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Thats some pretty neat progress you've made.
Are you going to do the fly to inventory animation for picking up furniture? Would be wicked.
Are you running the client at 24fps?
I think the main reason the client runs on 24fps is because of the animations. It uses the fps to determine the next frame. Increasing the fps would cause furnitures to increase their animation speed aswel.
Hello!Thanks for the observations guys, gonna change it to 24.
Edit:
Frame rate lowered to 24fps. Picked up furnitures is flown to the inventory even if it isn't the owner picking up the item as long as the owner is in the room. Meaning, if player B is owner of the room and player A has rights and player A has a furniture in the room and player B removes the furniture from the room and player A is in the room, player A will see the effect regardless, player B will not unless they're the owner of the furniture.