
Originally Posted by
Liam
Hey, hey! It seems that you're getting rejected packets from your client. Are you using the correct SWF pack for the emulator you are using? If so, you will then need to further look into your files (external variables, client files) to see if everything is linked correctly; even if it means checking the URL's one by one! If all your links are correct, then you should then try opening up the JS console by pressing "Ctrl + Shift + J", then reload your client and watch the console for any URL errors which might be the reason behind your problems.. If you can't seem to find the problem, I don't mind giving you 5 minutes of my time to see if I can fix it; just give me a private message and I will look into it for you!
CONFIGURATION CLIENT
PHP Code:
"client.allow.cross.domain" : "0",
"client.notify.cross.domain" : "1",
"connection.info.host" : "IP",
"connection.info.port" : "30000",
"site.url" : "http://IP",
"url.prefix" : "http://IP",
"client.reload.url" : "http://IP/client",
"client.fatal.error.url" : "http://IP/flash_client_error",
"client.connection.failed.url" : "http://IP/client_connection_failed",
"external.variables.txt" : "http://IP/swf/game/gamedata/external_variables.txt",
"external.texts.txt" : "http://IP/swf/game/gamedata/external_flash_texts.txt",
"external.override.texts.txt" : "http://IP/managed-gamedata/override/external_flash_override_texts/7w4x395yjk1lurzc2v03y47kw9y53lc4wepb7zj2",
"external.override.variables.txt" : "http://IP/managed-gamedata/override/external_override_variables/7w4x395yjk1lurzc2v03y47kw9y53lc4wepb7zj2",
"productdata.load.url" : "http://IP/swf/game/gamedata/productdata_en.txt",
"furnidata.load.url" : "http://IP/swf/game/gamedata/furnidata_xml_en.xml",
"use.sso.ticket" : "1",
"sso.ticket" : "UjU9wi1o-ub2U-EAP4-gC5t-hgSko53hVFUY-AX2",
"processlog.enabled" : "1",
"account_id" : "1",
"hotelview.banner.url" : "",
"client.starting" : "Benvenuto utente",
"flash.client.url" : "//IP/swf/game/gordon/RELEASE63-201408141029-609065162/",
"user.hash" : "1356a192b7913b04c54574d18c28d46e6395428ab",
"has.identity" : "1",
"flash.client.origin" : "popup",
"nux.lobbies.enabled" : "false",
"country_code" : "ES", };
var params = {
"base" : "//IP/swf/game/gordon/RELEASE63-201408141029-609065162/",
"allowScriptAccess" : "always",
"menu" : "false"
};
};
if (!(HabbletLoader.needsFlashKbWorkaround())) {
params['wmode'] = "opaque";
}
FlashExternalInterface.signoutUrl = "http://IP/account/logout?token=m3YZW3GIKV";
var clientUrl = "//IP//swf/game/gordon/RELEASE63-201408141029-609065162/Habbo.swf";
swfobject.embedSWF(clientUrl, "flash-container", "100%", "100%", "10.1.0", "http://37.187.181.15/web-gallery/63_1dc60c6d6ea6e089c6893ab4e0541ee0/2769/web-gallery/flash/expressInstall.swf", flashvars, params, null, FlashExternalInterface.embedSwfCallback);
Configuration emulator:
PHP Code:
## Azure Emulator System Configuration File
## Must be edited for the server to work
## MySQL Configuration
db.hostname=127.0.0.1
db.port=3306
db.username=root
db.password=PASSWORD
db.name=NOME DATABASE
db.type=MySQL
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=1
db.pool.maxsize=500
## Game TCP/IP Configuration
game.tcp.bindip=IP
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true
## MUS TCP/IP Configuration
mus.tcp.bindip=IP
mus.tcp.port=30008
mus.tcp.allowedaddr=IP
## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
## Developer Settings
Debug=true
## Language System
system.lang=english
## Console Clear Timer
console.clear.enabled=true
console.clear.time=20000
## Bots Settings
game.roomswithbotscolor=0
game.botdefaultcolor=31
game.botbadge=BOT
Directory swf: http://prntscr.com/6vmehs
Ialso checkedthevariablesand is correct
- - - Updated - - -

Originally Posted by
Liam
Hey, hey! It seems that you're getting rejected packets from your client. Are you using the correct SWF pack for the emulator you are using? If so, you will then need to further look into your files (external variables, client files) to see if everything is linked correctly; even if it means checking the URL's one by one! If all your links are correct, then you should then try opening up the JS console by pressing "Ctrl + Shift + J", then reload your client and watch the console for any URL errors which might be the reason behind your problems.. If you can't seem to find the problem, I don't mind giving you 5 minutes of my time to see if I can fix it; just give me a private message and I will look into it for you!
CONFIGURATION CLIENT
PHP Code:
"client.allow.cross.domain" : "0",
"client.notify.cross.domain" : "1",
"connection.info.host" : "IP",
"connection.info.port" : "30000",
"site.url" : "http://IP",
"url.prefix" : "http://IP",
"client.reload.url" : "http://IP/client",
"client.fatal.error.url" : "http://IP/flash_client_error",
"client.connection.failed.url" : "http://IP/client_connection_failed",
"external.variables.txt" : "http://IP/swf/game/gamedata/external_variables.txt",
"external.texts.txt" : "http://IP/swf/game/gamedata/external_flash_texts.txt",
"external.override.texts.txt" : "http://IP/managed-gamedata/override/external_flash_override_texts/7w4x395yjk1lurzc2v03y47kw9y53lc4wepb7zj2",
"external.override.variables.txt" : "http://IP/managed-gamedata/override/external_override_variables/7w4x395yjk1lurzc2v03y47kw9y53lc4wepb7zj2",
"productdata.load.url" : "http://IP/swf/game/gamedata/productdata_en.txt",
"furnidata.load.url" : "http://IP/swf/game/gamedata/furnidata_xml_en.xml",
"use.sso.ticket" : "1",
"sso.ticket" : "UjU9wi1o-ub2U-EAP4-gC5t-hgSko53hVFUY-AX2",
"processlog.enabled" : "1",
"account_id" : "1",
"hotelview.banner.url" : "",
"client.starting" : "Benvenuto utente",
"flash.client.url" : "//IP/swf/game/gordon/RELEASE63-201408141029-609065162/",
"user.hash" : "1356a192b7913b04c54574d18c28d46e6395428ab",
"has.identity" : "1",
"flash.client.origin" : "popup",
"nux.lobbies.enabled" : "false",
"country_code" : "ES", };
var params = {
"base" : "//IP/swf/game/gordon/RELEASE63-201408141029-609065162/",
"allowScriptAccess" : "always",
"menu" : "false"
};
};
if (!(HabbletLoader.needsFlashKbWorkaround())) {
params['wmode'] = "opaque";
}
FlashExternalInterface.signoutUrl = "http://IP/account/logout?token=m3YZW3GIKV";
var clientUrl = "//IP//swf/game/gordon/RELEASE63-201408141029-609065162/Habbo.swf";
swfobject.embedSWF(clientUrl, "flash-container", "100%", "100%", "10.1.0", "http://37.187.181.15/web-gallery/63_1dc60c6d6ea6e089c6893ab4e0541ee0/2769/web-gallery/flash/expressInstall.swf", flashvars, params, null, FlashExternalInterface.embedSwfCallback);
Configuration emulator:
PHP Code:
## Azure Emulator System Configuration File
## Must be edited for the server to work
## MySQL Configuration
db.hostname=127.0.0.1
db.port=3306
db.username=root
db.password=PASSWORD
db.name=NOME DATABASE
db.type=MySQL
## MySQL pooling setup (controls amount of connections)
db.pool.minsize=1
db.pool.maxsize=500
## Game TCP/IP Configuration
game.tcp.bindip=IP
game.tcp.port=30000
game.tcp.conlimit=11000
game.tcp.conperip=100
game.tcp.enablenagles=true
## MUS TCP/IP Configuration
mus.tcp.bindip=IP
mus.tcp.port=30008
mus.tcp.allowedaddr=IP
## Client configuration
client.ping.enabled=1
client.ping.interval=20000
client.maxrequests=300
## Developer Settings
Debug=true
## Language System
system.lang=english
## Console Clear Timer
console.clear.enabled=true
console.clear.time=20000
## Bots Settings
game.roomswithbotscolor=0
game.botdefaultcolor=31
game.botbadge=BOT
Directory swf: http://prntscr.com/6vmehs
Ialso checkedthevariablesand is correct
@Liam Youpostsfilled,can notsendmessages!:(
@Glee