Server down

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  1. #1

    Server down

    Hello! I managed to start the H5 server and log in, but when I try t connect to the server from same PC, client shows server status DOWN. What am I doing wrong?
    Here are my configs:
    Code:
    # ---------------------------------------------------------------------------# Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    
    # Enables automatic port mapping for login server.
    # If you have a router login server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = *
    
    
    # Default: 2106
    LoginserverPort = 2106
    
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHostname = 127.0.0.1
    
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 5
    LoginTryBeforeBan = 5
    
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 900 (15 minutes)
    LoginBlockAfterBan = 900
    
    
    # If set to True any GameServer can register on your login's free slots
    # Default: True
    AcceptNewGameServer = True
    
    
    # Flood Protection. All values are in milliseconds.
    # Default: True
    EnableFloodProtection = True
    
    
    # Default: 15
    FastConnectionLimit = 15
    
    
    # Default: 700
    NormalConnectionTime = 700
    
    
    # Default: 350
    FastConnectionTime = 350
    
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    
    
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jls (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jls
    # URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =
    URL = jdbc:mysql://localhost/l2jls
    
    
    # Database user info (default is "root" but it's not recommended)
    Login = root
    
    
    # Database connection password
    Password = root
    
    
    # Database Connection Pool
    # Default: HikariCP
    # Available: BoneCP, C3P0, HikariCP
    ConnectionPool = HikariCP
    
    
    # Default: 10
    MaximumDbConnections = 10
    
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    
    # Connection close time.
    # Default: 60000
    ConnectionCloseTime = 60000
    
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    
    
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    
    # Default: True
    AutoCreateAccounts = True
    
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started.
    DatapackRoot = .
    
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    
    
    # Default: False
    Debug = False
    
    
    # ---------------------------------------------------------------------------
    # Restart LS every 24 hours?
    # ---------------------------------------------------------------------------
    
    
    # Enable disable scheduled login restart.
    # Default: False
    LoginRestartSchedule = False
    
    
    # Time in hours.
    # Default: 24
    LoginRestartTime = 24

    Code:
    # ---------------------------------------------------------------------------# Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    
    
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    
    # Enables automatic port mapping for game server.
    # If you have a router game server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    GameserverHostname = *
    
    
    # Default: 7777
    GameserverPort = 7777
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    
    
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jgs (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jgs
    # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
    URL = jdbc:mysql://localhost/l2jgs
    
    
    # Database user info (default is "root" but it's not recommended)
    Login = root
    
    
    # Database connection password
    Password = root
    
    
    # Database Connection Pool
    # Default: HikariCP
    # Available: BoneCP, C3P0, HikariCP
    ConnectionPool = HikariCP
    
    
    # Default: 100
    MaximumDbConnections = 100
    
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    
    
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True
    
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    #Default: .
    DatapackRoot = .
    
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 500
    MaximumOnlineUsers = 500
    
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 267;268;271;273
    AllowedProtocolRevisions = 267;268;271;273
    
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    
    # This setting restricts clan/subpledge names players can set.
    # See CnameTemplate for details
    ClanNameTemplate = .*
    
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7




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