Project HTML5 Habbo

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  1. #1
    Valued Member BronzeSpider547 is offline
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    Project HTML5 Habbo


    Attempt #2
    PH5H was started originally in 2016, 29th december, it didn't go well as I didn't have the required experience to create the client communication. But now after reading documents, creating smaller games and so on I believe I'm able to finish this project once for all. What I got in mind this thime is that the CMS will be running by PHP OOP as a CMS using themes, the main theme will be the current rip off from www.habbo.com. Then the client will use WebSockets to communicate with either a PHP or C# server (will choose when I come to the client.). The client by the clients side will be a "stupid" useless client. It will not handle any requests at all and will only receive decrypted messages from the PHP server and will do what the message tells it to do.

    You will be able to follow the developement on GitHub for now.
    https://github.com/MellerReal/Habbo
    https://join.me/951-927-689 /2017 04 01 10:05/ Status: Active

    Screenshots (Last update: xxxx-xx-xx)

    TBA

    Last edited by BronzeSpider547; 01-04-17 at 10:06 AM.


  2. #2
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    For those who want to watch by teamviewer, you may join me by meeting ID: m05-504-666
    Note; You need TeamViewer 12.
    Last edited by BronzeSpider547; 30-11-16 at 06:43 PM.

  3. #3
    Project HTML5 HabboProject HTML5 Habbo pel is offline
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    Re: Project HTML5 Habbo

    Github repository is not available.

  4. #4
    The **** Keiz is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by iExit View Post
    Github repository is not available.
    It is for me.

    To OP: Cool project! You're a step ahead of Sulake ;-)

  5. #5
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by Keiz View Post
    It is for me.

    To OP: Cool project! You're a step ahead of Sulake ;-)
    He told me @ teamviewer so I changed the github url.
    --
    Thanks.

  6. #6
    Keep your head up. FlyHotel is offline
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    Re: Project HTML5 Habbo

    Woah cool, I hope that one day Habbo goes to HTML5. Then we can just copy all the furniture and so on from Habbo.

  7. #7
    The **** Keiz is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by FlyHotel View Post
    Woah cool, I hope that one day Habbo goes to HTML5. Then we can just copy all the furniture and so on from Habbo.
    I like to believe they will in the future, look at furni icon's already changed to .png's..
    Clothing icon's might be next, and maybe eventually actual furniture :O!

  8. #8
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    TeamViewer12 closed down due to time limit of meeting, new ID is: m32-629-371

  9. #9
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: Project HTML5 Habbo

    Your approach is totally wrong, you are doing everything with DOM elements plus you relay on PHP to much. For games you need to use WebGL, it boils down to: you need a rendering engine in Javascript and the canvas element.

  10. #10
    Apprentice Kaost is offline
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    Re: Project HTML5 Habbo

    You can code using a PHP framework. Have you completed the rooms and the avatar actions ?

  11. #11
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    I have now decided to use PHP WebSockets within this project.
    --

    For those who want to come by;
    m99-027-355

  12. #12
    git bisect -m ovflowd is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by kaost View Post
    you can code using a php framework. Have you completed the rooms and the avatar actions ?
    HTML5 games aren't made by Using PHP Frameworks. They use WebGL.

    - - - Updated - - -

    Quote Originally Posted by CodeDragon View Post
    Your approach is totally wrong, you are doing everything with DOM elements plus you relay on PHP to much. For games you need to use WebGL, it boils down to: you need a rendering engine in Javascript and the canvas element.
    I need agree totally with Code, you aren't doing a HTML5 Habbo Client, but a "PHP Habbo Client".
    You need use a Game Engine to create it really. You're relaying so much in PHP...


    See my thread about HTML5 Client in the Discussion Section. I tried to create a community project.
    But anyways good luck for you!

  13. #13
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    New TeamViewer12 ID: m66-680-449

  14. #14
    Check http://arcturus.pw The General is offline
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    Re: Project HTML5 Habbo

    Hope your code is better formatted than your post.

  15. #15
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    TeamViewer meeting id; m36-491-810

    - - - Updated - - -

    Teamviewer timelimit went on, new ID: m42-834-526

    - - - Updated - - -

    Timeout again, new id: m28-119-969

  16. #16
    Valued Member smasher1994 is offline
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    Re: Project HTML5 Habbo



    Not finish yet, but I try to end this. It's completly OOP. If its finish I give it to you. Could helps you with your problem

  17. #17
    Account Upgraded | Title Enabled! streamhotel is offline
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    Re: Project HTML5 Habbo

    Maybe you could support UI related things like the bottom bar left for example (older interface). I'm a huge fan of HTML5 games! I don't think PHP sockets is a good idea. Why don't use powerful socket.io?

  18. #18
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by CodeDragon View Post
    Your approach is totally wrong, you are doing everything with DOM elements plus you relay on PHP to much. For games you need to use WebGL, it boils down to: you need a rendering engine in Javascript and the canvas element.
    I were taught some OOP and a bit of socket communicating by Keiz, so whats gonna happen now is that im coding an PHP emulator and a javascript client.
    Thanks for the suggestions and thanks to specially Keiz.

    Skickat från min SM-G850F via Tapatalk


    -- Updated --
    TeamViewer meeting for those who want to follow the live stream of the coding:
    m32-541-951

    I might go for a 24h non stop, not sure doe.

    Teamviewer time out again; m52-378-010
    Last edited by BronzeSpider547; 02-12-16 at 07:19 PM.

  19. #19
    Project HTML5 HabboProject HTML5 Habbo pel is offline
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    Re: Project HTML5 Habbo

    This project will end worse than http://forum.ragezone.com/f353/apoll...e-cms-1086191/
    still gl m8, but don't call me an idiot again pls.
    Last edited by pel; 02-12-16 at 08:25 PM.

  20. #20
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by iExit View Post
    This project will end worse than http://forum.ragezone.com/f353/apoll...e-cms-1086191/
    still gl m8, but don't call me an idiot again pls.
    "don't call me an idiot again pls."
    Rofl..?

    You clearly didn't read the description, this project is a fun and educational project for me and I'm getting help from a guy named Keiz with most of it.

  21. #21
    Account Upgraded | Title Enabled! streamhotel is offline
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    Re: Project HTML5 Habbo

    Dude please, this is a forum. If you don't accept feedback, don't create a thread then. Learn to deal with constructive criticism which is helping improving quality of your project, don't see it like a threat.

    I don't think an emulator written in PHP is the best approach. You say it's a educational project so why you don't wan't do it right from the beginning? Why I don't assume PHP is that good for a server is it's maintainability, performance and possibilities.

    We're in 2016. You have a lot better languages for writing applications like Java and .NET.
    Last edited by streamhotel; 02-12-16 at 09:40 PM.

  22. #22
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by streamhotel View Post
    Dude please, this is a forum. If you don't accept feedback, don't create a thread then. Learn to deal with constructive criticism which is helping improving quality of your project, don't see it like a threat.

    I don't think an emulator written in PHP is the best approach. You say it's a educational project so why you don't wan't do it right from the beginning? Why I don't assume PHP is that good for a server is it's maintainability, performance and possibilities.

    We're in 2016. You have a lot better languages for writing applications like Java and .NET.
    I am dealing with constructive criticsm.
    This project isn't only for education, it's also a fun project. So I'd rather use PHP. I have taken in alot of feedback and I have changed lots. Such as WebSockets, PHP Emulator, JSON Sockets and so.
    Please.


    --Update--

    Teamviewer 12 timeout again; m22-298-983

    --Update--
    Again..; m50-904-967

    -- Update --

    A tile generator were created;
    Screenshot by Lightshot
    Last edited by BronzeSpider547; 03-12-16 at 02:21 AM.

  23. #23
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    TeamViewer 12 meeting id; m52-501-308

    - - - Updated - - -

    Teamviewer time out again; m21-955-661

    - - - Updated - - -

    Timeout again......
    m86-379-801

    - - - Updated - - -

    Timeout again......
    m86-379-801

    - - - Updated - - -

    Againnnnn; m54-990-842

  24. #24
    Alpha Member Emily is offline
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    Re: Project HTML5 Habbo

    This is interesting...

    I don't know whether to like or hate the idea but I guess it sounds good. One thing tho; why you already start with rooms? As I can see, you still got a lot of work left to do that's actually basic functionality (such as purse etc.) Also, what would be cool: to see some stuff of oldskool into this project (think of things like the big hand, old purse etc., maybe make those things configurable).

    Good luck with it anyways. Also, why not use something like join.me which in my opinion is better for showing off your screen than teamviewer.

  25. #25
    Valued Member BronzeSpider547 is offline
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    Re: Project HTML5 Habbo

    Quote Originally Posted by Glaceon View Post
    This is interesting...

    I don't know whether to like or hate the idea but I guess it sounds good. One thing tho; why you already start with rooms? As I can see, you still got a lot of work left to do that's actually basic functionality (such as purse etc.) Also, what would be cool: to see some stuff of oldskool into this project (think of things like the big hand, old purse etc., maybe make those things configurable).

    Good luck with it anyways. Also, why not use something like join.me which in my opinion is better for showing off your screen than teamviewer.
    People always spam me with, start with the rooms and so, so I finally did it lol.
    - Uh, I will only focus on the new UI, sorry.
    - Might move to livecoding.tv, but there's a 30 second delay since they just moved to HTML5..



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