BrickEmulator [C#] Pooling Sockets + From Scratch

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  1. #391
    Account Upgraded | Title Enabled! George2000 is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by joopie View Post
    Finished friend categories.

    Nice :)
    Full editable via the CMS?

  2. #392
    Live Ocottish Sverlord Joopie is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by George2000 View Post
    Nice :)
    Full editable via the CMS?
    Working on that

  3. #393
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch


  4. #394
    this is title Shredinator is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    <3<3<3

  5. #395
    C# | C++ Emerica is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    Great Update. Keep on this great Work!

  6. #396
    Account Upgraded | Title Enabled! AWA is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    This is the connection between the CMS and the emulator, right? How have you made the message protocol?

  7. #397
    Account Upgraded | Title Enabled! George2000 is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by AWA View Post
    This is the connection between the CMS and the emulator, right? How have you made the message protocol?
    I guess MUS socket, this was done at Holograph too. Correct me if I''m wrong.

  8. #398
    Live Ocottish Sverlord Joopie is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by George2000 View Post
    I guess MUS socket, this was done at Holograph too. Correct me if I''m wrong.
    Yes mus, (fsockopen).

    I've a socket class, which I extends by my smtp and mus class x]

  9. #399
    Account Upgraded | Title Enabled! AWA is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    What you're talking about is NOT MUS. It's a blig misunderstanding for years now. In the old client html there was 2 variables called "connection.mus.port" and "connection.mus.port". The developers back then thought this was the connection between the server and CMS, so they named it MUS in the emulators. What this really's is the connection for the Shockwave MultiUserServer which is used for CAMERAS.

  10. #400
    Live Ocottish Sverlord Joopie is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by AWA View Post
    What you're talking about is NOT MUS. It's a blig misunderstanding for years now. In the old client html there was 2 variables called "connection.mus.port" and "connection.mus.port". The developers back then thought this was the connection between the server and CMS, so they named it MUS in the emulators. What this really's is the connection for the Shockwave MultiUserServer which is used for CAMERAS.
    I didn't know?

  11. #401
    Right here, right now.. jordynegen11 is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    is this emu compatible with phoenix? or is it a complete other database?

    sorry for bad english i'm dutch

  12. #402
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    I've cracked the new encryption ;D

  13. #403
    Enthusiast Cypeh is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by jordynegen11 View Post
    is this emu compatible with phoenix? or is it a complete other database?

    sorry for bad english i'm dutch
    Seriously? Brick Emulator is not Phoenix so where the hell did you get that idea from?

    Brick Emu uses a totally different Database.

  14. #404
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Cracked Encryption

    Last edited by wichard; 30-08-11 at 08:17 PM.

  15. #405
    Developer Quackster is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Can I... love you?



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