Project Cortex

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  1. #211
    Member webbanditten is offline
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    Dec 2019 Join Date
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    Re: Project Cortex

    Project Cortex
    @CDL

    KittyChloe is on vacation taking a mental break from everyone asking about how the project is going.

  2. #212
    Newbie Thomasnorder is offline
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    Nov 2011 Join Date
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    Re: Project Cortex

    Is this project still alive?

    Greetings.

  3. #213
    Joorren Joorren is offline
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    May 2011 Join Date
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    Re: Project Cortex

    Quote Originally Posted by Thomasnorder View Post
    Is this project still alive?

    Greetings.
    How lazy are you? Read the post above







  4. #214
    Ultimate Member KittyChloe is offline
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    Re: Project Cortex

    bop


    5 chars

  5. #215
    Registered Holyfuture is offline
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    Re: Project Cortex

    was hoping to see something new with pushing this thread D;

  6. #216
    Project CortexProject Cortex pel is offline
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    Re: Project Cortex

    Quote Originally Posted by Holyfuture View Post
    was hoping to see something new with pushing this thread D;
    Yep, same. Unluckily the git repo isnt public either.



  7. #217
    Newbie CDL is offline
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    Re: Project Cortex

    Add this project to the rest of the unfinished dead HTML5 projects.

    This development is no different than any other. An unfinished dead project.

    Moderator might as well close the thread.
    Last edited by CDL; 12-11-20 at 08:22 PM.

  8. #218
    Account Upgraded | Title Enabled! PR0 is offline
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    Mar 2007 Join Date
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    Re: Project Cortex

    Retracted comment as other user changed their reply I quoted, and I was too salty.
    Last edited by PR0; 02-01-21 at 03:47 AM. Reason: Other user edited
    Vivid imagination is key for building a successful game!

  9. #219
    Newbie DiMitry is offline
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    Nov 2013 Join Date
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    Re: Project Cortex

    @KittyChloe What about your drawing order system for stair tiles (and items, players, objects in general)? I am really very curious to know what your logic was implemented :)

  10. #220
    Ultimate Member KittyChloe is offline
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    Jul 2019 Join Date
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    Re: Project Cortex

    Quote Originally Posted by DiMitry View Post
    @KittyChloe What about your drawing order system for stair tiles (and items, players, objects in general)? I am really very curious to know what your logic was implemented :)
    it's really not that difficult. everything has a draw order, you're just filling a canvas with parts of sprites, don't overthink it.

    habbo is really simple to recreate, it takes time and motivation to do it though, something I lost half a year ago.

  11. #221
    Newbie peltho is offline
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    Feb 2021 Join Date
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    Re: Project Cortex

    Very impressed! What an incredible work and amount of time spent!
    Given that you're tired of it, might it be possible to open your github repo publicly (opensource it)?
    Thus I think some community developers could help you on your way
    BTW could you please tell me which canvas framework do you use?
    Best regards

  12. #222
    Ultimate Member KittyChloe is offline
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    Jul 2019 Join Date
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    Re: Project Cortex

    Quote Originally Posted by peltho View Post
    Very impressed! What an incredible work and amount of time spent!
    Given that you're tired of it, might it be possible to open your github repo publicly (opensource it)?
    Thus I think some community developers could help you on your way
    BTW could you please tell me which canvas framework do you use?
    Best regards
    never used any framework.

    -

    cortex was revived ~a month ago, however, it's not been documentated here because i'm not focusing on releasing it in the future when stable, thus, it'd be against the rules here to showcase it, as i'll be building a server out of it when it gets to that point.

  13. #223
    Super Moderator Biesmen is offline
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    Apr 2007 Join Date
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    Re: Project Cortex

    As per the section rules, the thread has to be removed because we don't allow projects to be showcased which won't be released.

    I am not going to remove this thread (yet) due to its popularity, but I'm going to close it. A lot of questions will pop-up if the thread suddenly disappeared. If another mod disagrees, feel free to remove the thread.

    @KittyChloe I wish you all best with the project and your retro. It is a very promising project and I personally still hope to see a release some day =)
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