LoginServer connection

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  1. #1
    Enthusiast Nokz is offline
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    LoginServer connection



    ipconfig.xml
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="MyDnsHere.sytes.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
    	<!-- Localhost here -->
    	<define subnet="127.0.0.0/8" address="127.0.0.1" />
    	<!-- Internalhosts here (LANs IPs) -->
    	<define subnet="10.0.0.0/8" address="10.0.0.0" />
    	<define subnet="172.16.0.0/19" address="172.16.0.0" />
    	<define subnet="192.168.0.0/16" address="192.168.0.0" />
    </gameserver>
    loginserver.properties
    Code:
    
    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = *
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginHostname = *
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    # Default: True
    LogLoginController = True
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 5
    LoginTryBeforeBan = 5
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 900 (15 minutes)
    LoginBlockAfterBan = 900
    
    # If set to True any GameServer can register on your login's free slots
    # Default: False
    AcceptNewGameServer = False
    
    # Flood Protection. All values are in MILISECONDS.
    # Default: True
    EnableFloodProtection = True
    
    # Default: 15
    FastConnectionLimit = 15
    
    # Default: 700
    NormalConnectionTime = 700
    
    # Default: 350
    FastConnectionTime = 350
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jls (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jls
    # URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =
    URL = jdbc:mysql://localhost/l2jls
    
    # Database user info (default is "root" but it's not recommended)
    Login = *********
    
    # Database connection password
    Password = *********
    
    # Default: 10
    MaximumDbConnections = 10
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    # Default: True
    AutoCreateAccounts = False
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    #DatapackRoot = C:/Work/tmp/DataPack
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    # Default: False
    Debug = False
    
    # ---------------------------------------------------------------------------
    # Restart LS every 24 hours?
    # ---------------------------------------------------------------------------
    # Default: False, 24
    LoginRestartSchedule = False
    
    #
    LoginRestartTime = 24
    i found my problem into my website:

    PHP Code:
    /********************/
    /********************/
    //GameServer

    if($fp = @fsockopen($data['GS-IpWan'], $data['GS-Port'], $ERROR_NO$ERROR_STR,(float)0.085))
        
    $GS_Status="<span style='color:#0B610B'>Online</span>";
    else
        
    $GS_Status="<span style='color:red'>Offline</span>";

    /********************/
    /********************/
    //LoginServer

    if($fp = @fsockopen($data['LS-IpWan'], $data['LS-Port'], $ERROR_NO$ERROR_STR,(float)0.085))
        
    $LS_Status="<span style='color:#0B610B'>Online</span>";
    else
        
    $LS_Status="<span style='color:red'>Offline</span>"
    my problem start when that fuction start to work-
    __________fsockopen(ip,port,$xxx,$xxx, timeToTry)

    any solution? (srry for my english.)

    POST UPDATE="

    I they don't have problems to login into server,
    and i don't have problems too. (server work fine, but i get that error when that php fuction start)


    ";
    Attached Thumbnails Attached Thumbnails error-.jpg  
    Last edited by Nokz; 25-01-12 at 04:31 PM.


  2. #2
    Apprentice eralus is offline
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    14Posts

    Re: LoginServer connection

    what about gamserver properties?

  3. #3
    Enthusiast Nokz is offline
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    Re: LoginServer connection

    Quote Originally Posted by eralus View Post
    what about gamserver properties?
    Code:
    
    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    GameserverHostname = *
    
    # Default: 7777
    GameserverPort = 7777
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jgs (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jgs
    # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
    URL = jdbc:mysql://localhost/l2jgs
    
    # Database user info (default is "root" but it's not recommended)
    Login = *********
    
    # Database connection password
    Password = *********
    
    # Default: 100
    MaximumDbConnections = 100
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    #Default: .
    DatapackRoot = .
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 100
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 267;268;271;273
    AllowedProtocolRevisions = 267;268;271;273
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7
    Last edited by Nokz; 25-01-12 at 04:30 PM.

  4. #4
    Apprentice eralus is offline
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    Re: LoginServer connection

    both game and login is correct..maybe something wrong with ur datapack..try download new one and do it again

  5. #5
    Enthusiast Nokz is offline
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    Re: LoginServer connection

    i get the same error whit any version dp freya-h5 (l2jserver),
    i think i'll need to change that fuction php
    fsockopen(ip,port,$xxx,$xxx, timeToTry),
    dude, u test it on your web?

    fixed. srry
    that error is cause i use 9014 into that php fuction (web).
    2106 work fine...

  6. #6
    Apprentice eralus is offline
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    Jan 2012 Join Date
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    Re: LoginServer connection

    so now all ok with ur server?u can connect and other ppl also can connect?if yes, bravo sir

  7. #7
    Enthusiast Nokz is offline
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    Re: LoginServer connection

    Quote Originally Posted by eralus View Post
    so now all ok with ur server?u can connect and other ppl also can connect?if yes, bravo sir
    yes, but is test server, real one is on VPS

  8. #8
    Apprentice eralus is offline
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    Re: LoginServer connection

    Quote Originally Posted by ZorroCS View Post
    yes, but is test server, real one is on VPS
    u using no ip right?
    what port u open?7777,2106 and 9014?
    what about ur l2.ini?serveraddress = ur no ip right?
    my setup is exactly like urs but still nobody can pass the server selection screen.

    FYI, before this others PC(within network) can play in my server, but after i change my router to new one they cant play in my server anymore(stuck at sever selection screen)




    ...

    can you point to me which datapack and server pack u use in your server?

  9. #9
    Enthusiast Nokz is offline
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    Re: LoginServer connection

    -1
    7777,2106
    -2
    serveraddress = xxx.xxx.xxx.xxx
    -3
    FYI, before this others PC(within network) can play in my server, but after i change my router to new one they cant play in my server anymore(stuck at sever selection screen)
    *I have that option on my router
    Advanced Settings->NAT->Virtual Server-> port's (ports to open there 2106 + 7777)
    Advanced Settings->Special Application-> web port (80)

  10. #10
    Novice mindals is offline
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    Re: LoginServer connection

    ipconfig.xml

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="MyDnsHere.sytes.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
    <!-- Localhost here -->
    <define subnet="127.0.0.0/8" address="127.0.0.1" />
    <!-- Internalhosts here (LANs IPs) -->
    <define subnet="10.0.0.0/8" address="10.0.0.0" />
    <define subnet="172.16.0.0/19" address="172.16.0.0" />
    <define subnet="192.168.0.0/16" address="192.168.0.0"/> change Internal Lan Ip.


    </gameserver>

  11. #11
    Enthusiast Nokz is offline
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    Re: LoginServer connection

    Quote Originally Posted by mindals View Post
    ipconfig.xml

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="MyDnsHere.sytes.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
    <!-- Localhost here -->
    <define subnet="127.0.0.0/8" address="127.0.0.1" />
    <!-- Internalhosts here (LANs IPs) -->
    <define subnet="10.0.0.0/8" address="10.0.0.0" />
    <define subnet="172.16.0.0/19" address="172.16.0.0" />
    <define subnet="192.168.0.0/16" address="192.168.0.0"/> change Internal Lan Ip.


    </gameserver>
    isnt 192.168.0.++
    i have 1.1.1.++



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