To get the save button working use this:
Find
PHP Code:
public UserPerksComposer(GameClient Client) :base(ServerPacketHeader.UserPerksMessageComposer)
And replace the whole public into
PHP Code:
public UserPerksComposer(GameClient Client) : base(ServerPacketHeader.UserPerksMessageComposer)
{
base.WriteInteger(10);
base.WriteString("EXPERIMENTAL_CHAT_BETA");
base.WriteString("");
base.WriteBoolean(true);
base.WriteString("CITIZEN");
base.WriteString("");
base.WriteBoolean(true);
base.WriteString("VOTE_IN_COMPETITIONS");
base.WriteString("requirement.unfulfilled.helper_level_2");
base.WriteBoolean(false);
base.WriteString("NEW_UI");
base.WriteString("");
base.WriteBoolean(true);
base.WriteString("USE_GUIDE_TOOL");
base.WriteString("requirement.unfulfilled.helper_level_4");
base.WriteBoolean(false);
base.WriteString("BUILDER_AT_WORK");
base.WriteString("");
base.WriteBoolean(true);
base.WriteString("JUDGE_CHAT_REVIEWS");
base.WriteString("requirement.unfulfilled.helper_level_6");
base.WriteBoolean(false);
base.WriteString("EXPERIMENTAL_TOOLBAR");
base.WriteString("requirement.unfulfilled.group_membership");
base.WriteBoolean(false);
base.WriteString("CALL_ON_HELPERS");
base.WriteString("");
base.WriteBoolean(true);
base.WriteString("TRADE");
base.WriteString("");
base.WriteBoolean(true);
}
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