BrickEmulator [C#] Pooling Sockets + From Scratch

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  1. #466
    Learning C# - Developer wy479 is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    brickDevelopment Application

    Snapshot


    Download Brickdevelopment.exe
    :l what is it a development application?

  2. #467
    The one and only! Hejula is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wy479 View Post
    :l what is it a development application?
    It just has his Twitter on.

  3. #468
    Developer Quackster is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Or you can just go to twitter.

  4. #469
    Account Upgraded | Title Enabled! George2000 is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Why I must wait another month? I cannot wait. It's a freakin good emu.

  5. #470
    Alpha Member Caustik is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Know that "up to 5 sock listeners" isn't a feature, it's a catastrophe. That's because you're using those pooling functions, which are OS-dependant. Too bad the Windows implementation supports a maximum of 256 connections, isn't it?
    I guess that's why you're using 5 socket listeners, but in that case, you have a total mess of threading and synchronization utilities, which in that case, will make the emulator unstable and subject to deadlocks.
    Rewrite your network system.
    Quoted from another source

  6. #471
    this is title Shredinator is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by Caustik View Post
    Quoted from another source
    Its easier to rewrite the network part of the emulator, than to add all these features to uber.

  7. #472
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by Caustik View Post
    Quoted from another source
    Ahh shutup everyone knows, i'm not using 5 socketlistners anymore. But 1 stable socketlistner.

  8. #473
    Proficient Member JNike Rulez is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    Ahh shutup everyone knows, i'm not using 5 socketlistners anymore. But 1 stable socketlistner.
    Dam dam dam..

    Wichard did you crack the paketstructure? :P (Just asking)

  9. #474
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by JNike Rulez View Post
    Dam dam dam..

    Wichard did you crack the paketstructure? :P (Just asking)
    Ofcourse, i did.

    ---------- Post added at 04:33 PM ---------- Previous post was at 04:10 PM ----------

    Testhotel: BrickHotel - Make friends, join the fun, get noticed!

  10. #475
    Account Upgraded | Title Enabled! AWA is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    you can't crack the new protocol... there is nothing to crack!

  11. #476
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by AWA View Post
    you can't crack the new protocol... there is nothing to crack!
    is understand the good word?

    ---------- Post added at 05:33 PM ---------- Previous post was at 04:36 PM ----------


  12. #477
    Ultra Light Beam Makarov is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by wichard View Post
    is understand the good word?

    ---------- Post added at 05:33 PM ---------- Previous post was at 04:36 PM ----------

    I'm the black guy(in black)


  13. #478
    Custom Title Enabled James is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by AWA View Post
    you can't crack the new protocol... there is nothing to crack!
    It's not an encryption it's just a different way of handling data than using byte streams

  14. #479
    Account Upgraded | Title Enabled! AWA is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by james View Post
    It's not an encryption it's just a different way of handling data than using byte streams
    THat's what I'm trying to say!

    BTW Breakz0ne, fix that packet injection I used to send alerts with.

  15. #480
    Account Upgraded | Title Enabled! wichard is offline
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    Re: BrickEmulator [C#] Pooling Sockets + From Scratch

    Quote Originally Posted by AWA View Post
    THat's what I'm trying to say!

    BTW Breakz0ne, fix that packet injection I used to send alerts with.
    WTF? Where?



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