
Originally Posted by
Shynoshy
Just found where the problem came from, it's when emulator convert byte[] to int for header decoding. (It's in sierra.network.decode i guess ...).
Anyway, that's not a real problem, because if the conversion don't work, he just skip the message, but since it's happening only when login, i guess the packets making Exceptions are for SSO Login. Not sure, but i i'll take a look.
I did some updates on Sierra like :
- User (proper) disconnection if already connected
- Catalogue exceptions (quite all of them i guess ?)
- Inventory errors on wall item
- Moving wall items
- Stacking
- Improved Move/Rotate and add Stacking too
- Cleaned DB
- Libs are included and links are relative.
- Room search with Regex pattern
- User wave
- VERY BASIC item activation for default & gates. Anyway - Not going to work on this, looking for a better solution ( like function array ? )
- Some important exceptions making user crash.
- Some warning deletion.
- Lot of various fixes
Check my repo, if you want me to make some pull request of my work for your repo, just ask ;)