Ok, guys :)
So, I finally decided to do it.
Click on to-do list links to check tweets :)
P.S. a huge thank you to Quackster for "The Habbo archives" <3
What I'm using:
- GML for Client & Server
- MySQL to store DB
- Kepler as DB
- PHP to interact wi DB
- XAMPP... to test it
TO-DO list:
Client:
Server: ☑ Hotel view ☐ Study more GML [70%] ☑ Console #1 (draft) ☐ Server [5%] ☑ Movement #1 (walk/stand) ☑ PHP ☑ Movement #2 (sit + some bug fix) ☐ ?? ☑ Own rooms (room generation) -> soon avaible on YT ☐ Public chat (bubbles) ☐ Navigator (draft) ☐ Room-o matic ☐ Customize your Habbo ☐ Habbo Purse ☐ Habbos account / furni info (on bottom right) ☐ Catalogue (draft - 1 page) ☐ Hand-inventory ☐ Place/move/rotate/keep furni ☐ Furni Recycler (catalogue) ☐ Habbo Camera ☐ Pets ☐ Habbo Club ☐ Trax Machine ☐ Help console Less priority (at the moment): ☐ Add sounds ☐ Game room (chess, battleship, tic tac toe) ☐ All public rooms ☐ Public rooms games (lido, rooftop rumble, ecc) ☐ Bots in public rooms ☐ Batteball ☐ Connect to the server ☐ Snowstorm ☐ Move lots of features from client to the server ☐ Registration and login
Last edited by NSghost95; 1 Week Ago at 11:23 AM.
Cool man, hope you have fun with the project. How would the game be run.. like with a browser or?
Vivid imagination is key for building a successful game!
I only bought GMS2 Desktop, so I can export for Windows, Mac & Linux (so I'll start with a desktop client).. but buying other versions (more expensive) I could export also for mobile and web (html5)
The basic movement is finished :) (until I find new bugs)