[Custom CMS] What is required in it? [Boon PlusEMU-ish]

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  1. #1
    Proficient Member Evilsmoothie is offline
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    [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Yo! So two weeks ago I asked about pretty much the same thing, although more specific to the SSO ticket. I'm just curious as to what is required in a CMS to have it run with for example Plus.

    I have an SSO ticket that is being updated every time the client is refreshed and bla bla. My client setup is the exact same for Rev, only difference is that I'm actually checked in instead of being sent to the gordon folder without an emu error. This only happens when the port is the same as in the client and the emu config.

    I can't for the life of me figure out what Rev has that I don't that could possibly make a difference.

    Edit: I'm using OOP and PDO if that could make a difference.
    Last edited by Evilsmoothie; 10-02-16 at 06:02 PM.


  2. #2
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    To hell with the rules. Bump....

  3. #3
    Account Upgraded | Title Enabled! streamhotel is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Hey, for some people the rules are there for to be broken yeah. :P I like your attitude! First you need to make sure that you use the emulators database and then work from that to the cms structures. You need to generate everytime a new SSO ticket, yes and when the emulator authenticate you then your sso ticket gets nulled. And the most important is reading errors and find a way to handle them!

  4. #4
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by streamhotel View Post
    Hey, for some people the rules are there for to be broken yeah. :P I like your attitude! First you need to make sure that you use the emulators database and then work from that to the cms structures. You need to generate everytime a new SSO ticket, yes and when the emulator authenticate you then your sso ticket gets nulled. And the most important is reading errors and find a way to handle them!
    1. When my thread is on the second page: yes. absolutely. I'm above the law that way, and so would you be in this case.
    2. My attitude is usually better, but we're not here to talk about that.
    3. My cms was built around the database so no issues here.
    4. I generate a new SSO ticket every time the client is refreshed by the user. And yes it updates.
    5. The emulator doesnt do anything. When the port is the same in the client and the config it loads to 76% and sends me to the gordon folder for some reason. I've seen people have this issue with UberCMS and edits of it. No solution though. Edit: when the port is different it loads as usual end sends you to the normal error page. The client page is the same as I got running on Rev.
    6. No errors logged anywhere. Thats the problem.

    Edit: all this I already said in my first post.
    Edit 2 or 3 idk: The emulator appears not to authenticate the SSO then.. Any idea why when the ticket is generated the same way rev's is? Does there have to be a delay between generating and the client starting to load?
    Last edited by Evilsmoothie; 12-02-16 at 06:52 PM.

  5. #5
    Proficient Member Articuz is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Maybe OFT and ONT at the same time:


    The IPs doesn't always show in "ip_last and ip_reg"
    They goes blank

    Thanks
    Articuz
    Last edited by Articuz; 13-02-16 at 04:59 PM.

  6. #6
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Articuz View Post
    Maybe OFT and ONT at the same time:


    The IPs doesn't always show in "ip_last and ip_reg"
    They goes blank

    Thanks
    Articuz
    My IP logging works fine. :P

    Regarding my overall issue: Realised that the SSO in the client and the db wasn't the same which caused the issue. Got it fixed. Now, however, the emulator says that you have logged in (updates online count) but you're still stuck on the loading screen loading on 76% over and over. Now I'm clueless. Nothing logged anywhere.

  7. #7
    Proficient Member Articuz is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Well now i can see that the :mip ban isn't the best, a friend of mine that is a retard got mip banned and he can still login. Dont know why.
    I've restarted the emu many times, sometimes he use another PC, but he have been to annoying tbh. Well i've done "update bans" after i've mip banned someone all the time from now on, and sometimes it work, but i've seen in the database that the "machine_id" is blank on some users even after they've loged in to the client. Any fixes for this?
    Maybe some help with that?

  8. #8
    :joy: Jonteh is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Evilsmoothie View Post
    My IP logging works fine. :P

    Regarding my overall issue: Realised that the SSO in the client and the db wasn't the same which caused the issue. Got it fixed. Now, however, the emulator says that you have logged in (updates online count) but you're still stuck on the loading screen loading on 76% over and over. Now I'm clueless. Nothing logged anywhere.
    Users table is missing some things most likely.

  9. #9
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Jonteh View Post
    Users table is missing some things most likely.
    Doesn't make sense. The only thing different between my rev setup and my custom setup is the php files. Links to game folders are all the same, database is the same, and client is the same. Edit: and my rev setup works.

  10. #10
    :joy: Jonteh is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Evilsmoothie View Post
    Doesn't make sense. The only thing different between my rev setup and my custom setup is the php files. Links to game folders are all the same, database is the same, and client is the same. Edit: and my rev setup works.
    In that case it's probably your flashvars. Here are mine:

    Code:
    	 var flashvars = {
    	            "client.allow.cross.domain" : "1", 
    	            "client.notify.cross.domain" : "0",
    	            "connection.info.host" : "{$connection_info_host}",
    				"connection.info.port" : "{$connection_info_port}",
    	            "site.url" : "{$www}", 
    	            "url.prefix" : "{$www}", 
    	            "client.reload.url" : "{$www}/client", 
    	            "client.fatal.error.url" : "{$www}/flash_client_error", 
    	            "client.connection.failed.url" : "{$www}/flash_client_error", 
    	            "external.variables.txt" : "{$variables}", 
    	            "external.texts.txt" : "{$texts}",
    	            "productdata.load.url" : "{$productdata}", 
    	            "furnidata.load.url" : "{$furnidata}", 
    	            "use.sso.ticket" : "1", 
    	            "processlog.enabled" : "1",
    	            "account_id" : "19927505",
    	            "client.starting" : "{$loadingtext}",
    	            "flash.client.url" : "{$baseurl}",
    				"sso.ticket" : "{$sso}",
    	            "user.hash" : "199275052dbf5f89adb0a643bf16b0ea1cd646db", 
    	            "flash.client.origin" : "popup",
    				"client.starting.revolving" : "Loading Moar Minkles into the machine/Checking if Alanis is in her prime/Checking if Falcao is at his peak/Stealing candy from the closest baby/Banning Bren from your webcam/Making sure we are on the right page/Using the bathroom real quick/Getting a can of Soda",
    	    };

  11. #11
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Jonteh View Post
    In that case it's probably your flashvars. Here are mine:
    Made no difference, sadly. The emulator isn't supposed to output a message when someone logs in?

  12. #12
    :joy: Jonteh is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Evilsmoothie View Post
    Made no difference, sadly. The emulator isn't supposed to output a message when someone logs in?
    It only outputs a message if you have it enabled in the config file AFAIK. Are you using the default boon emu db released in the official thread?

  13. #13
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Jonteh View Post
    It only outputs a message if you have it enabled in the config file AFAIK. Are you using the default boon emu db released in the official thread?
    Yes I am.

  14. #14
    :joy: Jonteh is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Evilsmoothie View Post
    Yes I am.
    No idea then. Sorry dood.

  15. #15
    Proficient Member Evilsmoothie is offline
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    Re: [Custom CMS] What is required in it? [Boon PlusEMU-ish]

    Quote Originally Posted by Jonteh View Post
    No idea then. Sorry dood.
    Dang. Well - screw this then. It makes no sense. Absolutely zero sense. I'll just have to use rev for now while I redo my project. Learnt alot about do's and don'ts so it wasn't all a waste of fucking time Thanks for trying atleast!



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