re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Did you name your Emulator after this: Guns of Icarus Online on Steam
If you did, good choice 'coz that is an epic game. If not, oh well, good name anyway :P
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Jonteh
Did you name your Emulator after this:
Guns of Icarus Online on Steam
If you did, good choice 'coz that is an epic game. If not, oh well, good name anyway :P
I can probably speak for Alex here (as I've known about Icarus for sometime). The name is inspired by Greek mythology.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Jax
I can probably speak for Alex here (as I've known about Icarus for sometime). The name is inspired by Greek mythology.
Ah. Probably should have given that shit a google search but I was looking at my Steam library, and I was like woah no way, Alex's emulator is named after this game.
Disappointment level is high, but thanks for clearing it up lol
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
All tabs are editable via database
What exactly do you mean? I mean, 'tabs' doesn't say much. But it looks decent; cracked the SWF yourself?
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Glaceon
What exactly do you mean? I mean, 'tabs' doesn't say much. But it looks decent; cracked the SWF yourself?
He means navigator tabs. Some emulators that implement the new navigator have hard coded tabs. Perfect example being Azure.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Jax
He means navigator tabs. Some emulators that implement the new navigator have hard coded tabs. Perfect example being Azure.
Sorry I haven't checked out Habbo in a long time so I don't exactly know anything about the newest navigator. Does it mean the 'Official Rooms' and 'Staff Picks' things or the 'Public' 'All Rooms' things (because as far as I remember that was in the SWF itself).
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Glaceon
Sorry I haven't checked out Habbo in a long time so I don't exactly know anything about the newest navigator. Does it mean the 'Official Rooms' and 'Staff Picks' things or the 'Public' 'All Rooms' things (because as far as I remember that was in the SWF itself).
Yes. They are parent tabs, every tab within the parent tab is a child tab.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Jax
Yes. They are parent tabs, every tab within the parent tab is a child tab.
The parent tabs are dynamic as well. They use names that are referenced in the externals.
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re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
I totally agree with @Git. Well @Quackster have fun with this emulator! [emoji14]
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re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Thank you guys for all the support :ott:.
Sorry that these updates seem pretty lame but it took me a little while to figure out how to get room rights and room ownership 100% along with getting the "Room Settings" button to appear for the owner.
Changelog
- Create room
- Edit room details
- Delete room
- Rewrote room handler to support multiple entities in future (decided to do it now rather than later), such as bots and pets
- Changed how rooms work by making sure that furniture/AI/room tick cycle will be loaded when there's people in the room, and unloaded when everyone leaves
Nothing is really that exciting except that I can easily add bots to rooms (only through code for now) and managed to show the room floor/wall thickness and different chat settings :)
Code:
Bot mahBawt = new Bot();
mahBawt.getRoomUser().setRoom(this);
mahBawt.getRoomUser().setX(this.getData().getModel().getDoorX());
mahBawt.getRoomUser().setY(this.getData().getModel().getDoorY());
mahBawt.getRoomUser().setHeight(this.getData().getModel().getHeight(mahBawt.getRoomUser().getPoint()));
mahBawt.getRoomUser().setVirtualId(this.getVirtualId());
this.entities.add(mahBawt);
http://i.imgur.com/ov1QZ7H.png
http://i.imgur.com/r9SvTUk.png
Quote:
Originally Posted by
Glaceon
What exactly do you mean? I mean, 'tabs' doesn't say much. But it looks decent; cracked the SWF yourself?
I used Sulkadasm to crack the swf, but there was an extra check to see if you're using the SWF past a certain date which I removed manually through rabcasm.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Quackster
Thank you guys for all the support :ott:.
Sorry that these updates seem pretty lame but it took me a little while to figure out how to get room rights and room ownership 100% along with getting the "Room Settings" button to appear for the owner.
Changelog
- Create room
- Edit room details
- Delete room
- Rewrote room handler to support multiple entities in future (decided to do it now rather than later), such as bots and pets
- Changed how rooms work by making sure that furniture/AI/room tick cycle will be loaded when there's people in the room, and unloaded when everyone leaves
Nothing is really that exciting except that I can easily add bots to rooms (only through code for now) and managed to show the room floor/wall thickness and different chat settings :)
Code:
Bot mahBawt = new Bot();
mahBawt.getRoomUser().setRoom(this);
mahBawt.getRoomUser().setX(this.getData().getModel().getDoorX());
mahBawt.getRoomUser().setY(this.getData().getModel().getDoorY());
mahBawt.getRoomUser().setHeight(this.getData().getModel().getHeight(mahBawt.getRoomUser().getPoint()));
mahBawt.getRoomUser().setVirtualId(this.getVirtualId());
this.entities.add(mahBawt);
http://i.imgur.com/ov1QZ7H.png
http://i.imgur.com/r9SvTUk.png
I used Sulkadasm to crack the swf, but there was an extra check to see if you're using the SWF past a certain date which I removed manually through rabcasm.
Ah all righty I get it, Sulake is now trying even harder to stop retro's but unfortunately for them, they're still failing pretty hard in it. Anyways, updates looking good!
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Glaceon
Ah all righty I get it, Sulake is now trying even harder to stop retro's but unfortunately for them, they're still failing pretty hard in it. Anyways, updates looking good!
It's always a game of cat and mouse when it comes to Flash and anti-theft :)
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
I thought your received a cease and desist? O.o Welcome back however haha. Development is looking good, good luck with it. I hope Sulake won't bug you again.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Gaby
I thought your received a cease and desist? O.o Welcome back however haha. Development is looking good, good luck with it. I hope Sulake won't bug you again.
He did, altough not at first. Now its only a matter of time till he receives a new one.