Zoey76
*/
public final class SkillTransferValidator extends Quest
{
public SkillTransferValidator(int id, String name, String descr)
{
super(id, name, descr);
setOnEnterWorld(true);
}
private static final String qn = "SkillTransfer";
private static final int[][] PORMANDERS =
{
{ 15307, 1 }, // Cardinal (97)
{ 15308, 1 }, // Eva's Saint (105)
{ 15309, 4 } // Shillen Saint (112)
};
@Override
public String onEnterWorld(L2PcInstance player)
{
givePormanders(player);
return null;
}
private void givePormanders(L2PcInstance player)
{
final int index = getTransferClassIndex(player);
if (index >= 0)
{
QuestState st = player.getQuestState(qn);
if (st == null)
st = newQuestState(player);
final String name = qn + String.valueOf(player.getClassId().getId());
if (st.getInt(name) == 0)
{
st.setInternal(name, "1");
if (st.getGlobalQuestVar(name).isEmpty())
{
st.saveGlobalQuestVar(name, "1");
player.addItem(qn, PORMANDERS[index][0], PORMANDERS[index][1], null, true);
}
}
if (Config.SKILL_CHECK_ENABLE && (!player.isGM() || Config.SKILL_CHECK_GM))
{
int count = PORMANDERS[index][1] - (int)player.getInventory().getInventoryItemCount(PORMANDERS[index][0], -1, false);
for (L2Skill sk : player.getAllSkills())
{
for (L2SkillLearn s : SkillTreesData.getInstance().getTransferSkillTree(player.getClassId()).values())
{
if (s.getSkillId() == sk.getId())
{
// Holy Weapon allowed for Shilien Saint/Inquisitor stance
if (sk.getId() == 1043 && index == 2 && player.isInStance())
continue;
count--;
if (count < 0)
{
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " has too many transfered skills or items, skill:" + s.getName() + " ("+sk.getId() + "/" + sk.getLevel() + "), class:" + player.getTemplate().className, 1);
if (Config.SKILL_CHECK_REMOVE)
player.removeSkill(sk);
}
}
}
}
}
}
}
private int getTransferClassIndex(L2PcInstance player)
{
switch (player.getClassId().getId())
{
case 97: // Cardinal
return 0;
case 105: // Eva's Saint
return 1;
case 112: // Shillien Saint
return 2;
default:
return -1;
}
}
public static void main(String[] args)
{
new SkillTransferValidator(-1, qn, "other");
if (Config.ENABLE_LOADING_INFO_FOR_SCRIPTS)
_log.info("Loaded Other: Skill Transfer Validator");
}
}