Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

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  1. #166
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Commited to Yupi.

  2. #167
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Commited to Yupi.

  3. #168
    Member Mustache is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Congratz with your 75 commits on GitHub! Party :D

  4. #169
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    It's 83, in branch "nio" :D

  5. #170
    Apprentice Amine Ouhani is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Hey ovflowd i have problemes why Quests as not working? have patch? thanks alot.

  6. #171
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Quests aren't coded and Disabled. And will not be code. Since Habbo is in process to remove Quests. And only remain Achievements.
    Also in Puhekupla are news that Achievement System will be rewrote..

    People sorry for having no commits.

    i'm trying to change the Socket System based in a NIO and Reacting Socket System.
    I switched to Helios.io (helios-io in github)

    That is really good! But i can't figure out to work.

    You can see my progress in "NIO" branch from my Github.


    Observation: These logs are only for test

    The weird thing is the OnReceive isn't being called! So i can't even send Cross Domain Policy Request! And when i try send Directly gives error to.

    Reason of rewriting Socket System. See the differences in "Master" branch and "NIO" Branch.

    Also i'm rewriting GameClient System and Packet System.

    The fucking InitialPacketParser and the 1000000x Delegates was removed.
    @CodeDragon does you have any idea what can be?

    See the source code of Yupi in branch "nio"...
    (Folder: Yupi/Net/Connection)

  7. #172
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Commited to Yupi!. New Design in Github.

  8. #173
    The Legend Returns vista4life is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Quests aren't coded and Disabled. And will not be code. Since Habbo is in process to remove Quests. And only remain Achievements.
    Also in Puhekupla are news that Achievement System will be rewrote..

    where you get that news from? i checked
    Puhekupla.. i can't find it?

  9. #174
    LETS REACH 666 POSTS?!!!! ImNotSatan is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Quote Originally Posted by vista4life View Post
    Quests aren't coded and Disabled. And will not be code. Since Habbo is in process to remove Quests. And only remain Achievements.
    Also in Puhekupla are news that Achievement System will be rewrote..

    where you get that news from? i checked
    Puhekupla.. i can't find it?
    He never said it was on Puhekupla, he said that about achievements


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  10. #175
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    I saw some times ago, that in a new variable of externa_variables maybe the Achievement System will change. (Is in Puhekupla Forums) not an Article.

    The Quests System will be disabled IN YUPI. I'm not saying will be On Habbo. I think will, because the rewards from Quests are disabled. And no one actually do any quests (only few people that want achievement points in any way)...

  11. #176
    Member Mustache is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Hmm, I hope they remove the quest shit, it's really big shit I mean... You do 9999 quests for 1 achievement point. C'mon Habbo.

    But ok, you almost reached 100 commits on GitHub LOL XD.

  12. #177
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Repo Readme and License Markdown Files Updated! https://github.com/sant0ro/Yupi

  13. #178
    git bisect -m ovflowd is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    People Helios-io Framework will be abandoned from Yupi Emulator.

    Microsoft Azure's Team is developing a new NET Framework (not .NET, but System.Net) called DotNetty, based in Java's Netty Idea.
    You can see it here: https://github.com/Azure/DotNetty

    I will start implementating it on Yupi this week maybe.


    Reason of leave Helios-io, is the author is depreceating the development since he went to DotNetty Team.
    Also Helios-io 1.6 has a lot of Buffer Memory Allocation Problems, one of these does an OutOfRange Byte[] Buffering when try to Handle a Big 2K RSA Packet. And the loveable RC4 Byte to ASCII Symbols. Since Helios natively Convets to UTF-8 the Packets.. (Why!!!)

    Promissing great updates at Yupi.

  14. #179
    Apprentice Matties99 is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Stupid question but how do I execute the emulator ;s

  15. #180
    LETS REACH 666 POSTS?!!!! ImNotSatan is offline
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    re: Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

    Quote Originally Posted by Matties99 View Post
    Stupid question but how do I execute the emulator ;s
    This emulator is opensourced, and not compiled every release

    To compile/run it you need Visual Studio 2015


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