I'm using a swift emu edit and I've changed the max duckets to /0 so, it could be unlimited duckets but 'your' amount doesn't go more than 5000 is there anyway i could change this?
Screenie: Screenshot by Lightshot
I'm using a swift emu edit and I've changed the max duckets to /0 so, it could be unlimited duckets but 'your' amount doesn't go more than 5000 is there anyway i could change this?
Screenie: Screenshot by Lightshot
There should be a option in the config file something along the lines of max.duckets
I checked inside the config file which doesn't show anything about the max.duckets here is what it has at the bottom.
I think i found it in the source which shows## Client configuration
client.ping.enabled=1
client.ping.interval=200000
client.maxrequests=2000
client.maxpossiblefriends=2000s
client.maxitemsininventary=0
#IRC
irc.enabled=false
irc.server=irc.website-service.org
irc.port=6667
irc.user=USER CSharpBot 8 * :I'm a C# irc bot
irc.nick=[VG]Mordi
irc.channel=#habbovg_servermod
irc.password=rofl123
group.enabled=true
auth.ssodisabled=false
#Says wether the users should receive pixels each X seconds, how much and when (When in seconds)
game.pixel.enabled=true
game.pixel.amount=100
game.pixel.time=600
#Says wether the users should receive pixels each X seconds, how much and when (When in seconds)
game.credits.enabled=true
game.credits.amount=1000
game.credits.time=600
game.login.credits.receiveamount=100
game.login.pixel.receiveamount=100
#Threading Main Loops.
#Esta opcion separa del MainGameLoop cada tarea a ejecutar en un proceso distinto.
SeparatedTasksInMainLoops.enabled=true
#Threading GameClientManager Loops.
#Esta opcion separa del GameClientManager.OnCycle las tareas de forma l�gica para aumentar rendimiento.
SeparatedTasksInGameClientManager.enabled=false
#Baneo por spam
#Esta opci�n banea a los usuarios tras sucesivos intentos de flood.
spambans.enabled=true
spambans.limit=5
Then i changed it tointernal static int MaxDucket = 5000;
So, i pressed f5 to see if it updated and i send myself duckets but, still stays at 5000.internal static int MaxDucket = 1111111;
Yes but it will increase eventually I guess.
I'm still having trouble with this. Does anyone know how to fix or change this?
go to butterflyenvironment.cs look for "maxducket" there are 2 lines you have to change then debug and restart server. done.
Thank you! I found both lines and changed it. Now it works.
I'd appreciate it if you help me with one if these issues here: http://forum.ragezone.com/f333/freez...onship-969372/
Last edited by Receiver; 15-11-13 at 01:34 PM.