Cool Quackster! I really hope you get it finished! I am really supporting you and the project.
Have a good day. :-)
Cool Quackster! I really hope you get it finished! I am really supporting you and the project.
Have a good day. :-)
Just an question, did you fully cracked the Habbo.swf or can only you (from localhost) visit the hotel?
Streaming my development. https://join.me/263-879-062
--
Bugfix (fixed purchasing)
https://github.com/QuacksterNET/SierraJAVA
EDIT: After searching a lot Habbo.swf cracked, I managed to find one that works and I managed to log the client, but I can not walk, because it will be? Oh and here comes the visual profile, I'll post for you to see print.
And because I get myself as a friend of myself?!
Sorry for errors in English
PRINT 1
It also has an error here when I refresh the page the client without restarting the emulator, it appears two quarters at once.
PRINT 1
Even with these errors, the emulator looks good, but please, try that users can walk around the room.
Oh and why does not load the hof_furni here? because it is not coded?
PRINT 3
And the pet horse is not ready and coded right?
Last edited by jomp16; 11-04-12 at 04:11 PM.
And because I can not walk across the room? For the emulator gets something else does not walk.
I agree
Other than that, I managed to appear the mobis clearing the caches.
And the emulator looks good but needs to encode the walking system and other things.
Please change RELEASE63-201201190922-633225503 to a newer, which is RELEASE63 201204111128-562310027
I know it must be difficult, but it is better to upgrade to a newer than this.
Oh and one more question, YOU WILL PUT PET HORSE MOUNTABLE?!
Last edited by jomp16; 12-04-12 at 01:46 AM.
I need to see a java implementation of a pathfinder. Neutrino is too messy for my fussy eyes.![]()
Quackster, you can put the join.me again or will interfere in your work?
And please change RELEASE63-201201190922-633225503 to a newer, which is RELEASE63 201204111128-562310027
I know it must be difficult, but it is better to upgrade to a newer than this.
I will try to code as much as I can but I have better things to do then to keep packetlogging headers..
So I'm not changing revision.
Okay.
The pet horse one day you go by the Sierra Emulator?!
And I do not think I'll call join.me to see your work. :)
Sorry I charge you too much.
Started to implement my old Pathfinder Indigo used, and improving it greatly. (View my screen: https://join.me/618-127-211)
Looked at you. Turning out awesome.
Added basic walking (i'll improve the features later), example of the walking thread per room..
Code:package sierra.habbohotel.pathfinder; import sierra.habbohotel.rooms.Room; import sierra.network.clients.RoomUser; import sierra.network.clients.Session; public class PathThread implements Runnable { /* * Room instance */ public Room _Room; /* * PathThread constructor */ public PathThread(Room _Room) { this._Room = _Room; } /* * Initialize thread */ public void RunThread() { Thread Pathfinder = new Thread(this); Pathfinder.start(); } /* * Thread run method. */ @Override public void run() { /* * Infinite loop until room instance is stopped */ while (true) { for (Session User : _Room.SessionList) { RoomUser Walker = User.GetRoomUser(); /* * Verify user is in a current room. */ if (Walker.CurrentlyInRoom) { /* * If the user has selected a square. */ if (Walker.SelectedSquare) { Walker Path = new Walker(User); Path.InitWalk(); Path.CalculateWalk(Walker.GoalX, Walker.GoalY, Walker.CurrentX, Walker.CurrentY); } } } } } }