The Shockwave Project - [GML, PHP, MySQL]

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  1. #1
    Apprentice NSghost95 is offline
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    shout The Shockwave Project - [GML, PHP, MySQL]

    Ok, guys :)
    So, I finally decided to do it.

    Click on to-do list links to check tweets :)

    P.S. a huge thank you to Quackster for "The Habbo archives" <3

    My Discord:
    ghostwolf#5364




    What I'm using:


    • GML for Client (& Server ?)
    • MySQL
    • Kepler DB
    • PHP
    • XAMPP... to test it
    • WedCMS


    TO-DO list:


    Client:
    Server:
    ☑ Hotel view --
    ☑ Console
    ☑ Movement in public rooms
    ☑ Guest rooms (room generation)
    ☐ Navigator (drafted)
    ☐ Hand-inventory (drafted)
    ☐ Place/move/rotate/keep furni (drafted)
    ☐ Registration and login (SSO Login via WedCMS works fine)
    ☐ Customize your Habbo
    ☐ Habbo Purse
    ☐ Habbos account / furni info (on bottom right)
    ☐ Catalogue
    ☐ Bubble-chat
    ☐ Movement in guest rooms
    ☐ Furni Recycler
    ☐ Habbo Camera
    ☐ Pets
    ☐ Habbo Club
    ☐ Trax Machine
    ☐ Help console Less priority (at the moment):
    ☐ Add sounds ☐ Game room (chess, battleship, tic tac toe)
    ☐ All public rooms ☐ Public rooms games (lido, rooftop rumble, ecc)
    ☐ Bots in public rooms ☐ Batteball
    ☐ Connect to the server ☐ Snowstorm
    ☐ Room-o matic
    ☐ Move lots of features from client to the server

    Last edited by NSghost95; 12-10-21 at 11:01 AM.


  2. #2
    Account Upgraded | Title Enabled! PR0 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Cool man, hope you have fun with the project. How would the game be run.. like with a browser or?

  3. #3
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    I only bought GMS2 Desktop, so I can export for Windows, Mac & Linux (so I'll start with a desktop client).. but buying other versions (more expensive) I could export also for mobile and web (html5)

  4. #4
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    The basic movement is finished :) (until I find new bugs)

  5. #5
    Account Upgraded | Title Enabled! PR0 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Any updates? This is my #1 interest of retros at the moment lol.

    i would love to recreate a real oldschool retro with a html5 client

  6. #6
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Sorry for the late response, I holded the development because I was very busy, but I planned to resume the development soon (probably today, or this week)! Thanks for the interest :)

  7. #7
    Novice robbis9505 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Looking forward for it

  8. #8
    Alpha Member Emily is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Good to see it's still going to be worked on. I'm very exciting to see how this ends up!

  9. #9
    Account Upgraded | Title Enabled! PR0 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Quote Originally Posted by NSghost95 View Post
    Sorry for the late response, I holded the development because I was very busy, but I planned to resume the development soon (probably today, or this week)! Thanks for the interest :)
    No worries! Don't be sorry. These things should be held for more important stuff, as it is always recreational.

    It's still the only thing that keeps me returning to check on retro development, I am 30 now and had a retro when I was 15-17. What I would give to make one that was easily browser accessible for all my old friends... lol.

    Biggest features I love about these versions were all the available mini games. Wobble squabble, diving, battle ships, tic tac toe, etc. On my retro we used to hold all sorts of competitions.. it really made the community what it was. (V18 - V21 era, 500,000 user database with 1000-1500 user peak times daily)

    If this ever became even some what usable in a browser environment, I would 100% volunteer to help you make some sort of community.

  10. #10
    Check http://arcturus.pw The General is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Quote Originally Posted by PR0 View Post
    No worries! Don't be sorry. These things should be held for more important stuff, as it is always recreational.

    It's still the only thing that keeps me returning to check on retro development, I am 30 now and had a retro when I was 15-17. What I would give to make one that was easily browser accessible for all my old friends... lol.

    Biggest features I love about these versions were all the available mini games. Wobble squabble, diving, battle ships, tic tac toe, etc. On my retro we used to hold all sorts of competitions.. it really made the community what it was. (V18 - V21 era, 500,000 user database with 1000-1500 user peak times daily)

    If this ever became even some what usable in a browser environment, I would 100% volunteer to help you make some sort of community.
    Man I miss retros being in 4 digits users online. Nowadays you'd be lucky if you hit high double digits.

  11. #11
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    I've just finished the console/messenger (all works, but the system is currently vulnerable to SQL Injection), I'll record a video as soon as possible

    By the way, I've bought GMS2.3 HTML5 a few months ago and the game seems to works also in browsers, except for a small graphic bug with clouds in the hotel view (I'll fix it, but it's not a priority)
    I've also set up WedCMS and the authentication via SSO works great ^^

    Now I'll start working on "Navigator"

  12. #12
    Check http://arcturus.pw The General is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Quote Originally Posted by NSghost95 View Post
    I've just finished the console/messenger (all works, but the system is currently vulnerable to SQL Injection), I'll record a video as soon as possible

    By the way, I've bought GMS2.3 HTML5 a few months ago and the game seems to works also in browsers, except for a small graphic bug with clouds in the hotel view (I'll fix it, but it's not a priority)
    I've also set up WedCMS and the authentication via SSO works great ^^

    Now I'll start working on "Navigator"
    You got some of them juicy screenshots?

  13. #13
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Quote Originally Posted by The General View Post
    You got some of them juicy screenshots?
    Not so juicy hahaha xD butif you want to take a look:
    https://imageshack.com/a/lKzw7/1

  14. #14
    Novice robbis9505 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    Any updates? :D

  15. #15
    Apprentice NSghost95 is offline
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    Re: The Shockwave Project - [GML, PHP, MySQL]

    I was very busy this weeks, btw I'm working on an app to launch the old client from the browser (something like Habbo Launcher) that will works with WedCMS or Webbanditten's KeplerCMS (not released yet), after that I'll restart the development of my own client
    Last edited by NSghost95; 13-11-21 at 08:13 AM.



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