BrickEmulator [C#] Pooling Sockets + From Scratch

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  1. #346
    Live Ocottish Sverlord Joopie is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by JohnHearfield View Post
    Ohh, a new Emu for Uber? Finally, i can get rid of my Breakz0nes edit, its got a lo of bugs.
    This isn't for Uber, Uber is the past, Brick the future

  2. #347
    Eye Eye Capt'n Spheral is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Could you make it so Ad-mins have access to all Club/VIP furnishing in Staff Catalogue on one page like default 3x3?[COLOR="Silver"]

    ---------- Post added at 02:15 PM ---------- Previous post was at 01:49 PM ----------

    And will it work with all SWF furni from habbo? I have them all from page 1 to page 70 in habbo release.

  3. #348
    BFH Experience Loader Mininova is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by JohnHearfield View Post
    Ohh, a new Emu for Uber? Finally, i can get rid of my Breakz0nes edit, its got a lo of bugs.
    I think you cant read -> SCRATCH!

    So no Uber :)


    On-Topic:

    Looks very Great ^^
    I will use it when its finish ;)

  4. #349
    hi i'm robbie Roper is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Fantastic work wichard, keep it up dude - lovely to see such fast progress being made too. I hope this project is a huge success :)

  5. #350
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    I've deleted everything of pets (eat, play). I need to code it another way ;D

  6. #351
    Account Upgraded | Title Enabled! Pure is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    I've deleted everything of pets (eat, play). I need to code it another way ;D
    "deleted" you should of released it open-source for us to learn from. :) x

  7. #352
    <insert title here> Shorty is offline
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    Quote Originally Posted by Pure View Post
    "deleted" you should of released it open-source for us to learn from. :) x
    Nobody ever learns from anything, I believe I wrote a basic pets script for UberEmu and it's still used in many servers today.

    It's better just to re-write your own code a few times. :) That's how you learn, from your own mistakes.
    Posted via Mobile Device

  8. #353
    hi i'm robbie Roper is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by Habchop View Post
    Nobody ever learns from anything, I believe I wrote a basic pets script for UberEmu and it's still used in many servers today.

    It's better just to re-write your own code a few times. :) That's how you learn, from your own mistakes.
    Posted via Mobile Device
    I learnt by looking through other peoples code, and improving/editing it until I was satisfied that it was working the best way it possibly could.

    DAMN, just lost my 1337 posts and its now 1338 :@

  9. #354
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by Pure View Post
    "deleted" you should of released it open-source for us to learn from. :) x
    Omg, ofcource it will be open-source. I just recode that part.

    ---------- Post added at 11:14 AM ---------- Previous post was at 11:13 AM ----------

    Quote Originally Posted by Habchop View Post
    Nobody ever learns from anything, I believe I wrote a basic pets script for UberEmu and it's still used in many servers today.

    It's better just to re-write your own code a few times. :) That's how you learn, from your own mistakes.
    Posted via Mobile Device
    I made the progress code to long. Causing of laggs so i made it a different way ;D.

    ---------- Post added at 12:12 PM ---------- Previous post was at 11:14 AM ----------

    Omg, Pets sucks limiting 3 pets per room for best preformance. (like Habbo has)

  10. #355
    The one and only! Hejula is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    Omg, ofcource it will be open-source. I just recode that part.

    ---------- Post added at 11:14 AM ---------- Previous post was at 11:13 AM ----------



    I made the progress code to long. Causing of laggs so i made it a different way ;D.

    ---------- Post added at 12:12 PM ---------- Previous post was at 11:14 AM ----------

    Omg, Pets sucks limiting 3 pets per room for best preformance. (like Habbo has)
    Sounds good, no one needs more than 3 pets in there room anyway xD

  11. #356
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Added random Actions for specifique pet type



    ---------- Post added at 02:28 PM ---------- Previous post was at 02:19 PM ----------

    Who knows all actions of the Monket pet?

    - jmp (got)

  12. #357
    Eye Eye Capt'n Spheral is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Um, actions. Ill look at puhekupla, see if they got any posts on it.

    Nope, cant seem to find any.
    Last edited by Spheral; 28-08-11 at 04:39 PM.

  13. #358
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Swimming for pets


  14. #359
    Eye Eye Capt'n Spheral is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    Swimming for pets

    Yay. Looking brilliant wichard.

  15. #360
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    I wanna know whos going to use this emu!?



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