Aurora Emulator [based on Butterfly and Plus]

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  1. #16
    Unspoiled Perfection AKllX is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Insert 20K users in a group and try to open it in the client. See what happens (RAM and CPU monitor).

  2. #17
    Keep your head up. FlyHotel is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    I really love your work. I hope that you will code almost everything. Like almost all the wireds, i look forward to see your next update.

  3. #18
    Check http://arcturus.pw The General is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    I hope you're not going to cache all users on startup

  4. #19
    Alpha Member Caustik is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Just use redis or memcache for caching users.

  5. #20
    The Legend Returns vista4life is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    i do still wonder if this is the best solution todo, what if the emu crash?

    i like your idea behind this but my server or bfly do around 30 querys /sec maxs if you got a fine database it should be no issue.

    Goodluck with this project.
    Last edited by vista4life; 08-07-14 at 11:46 AM.

  6. #21
    Keep your head up. FlyHotel is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    You said that wireds are working, but when i take a look at bliep.me than there are some not working?
    Like these; http://prntscr.com/3zzzwl

    And you can't drag a furni from the cata to your room and buy it.

  7. #22
    Enthusiast Bubble is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    How's this emulator doing with Exploits?

  8. #23
    Keep your head up. FlyHotel is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Any updates?

  9. #24
    Check http://arcturus.pw The General is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Quote Originally Posted by FlyHotel View Post
    You said that wireds are working, but when i take a look at bliep.me than there are some not working?
    Like these; http://prntscr.com/3zzzwl
    Banned combination.

  10. #25
    Keep your head up. FlyHotel is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Quote Originally Posted by The General View Post
    Banned combination.
    lol, yeah. Why? ;l That's shit.

  11. #26
    1 + 3 + 3 = 7 EvilCoder is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    New update!!

    Ticketsystem fully working. Also the room chat button per user is fixed.

    - - - Updated - - -

    Quote Originally Posted by FlyHotel View Post
    lol, yeah. Why? ;l That's shit.
    You don't want people to flood you every second do you? New wired is being added every week at our system. The working ones you can find in the catalogue.

    - - - Updated - - -

    Quote Originally Posted by vista4life View Post
    i do still wonder if this is the best solution todo, what if the emu crash?

    i like your idea behind this but my server or bfly do around 30 querys /sec maxs if you got a fine database it should be no issue.

    Goodluck with this project.
    I do agree on your point of the story, but the emulator should not be crashing anymore. This is because of @Mextur . In the case it crashes yes I do have a serious issue. But I will figure something out for this, i will probably lower the timer and make sure its being done in another thread so the users will still not be bothered by it.

    - - - Updated - - -

    Quote Originally Posted by FlyHotel View Post
    You said that wireds are working, but when i take a look at bliep.me than there are some not working?
    Like these; http://prntscr.com/3zzzwl

    And you can't drag a furni from the cata to your room and buy it.
    Thanks for posting that bugg, i will put this also on my list.

    - - - Updated - - -

    Quote Originally Posted by AKllX View Post
    Insert 20K users in a group and try to open it in the client. See what happens (RAM and CPU monitor).
    What are you talking about... Unless you have 8000+ online which I doubt you will get 20K users within 1 minute to be imported in Groups.. And there is a simple solution for you if this is the case: Buy extra ram and a better processor.

    - - - Updated - - -

    Quote Originally Posted by ησвяαιη View Post
    Some screenshots and code would be nice for proof of it working.
    There is a demo available. You can make screenshots yourself =)

  12. #27
    <insert title here> Shorty is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Quote Originally Posted by The General View Post
    Banned combination.
    Instead of banning the combination, why wouldn't you just limit the frequency? Just a suggestion, as for everything else, it's looking good apart from your constant 'bragging' on the other PlusEmu thread.

  13. #28
    Check http://arcturus.pw The General is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Quote Originally Posted by Shorty View Post
    Instead of banning the combination, why wouldn't you just limit the frequency? Just a suggestion, as for everything else, it's looking good apart from your constant 'bragging' on the other PlusEmu thread.
    Thats up to the OP. I don't know who ever put that there in place. I mean, its up to the players wether they want to flood the room with automated texts or not.

  14. #29
    Unspoiled Perfection AKllX is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    Quote Originally Posted by EvilCoder View Post
    What are you talking about... Unless you have 8000+ online which I doubt you will get 20K users within 1 minute to be imported in Groups.. And there is a simple solution for you if this is the case: Buy extra ram and a better processor.
    Thats not my point. The client's user will stuck if you have more than 1K users in a group. It's a core feature and it won't work as it should. Rewriting support ticket systems and such should not be your focus. There are two points that require rewriting and they are it's pathfinder and the groups. The pathfinder knocks the player back if he moves too fast or if his destination is already filled. The inventory burns CPU aswell because of the way it's loading the items. It's actually the MySQL using too much CPU not the server itself. And it's all the inventory fault.

    The updates you are doing will be effective for small servers only if you don't fix these points above. Copying Butterfly's pathfinder and it's inventory loading is a way to go. Groups are harder to deal with. If the group is loaded once it will load all it's users and keep them cached until it restart. Bascially we are caching all users to the memory. Some of them more than twice if they are on multiple groups. Not a way to go.

  15. #30
    Check http://arcturus.pw The General is offline
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    Re: Aurora Emulator [based on Butterfly and Plus]

    I've been looking through the server and I saw multiple times having a query and then looping over the resultset to execute another query to select stuff. The people that wrote that never heard of the JOIN clause.

    I think you should focus on writing more efficient queries instead of less queries.



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