Yupi Emulator [C# 6/NHibernate/Post-Shuffle]

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  1. #271
    :joy: Jonteh is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by ovflowd View Post
    You can choose which one you want to use.
    Because that isn't pointless and is definitely the best feature ever... lol

  2. #272
    Developer & Designer Francis Joseph is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by Jonteh View Post
    Because that isn't pointless and is definitely the best feature ever... lol
    +1 for Jonteh.

    You guys need to decide what libraries you want to use and keep it that way.

    Quality is better then quantity and that defiantly applies to programming.

  3. #273
    Proficient Member jaden83 is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Ditch DotNetty, stick with SuperSockets.

    Although I do get why you have both, different socket libraries, different architecture. So I am in no way agreeing with Jonty.

  4. #274
    Check http://arcturus.pw The General is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by jaden83 View Post
    Ditch DotNetty, stick with SuperSockets.

    Although I do get why you have both, different socket libraries, different architecture. So I am in no way agreeing with Jonty.
    Eh... Ever heard of interfaces? Hello... This is 2016. 2004 called they want their procedural code back.

  5. #275
    git bisect -m ovflowd is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by The General View Post
    Eh... Ever heard of interfaces? Hello... This is 2016. 2004 called they want their procedural code back.
    Nevermind, the ability of the end-user to choose which library he want to use is great. Also the libraries goes through an unified implementation, so doesn't matter if you choose SS or DN...
    Obviously in my opinion DotNetty is better, but have some glitches yet..

  6. #276
    :joy: Jonteh is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by jaden83 View Post
    Ditch DotNetty, stick with SuperSockets.

    Although I do get why you have both, different socket libraries, different architecture. So I am in no way agreeing with Jonty.
    Different arch? So what you are saying is that some server or computer hardware may not support SuperSockets or DotNetty?

  7. #277
    Ask me about Daoism FullmetalPride is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Why use either? Is it really that damn complicated to build a socket class using System.Net.Sockets? I'm just guessing but I'm assuming that, as opposed to a library, there should be zero question about the availability of that class.

  8. #278
    git bisect -m ovflowd is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by FullmetalPride View Post
    Why use either? Is it really that damn complicated to build a socket class using System.Net.Sockets? I'm just guessing but I'm assuming that, as opposed to a library, there should be zero question about the availability of that class.
    Performance is really better with reactive socket libraries and NIO socket libraries.

    - - - Updated - - -

    Quote Originally Posted by Jonteh View Post
    Different arch? So what you are saying is that some server or computer hardware may not support SuperSockets or DotNetty?
    No, but DotNetty is still under development. SuperSocket and DotNetty have performance differences. Test yourself. DotNetty is quick to handle sockets. SuperSocket is fast to handle and send messages.

  9. #279
    Proficient Member jaden83 is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by Jonteh View Post
    Different arch? So what you are saying is that some server or computer hardware may not support SuperSockets or DotNetty?
    Try thinking of it as an open-source project rather than an emulator for a second. Seems to make your statement about compatibility a tad invalid disregarding the fact that no one spoke on it (except you) anyways.

    No, that's not what I'm saying.

    https://github.com/kerryjiang/SuperSocket
    https://github.com/Azure/DotNetty

    Yup 10/10 100% same source, same software design, same everything! illuminati confirmed 2016. ​sarcasm

  10. #280
    git bisect -m ovflowd is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    New commits at Yupi!
    Also you can download the Complete SWF Pack by cliking here
    And you can download the standalone Client.php by clicking here
    To login in into client use: http://localhost?id=1, ID = user Id, but in the Test Scenario only one static user is inserted.
    You can see full changelog here

  11. #281
    Valued Member Anthologique is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by ovflowd View Post
    New commits at Yupi!
    Also you can download the Complete SWF Pack by cliking here
    And you can download the standalone Client.php by clicking here
    To login in into client use: http://localhost?id=1, ID = user Id, but in the Test Scenario only one static user is inserted.
    You can see full changelog here
    Linux branche works ?

  12. #282
    git bisect -m ovflowd is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by Anthologique View Post
    Linux branche works ?
    No. It's totally alpha. Read the answer.

  13. #283
    :joy: Jonteh is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by jaden83 View Post
    Try thinking of it as an open-source project rather than an emulator for a second. Seems to make your statement about compatibility a tad invalid disregarding the fact that no one spoke on it (except you) anyways.

    No, that's not what I'm saying.

    https://github.com/kerryjiang/SuperSocket
    https://github.com/Azure/DotNetty

    Yup 10/10 100% same source, same software design, same everything! illuminati confirmed 2016. ​sarcasm
    "Although I do get why you have both, different socket libraries, different architecture. So I am in no way agreeing with Jonty."

    Different socket libraries, different arch. So yes, someone else did bring it up (you). Simply wondered why he used two different socket libraries, nothing wrong with that bro.

    Watch your sodium chloride levels, son.

  14. #284
    Alpha Member Moogly is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Quote Originally Posted by The General View Post
    Eh... Ever heard of interfaces? Hello... This is 2016. 2004 called they want their procedural code back.
    Go is after 2004 and it is indeed procedural, C is procedural and predates your birth. It's not about what the cool kids are using these days, it's about use the right tool for the right job. Stop spouting anything that comes out of your rear just to sound intelligent.

  15. #285
    Apprentice Marlon Plux is offline
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    Re: New Yupi Emulator [PostShuffle/C#6/Hibernate/Thrower/log4net/DotNetty/SuperSocket

    Nice emu! good Luck, u have a hotel test?



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