Aleeda Emulator [C#, Deltar] R63+

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  1. #301
    Member twentySix26 is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Oh don't worry now that's fixed (:
    I must try the test hotel, it's been ages since I've been online.

    You forgot my name on your sig :)
    Last edited by twentySix26; 10-07-11 at 04:23 PM.

  2. #302
    hi i'm robbie Roper is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Oh don't worry now that's fixed (:
    Glad to hear it, I also noticed that credits now go down when you purchase furni!

    Keep up the great work :P

  3. #303
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by twentySix26 View Post
    I must try the test hotel, it's been ages since I've been online.

    You forgot my name on your sig :)
    Will do soon! -- Some bugs happen..

    I can name one bug where if you place furni down, randomly another piece disappears so you have to reload the room to see it again (I hope I can fix that soon)

    Apart from that, since the last time. You can create rooms such as:



    ---------- Post added at 12:41 AM ---------- Previous post was at 12:39 AM ----------

    Quote Originally Posted by Roper View Post
    Glad to hear it, I also noticed that credits now go down when you purchase furni!

    Keep up the great work :P
    Yeah I also fixed the pixels
    Last edited by Quackster; 10-07-11 at 04:42 PM.

  4. #304
    Account Upgraded | Title Enabled! Grant is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Will do soon! -- Some bugs happen..

    I can name one bug where if you place furni down, randomly another piece disappears so you have to reload the room to see it again (I hope I can fix that soon)

    Apart from that, since the last time. You can create rooms such as:



    ---------- Post added at 12:41 AM ---------- Previous post was at 12:39 AM ----------



    Yeah I also fixed the pixels
    Uber had that dropping, disappearing furniture bug.

  5. #305
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Grant View Post
    Uber had that dropping, disappearing furniture bug.
    Interesting...

    I didn't know that, has anyone managed to fix that?

  6. #306
    hi i'm robbie Roper is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Interesting...

    I didn't know that, has anyone managed to fix that?
    Roy 'Meth0d' has fixed it.

  7. #307
    Account Upgraded | Title Enabled! AWA is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Interesting...

    I didn't know that, has anyone managed to fix that?
    You go in a up-to-date uber source and find it, easy!

  8. #308
    Infraction Banned MixMix is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Good luck =)

  9. #309
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by AWA View Post
    You go in a up-to-date uber source and find it, easy!
    I really see your post as not being in-depth but so far it's a minor bug which generally has nothing to seriously worry about. I will be updating the thread with newer images soon anyway (:

    ---------- Post added at 03:36 PM ---------- Previous post was at 03:34 PM ----------

    Quote Originally Posted by MixMix View Post
    Good luck =)
    Getting your post count to 15 so you can private message?

  10. #310
    Don't think Bergthor is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Nice, you seem to have made good progression. There will always be bugs so i wouldn't be too concerned.

  11. #311
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Ethicks View Post
    Nice, you seem to have made good progression. There will always be bugs so i wouldn't be too concerned.
    Only a client side bug so I wouldn't worry :)

    --

    Updated thread with newer picturez and featureszz :D

  12. #312
    Member skunken1 is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Looks awesome quackster, hows the rollers workin?

  13. #313
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by skunken1 View Post
    Looks awesome quackster, hows the rollers workin?
    Well actually, the backend parts (which no one really gives a shit about) is what my concern at the moment.

    I'm caching huge parts of where the server does big querys - eg Furni Items (If a user has like 600+) then it would load it straight from the cache rather then querying it every single time. Other examples would be stuff that wouldn't update much - catalogue tab list - cataloge page data - faq questions and/or answers (and more of I can't think of).

    So no. I haven't focused on rollers.

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  14. #314
    What about no. Davidaap is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by Quackster View Post
    Well actually, the backend parts (which no one really gives a shit about) is what my concern at the moment.

    I'm caching huge parts of where the server does big querys - eg Furni Items (If a user has like 600+) then it would load it straight from the cache rather then querying it every single time. Other examples would be stuff that wouldn't update much - catalogue tab list - cataloge page data - faq questions and/or answers (and more of I can't think of).

    So no. I haven't focused on rollers.
    Nice alex :) and for the roller guy : GTFO

  15. #315
    Developer Quackster is offline
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    Re: Aleeda Emulator [C#, Deltar] R63+

    Quote Originally Posted by davidaap View Post
    Nice alex :) and for the roller guy : GTFO
    Thanks David ^^

    @The people who can't be bothered to turn back one page --->

    Quote Originally Posted by skunken1 View Post
    Looks awesome quackster, hows the rollers workin?
    Well actually, the backend parts (which no one really gives a shit about) is what my concern at the moment.

    I'm caching huge parts of where the server does big querys - eg Furni Items (If a user has like 600+) then it would load it straight from the cache rather then querying it every single time. Other examples would be stuff that wouldn't update much - catalogue tab list - cataloge page data - faq questions and/or answers (and more of I can't think of).

    So no. I haven't focused on rollers.

    ............................................________
    ....................................,.-'"...................``~.,
    .............................,.-"..................................."-.,
    .........................,/...............................................":,
    .....................,?......................................................\,
    .................../...........................................................,}
    ................./......................................................,:`^`..}
    .............../...................................................,:"........./
    ..............?.....__.........................................:`.........../
    ............./__.(....."~-,_..............................,:`........../
    .........../(_...."~,_........"~,_....................,:`........_/
    ..........{.._$;_......"=,_......."-,_.......,.-~-,},.~";/....}
    ...........((.....*~_......."=-._......";,,./`..../"............../
    ...,,,___.\`~,......"~.,....................`.....}............../
    ............(....`=-,,.......`........................(......;_,,-"
    ............/.`~,......`-...............................\....../\
    .............\`~.*-,.....................................|,./.....\,__
    ,,_..........}.>-._\...................................|..............`=~-,
    .....`=~-,_\_......`\,.................................\
    ...................`=~-,,.\,...............................\
    ................................`:,,...........................`\..............__
    .....................................`=-,...................,%`>--==``
    ........................................_\..........._,-%.......`\
    ...................................,<`.._|_,-&``................`



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