Aleeda Emulator [C#, Deltar] R63+

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  1. #151
    Custom Title Enabled James is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by Matthew View Post
    Did you expect anything more no one seems to know anything here? And I thought Debbo used flatfiles.. I haven't used it in like 3 years.
    Debbo v4 was a shitty basic implementation of mySQL, it used one connection that constantly disconnected and reconnected, all the fields in the tables were varchar or text and it only had like 8 tables... I don't think it even utilized indexing.


    What I don't understand is you kids bee bop around on your hotels, and then you come to this section and say some stupid incoherent statement like, "C# MAKES GO FAST MI SERVER VROOM VROOM." or "SWITCH STATEMENT HARD I NOT GD ENUF MAKE THT LULZ. NEED PRACTICE." or "SWITCH STATEMENT MAKE SERVER LAG HERPPPPP IUNO Y BUT I HEAR IT DOEZ LOL SO I TELL U K USE ION THINGIE HEHEHEHE."

    Just stfu if you don't know what your talking about...


    Then some little n00b with no knowledge of habbo will release some commands or something that takes no knowledge what so ever and all you guys will be like, "OMG U SO GOOD WOW OMGGGGGG U MAKE :HIT COMMAND HEHEHEHE COOLLLLLL."


    Then when I posted Cryostasis which is a REAL server, people bitched about how it would suck, the same with when Moogly posted Kopimi, or w/e

    99.9% of you habbo users need to go die, just go die, jump in a hole and get someone to cover it up!

    I'm done ranting now :P
    Last edited by James; 13-03-11 at 08:08 PM.

  2. #152
    Account Upgraded | Title Enabled! MikeDavies is offline
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    Re: aleedaEmulator - [R63, C#, MySQL, OSS]

    Quote Originally Posted by Quackster View Post
    Yes, I have changed to ION/Deltar..

    The reasons because it's faster, stabler and doesn't use switch cases for packet handling.

    It uses delegates.. I am waiting on a Mod to change the title (:

    ---------- Post added at 02:12 PM ---------- Previous post was at 02:07 PM ----------

    I'll be happy to upload my old HabboPlus source soon.. :P
    Can you upload the source please :D

  3. #153
    i didnt do this. Donkjam is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by james View Post
    Then when I posted Cryostasis which is a REAL server, people bitched about how it would suck
    Thats true, But you see James...These people dnt remember the old coders of the habbo section, they now appreciate people who spoon from holo or uber

  4. #154
    Grenafukindear Grenadier is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    This looks perfect looks much better than buggy old Uber can't waite untill its released when is it going to be releases anyways

  5. #155
    Member twentySix26 is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by Space-Bar View Post
    This looks perfect looks much better than buggy old Uber can't waite untill its released when is it going to be releases anyways
    aleedaEmulator release date: TBA (To be announced...) which means, he can't give you an EXACT day.

  6. #156
    No, Just no. Matthew is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Couldn't have said it better my self James.

  7. #157
    Developer Quackster is offline
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    Re: aleedaEmulator - [R63, C#, MySQL, OSS]

    Quote Originally Posted by MikeDavies View Post
    Can you upload the source please :D
    I'll post the source when my actual proper version of Aleeda will be released.

    James, nice point you stated there!

    I'll be working on console, then cleaning up my messy coding. ;)

    ---------- Post added at 03:47 PM ---------- Previous post was at 03:47 PM ----------

    Quote Originally Posted by twentySix26 View Post
    aleedaEmulator release date: TBA (To be announced...) which means, he can't give you an EXACT day.
    Thanks <3

  8. #158
    Novice hotelzabbo is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    I im verry sorry to say this meth0d (roy) i think this is more stable than your emulator

  9. #159
    What about no. Davidaap is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by hotelzabbo View Post
    I im verry sorry to say this meth0d (roy) i think this is more stable than your emulator
    ROFL

  10. #160
    swagggggg Livar is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by hotelzabbo View Post
    I im verry sorry to say this meth0d (roy) i think this is more stable than your emulator
    I'm sorry to say, this is in no way or shape is stable.

    a. NO features are coded
    b. Only alex has been online at the time so let's say user count == "1"


    kthnx.

  11. #161
    Old Habbo Developer AresCJ is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by Donkjam View Post
    Thats true, But you see James...These people dnt remember the old coders of the habbo section, they now appreciate people who spoon from holo or uber
    Yeah, that's why I say fuck trying to release shit for these uneducated scumbags, they BITCH and MOAN, when they can't even do it themselves, so no more spoonfeeding these immigrants..

  12. #162
    HTML,CSS and a bit C# Richardjuhh is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by hotelzabbo View Post
    I im verry sorry to say this meth0d (roy) i think this is more stable than your emulator
    Meth0ds work was not completed yet....

  13. #163
    Banned PEjump2 is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    AresCJ, Renaming someone's else their Emulator and adding some snippets copied from other Emulators ( AWA's & Others ) isn't coding at all.
    I'm talking about you'r r35+ Holograph edit now that was a rip-off from Hebbo's r32 ( No packets changed, except some BattleBall, Guide & Item ones but he didn't add those to his edit.. )
    Last edited by PEjump2; 14-03-11 at 07:50 PM.

  14. #164
    Member twentySix26 is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    Quote Originally Posted by PEjump2 View Post
    AresCJ, Renaming someone's else their Emulator and adding some snippets copied from other Emulators ( AWA's & Others ) isn't coding at all.
    I'm talking about you'r r35+ Holograph edit now that was a rip-off from Hebbo's r32 ( No packets changed, except some BattleBall, Guide & Item ones but he didn't add those to his edit.. )
    That's where you are wrong, he never said he coded the server from scratch, everyone knew it was Holograph Emulator, and to be FACTUAL about it. He was only working on it, because no one else was and it is shockwave & possible flash (never tested). So don't say he ripped anything and took credit, because the thread he posted said credits on there as well. Secondly, you always assume someone is copying and pasting information from other sources, but what are you doing? Possibly, the same thing who knows? You really need a chill pill with all the hostility, and give it up, because you honestly don't know what you are talking about.

  15. #165
    Banned PEjump2 is offline
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    Re: aleedaEmulator [C#, ION/Deltar]

    I do know what i'm talking about, i'm trying to say that AresCJ's r35+ Holograph edit is just Hebbo's r32+ Holograph edit with some snippets added and with some deleted (THAT WHERE NEEDED!) functions :/

    If he did code anything inside that Emulator then please let AresCJ post some snippets! :o

    --- EDIT ---

    Quote Originally Posted by twentySix26
    ... because you honestly don't know what you are talking about.
    Says someone who joined this month..

    Join Date: Mar 2011.
    Last edited by PEjump2; 14-03-11 at 09:16 PM.



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