Some minor stuff.
100 actual users, changing paths randomly (2-6 seconds between each click):
Room blocking disabled.
Room blocking enabled.
I also made a custom room banner/background furniture library. It's a combination of MPU banners and room backgrounds, all in one.
This is NOT the final design, just like with everything else, things are to be changed and more stuff are to be added. When the image isn't set, the icon is shown instead (as a furniture), when double clicking on the image in the room, the dialog will show up if you have rights, otherwise nothing happens, clicking on the image will redirect you to the link iff it's a clickable border.
Some other minor stuff:
- Dialogs without fixed heights/widths will now properly centerize if set to be centerized.
- An minor issue with the render order has been fixed, still not perfect, working on it.
- The shop is no longer reset to the front page when you close it.
- Room events are now sent out in a periodical event, just like Habbo. If you walk, you'll walk at the same time as everyone else in the room, depending on who registered their walk first.
- An issue with the extractor has been patched and all 2.7k+ current furnitures was ran through the fix, 107 of which has been updated. Directions didn't contain the layers when they had layers (visualization). XMAS2010 > 2019 and VALENTINE_2011 > 2019 furnilines has been added.
A hh_human_status library has been added, right now is a very very very minimal library only containing 1 part and 1 style, which is the chat bubble.
Most if not all assets are regularly pushed to the cortex-assets repository which is public, since making it public, there's been 38 commits:
You must be registered to see links