Help me to develop pets?

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  1. #1
    Valued Member cabeludo007 is offline
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    Nov 2013 Join Date
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    Support Help me to develop pets?

    Hello RageZone!

    I'm developing a Java emulator that is, for a while, 'private'.
    I play habbo since 2008. Since 2008 i'm a bacon at habbo, u know?

    So, i'm projecting my first emulator from scratch, leaving renamed editions with shitty editions. I know that the first project may get a shit like previous emulators, but i can't know if i didn't try.
    But this thread is not about the whole emu, but a piece of. I would like to know detailedly how does the pets works at the official server. Things like, Experience, Energy, Happiness, Levels; how do they works, how each pet interacts, are there a behavior difference between pet types, racer, colors, or anything.
    I would like to make a different pet system, different of that basic thing that is the pet walking for any side, saying random speeches, etc..

    If you know and to help me, please comment, send me a pv or even add me at Skype (lucas76leonardo).

    I would love if someone cares with my help request, you know, a lot of 'experts' here are too much good to help a noob.


  2. #2
    Check http://arcturus.pw The General is offline
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    Aug 2011 Join Date
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    Re: Help me to develop pets?

    There is some simple AI involved which is quite undocumented. The only real way is to just buy pets on Habbo and observe what they do. Some pets like to stay in packs where others like to just room around freely.

    I think the baby animals tend to stay more together.

    In Arcturus I've implemented:
    - If a pet is hungry it searches for food.
    - If a pet is thirsty it searches for water.
    - If a pet is sleepy it searches for a nest.
    - According to their emotions it will display the correct icon above their head.
    - If it is happy it shows happy messages.
    - If it is sad it shows sad messages.

  3. #3
    Valued Member cabeludo007 is offline
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    Nov 2013 Join Date
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    Re: Help me to develop pets?

    Quote Originally Posted by The General View Post
    There is some simple AI involved which is quite undocumented. The only real way is to just buy pets on Habbo and observe what they do. Some pets like to stay in packs where others like to just room around freely.

    I think the baby animals tend to stay more together.

    In Arcturus I've implemented:
    - If a pet is hungry it searches for food.
    - If a pet is thirsty it searches for water.
    - If a pet is sleepy it searches for a nest.
    - According to their emotions it will display the correct icon above their head.
    - If it is happy it shows happy messages.
    - If it is sad it shows sad messages.
    although the fact i'm poor, i can watch some pets in some rooms ^^. Thanks for the information, that will be very helpfull to my project



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