re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
There won't be any updates until the 6th of January as I'm going to spend my holiday in California/Nevada.
Just warning everyone now.
Quote:
Originally Posted by
Glaceon
Make sure that you have sent all room packets correctly and the room model (both packets) are 100% correct. Else it should work. Anyways, the update is looking sweet! Are you keeping an eye out for memory leaks as it would ruin the beautiful work if at the end it contained a lot of memory leaks.
I'm leaning towards it being a problem with the SWF's because placing wall items work. I have a friend give me his SWF's so I'm going to test those.
Also yes, everything is being disposed when it's no longer needed.
- - - Updated - - -
It appears I fixed the problem :)
I was sending the heightmap incorrectly.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Quackster
There won't be any updates until the 6th of January as I'm going to spend my holiday in California/Nevada.
Just warning everyone now.
I'm leaning towards it being a problem with the SWF's because placing wall items work. I have a friend give me his SWF's so I'm going to test those.
Also yes, everything is being disposed when it's no longer needed.
- - - Updated - - -
It appears I fixed the problem :)
I was sending the heightmap incorrectly.
Hi Quackster, a little tip, use the Xdr's Packet Scout. You only need put the Packet structure directly from AS3, or packet ID, or Tanjii log, and he will create the "C#" or "Java" base code for Outgoing or Incoming, with the correct structure. Also you can in settings change the voids names.
Also will have twitch today?
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
sant0ro
Hi Quackster, a little tip, use the Xdr's Packet Scout. You only need put the Packet structure directly from AS3, or packet ID, or Tanjii log, and he will create the "C#" or "Java" base code for Outgoing or Incoming, with the correct structure. Also you can in settings change the voids names.
Also will have twitch today?
As he said before
Quote:
There won't be any updates until the 6th of January as I'm going to spend my holiday in California/Nevada.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
ovflowd
Hi Quackster, a little tip, use the Xdr's Packet Scout. You only need put the Packet structure directly from AS3, or packet ID, or Tanjii log, and he will create the "C#" or "Java" base code for Outgoing or Incoming, with the correct structure. Also you can in settings change the voids names.
Also will have twitch today?
I probably won't stream any time soon, I'm jetlagged and sick :)
Where can I find xdr's packet scout? I saw a thread but the link was down.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Quackster
I probably won't stream any time soon, I'm jetlagged and sick :)
Where can I find xdr's packet scout? I saw a thread but the link was down.
Here is a link: https://azureweb.org/Tools
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Sorry for lack of updates, been doing some stuff but not much since I've been focusing on something personal, however there has been updates, you can view them here:
https://git.alex-dev.org/alex/Icarus/commits/unstable
Updates (so far):
- Implemented plugin system with event system
- Started on room items
Example plugin found here:
https://git.alex-dev.org/alex/PlayerLogin
Plugin system is heavily, heavily inspired by the Bukkit system. I believe the Bukkit plugin system is one of the most user-friendliest systems ever, so that's why I've chosen the plugin layout for my server.
Quote:
Originally Posted by
Shrkon
Thanks babe :love:
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
ovflowd
No.
Maybe if this thread was active I'd get motivation but clearly no one gives two shits so why should I bother?
Also upon reinstalling my operating system, I accidentally wiped the wrong partition with all my client data on it so I haven't bothered to set it up again.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Quackster
No.
Maybe if this thread was active I'd get motivation but clearly no one gives two shits so why should I bother?
Also upon reinstalling my operating system, I accidentally wiped the wrong partition with all my client data on it so I haven't bothered to set it up again.
You should bother because you develop to learn something new and gain more experience, not to earn likes on RZ.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Gaby
You should bother because you develop to learn something new and gain more experience, not to earn likes on RZ.
What an ignorant statement.
If I'm not receiving support for a development, then there's no incentive for it.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Quackster
What an ignorant statement.
If I'm not receiving support for a development, then there's no incentive for it.
You've got 6 pages full of support. Of course people will not post a page full of support after each update. We have a saying here which is; no response is good response haha. What is your goal for developing this project? Since you don't earn money from it, it should be to gaining more knowledge right? ^^
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
Quote:
Originally Posted by
Gaby
You've got 6 pages full of support. Of course people will not post a page full of support after each update. We have a saying here which is; no response is good response haha. What is your goal for developing this project? Since you don't earn money from it, it should be to gaining more knowledge right? ^^
Alright, you've got a point there.
I've had some personal issues which has stopped me from developing, and lack of thread activity is just icing on the cake.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
@Quackster, i really wish your development continues.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
It will continue. I've just been busy right now.
I'm not going to cease development but I'm just taking a break.
re: Icarus Server (Production) - [Python, Multi-DB/MySQL]
I understand you @Quackster . I always visit the thread to see the progress and I think alot of people do the same without giving a reply. Did follow your git everyday. (3 weeks no update's anymore :( ).
I wish you the best of luck with your development don't look at the thread. Problem is alot of people aren't intrested in the base development of an emulator (Only active developers and Habbo retro die hards watch every thread like @ovflowd ).
When people see that the emulator is getting heavily developed the activity will be high ;)