Hellow ragezoners,
I want to make bigger furni of a litte furni...
How out line that furni?
For example.
the dimensions of the exe gate is: 58x59
I want this furniture bigger for instance: 58x70
So I make the image bigger.
But when i make image bigger this will is no longer aligned in the hotel!
picture:
So my question is: How to align a furni, I use Flash Decompiler Trillix...
Actionscript of the exe gate:
Help me!Code://ActionScript 3.0 // package mx // package core // class BitmapAsset package mx.core { import flash.display.*; use namespace mx_internal; public class BitmapAsset extends mx.core.FlexBitmap implements mx.core.IFlexAsset, mx.core.IFlexDisplayObject { public function BitmapAsset(arg1:flash.display.BitmapData=null, arg2:String="auto", arg3:Boolean=false) { super(arg1, arg2, arg3); return; } public function get measuredWidth():Number { if (bitmapData) { return bitmapData.width; } return 0; } public function get measuredHeight():Number { if (bitmapData) { return bitmapData.height; } return 0; } public function setActualSize(arg1:Number, arg2:Number):void { width = arg1; height = arg2; return; } public function move(arg1:Number, arg2:Number):void { this.x = arg1; this.y = arg2; return; } { mx_internal::VERSION = "3.0.0.0"; } mx_internal static const VERSION:String="3.0.0.0"; } } // class ByteArrayAsset package mx.core { import flash.utils.*; use namespace mx_internal; public class ByteArrayAsset extends flash.utils.ByteArray implements mx.core.IFlexAsset { public function ByteArrayAsset() { super(); return; } { mx_internal::VERSION = "3.0.0.0"; } mx_internal static const VERSION:String="3.0.0.0"; } } // class FlexBitmap package mx.core { import flash.display.*; import mx.utils.*; use namespace mx_internal; public class FlexBitmap extends flash.display.Bitmap { public function FlexBitmap(arg1:flash.display.BitmapData=null, arg2:String="auto", arg3:Boolean=false) { var bitmapData:flash.display.BitmapData=null; var pixelSnapping:String="auto"; var smoothing:Boolean=false; var loc1:*; bitmapData = arg1; pixelSnapping = arg2; smoothing = arg3; super(bitmapData, pixelSnapping, smoothing); try { name = mx.utils.NameUtil.createUniqueName(this); } catch (e:Error) { }; return; } public override function toString():String { return mx.utils.NameUtil.displayObjectToString(this); } { mx_internal::VERSION = "3.0.0.0"; } mx_internal static const VERSION:String="3.0.0.0"; } } // class IFlexAsset package mx.core { public interface IFlexAsset { } } // class IFlexDisplayObject package mx.core { import flash.accessibility.*; import flash.display.*; import flash.events.*; import flash.geom.*; public interface IFlexDisplayObject extends flash.display.IBitmapDrawable, flash.events.IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(arg1:flash.geom.Point):flash.geom.Point; function get name():String; function set width(arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():flash.geom.Rectangle; function set name(arg1:String):void; function set scaleX(arg1:Number):void; function set scaleY(arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():flash.accessibility.AccessibilityProperties; function set scrollRect(arg1:flash.geom.Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(arg1:flash.geom.Point):flash.geom.Point; function get height():Number; function set blendMode(arg1:String):void; function get parent():flash.display.DisplayObjectContainer; function getBounds(arg1:flash.display.DisplayObject):flash.geom.Rectangle; function get opaqueBackground():Object; function set scale9Grid(arg1:flash.geom.Rectangle):void; function setActualSize(arg1:Number, arg2:Number):void; function set alpha(arg1:Number):void; function set accessibilityProperties(arg1:flash.accessibility.AccessibilityProperties):void; function get width():Number; function hitTestPoint(arg1:Number, arg2:Number, arg3:Boolean=false):Boolean; function set cacheAsBitmap(arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():flash.geom.Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(arg1:Number):void; function set mask(arg1:flash.display.DisplayObject):void; function getRect(arg1:flash.display.DisplayObject):flash.geom.Rectangle; function get alpha():Number; function set transform(arg1:flash.geom.Transform):void; function move(arg1:Number, arg2:Number):void; function get loaderInfo():flash.display.LoaderInfo; function get root():flash.display.DisplayObject; function hitTestObject(arg1:flash.display.DisplayObject):Boolean; function set opaqueBackground(arg1:Object):void; function set visible(arg1:Boolean):void; function get mask():flash.display.DisplayObject; function set x(arg1:Number):void; function set y(arg1:Number):void; function get transform():flash.geom.Transform; function set filters(arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(arg1:Number):void; function get stage():flash.display.Stage; } } // class IRepeaterClient package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(arg1:Array):void; function get isDocument():Boolean; function set repeaters(arg1:Array):void; function initializeRepeaterArrays(arg1:mx.core.IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(arg1:Array):void; function get repeaterIndices():Array; } } // namespace mx_internal package mx.core { public namespace mx_internal="http://www.adobe.com/2006/flex/mx/internal"; } // package utils // class NameUtil package mx.utils { import flash.display.*; import flash.utils.*; import mx.core.*; use namespace mx_internal; public class NameUtil extends Object { public function NameUtil() { super(); return; } public static function displayObjectToString(arg1:flash.display.DisplayObject):String { var loc1:*=null; var loc3:*=null; var loc4:*=null; var loc2:*=arg1; while (loc2 != null) { if (loc2.parent && loc2.stage && loc2.parent == loc2.stage) { break; } loc3 = loc2.name; if (loc2 is mx.core.IRepeaterClient) { if (loc4 = mx.core.IRepeaterClient(loc2).instanceIndices) { loc3 = loc3 + "[" + loc4.join("][") + "]"; } } loc1 = loc1 != null ? loc3 + "." + loc1 : loc3; loc2 = loc2.parent; } return loc1; } public static function createUniqueName(arg1:Object):String { if (!arg1) { return null; } var loc1:*=flash.utils.getQualifiedClassName(arg1); var loc2:*=loc1.indexOf("::"); if (loc2 != -1) { loc1 = loc1.substr(loc2 + 2); } var loc3:*; if ((loc3 = loc1.charCodeAt((loc1.length - 1))) >= 48 && loc3 <= 57) { loc1 = loc1 + "_"; } var loc4:*; return loc1 + counter++; } { mx_internal::VERSION = "3.0.0.0"; counter = 0; } mx_internal static const VERSION:String="3.0.0.0"; internal static var counter:int=0; } } // class exe_gate package { import flash.display.*; public class exe_gate extends flash.display.Sprite { public function exe_gate() { super(); return; } { exe_gate_64_a_0_0 = exe_gate_exe_gate_64_a_0_0; exe_gate_64_a_0_1 = exe_gate_exe_gate_64_a_0_1; exe_gate_64_a_0_2 = exe_gate_exe_gate_64_a_0_2; exe_gate_64_a_0_3 = exe_gate_exe_gate_64_a_0_3; exe_gate_64_a_2_0 = exe_gate_exe_gate_64_a_2_0; exe_gate_64_a_2_1 = exe_gate_exe_gate_64_a_2_1; exe_gate_64_a_2_2 = exe_gate_exe_gate_64_a_2_2; exe_gate_64_a_2_3 = exe_gate_exe_gate_64_a_2_3; exe_gate_icon_a = exe_gate_exe_gate_icon_a; exe_gate_32_a_0_0 = exe_gate_exe_gate_32_a_0_0; exe_gate_32_a_0_1 = exe_gate_exe_gate_32_a_0_1; exe_gate_32_a_0_2 = exe_gate_exe_gate_32_a_0_2; exe_gate_32_a_0_3 = exe_gate_exe_gate_32_a_0_3; exe_gate_32_a_2_0 = exe_gate_exe_gate_32_a_2_0; exe_gate_32_a_2_1 = exe_gate_exe_gate_32_a_2_1; exe_gate_32_a_2_2 = exe_gate_exe_gate_32_a_2_2; exe_gate_32_a_2_3 = exe_gate_exe_gate_32_a_2_3; } public static const exe_gate_assets:Class=exe_gate_exe_gate_assets; public static const index:Class=exe_gate_index; public static const manifest:Class=exe_gate_manifest; public static const exe_gate_logic:Class=exe_gate_exe_gate_logic; public static const exe_gate_visualization:Class=exe_gate_exe_gate_visualization; public static var exe_gate_64_a_0_0:Class; public static var exe_gate_64_a_2_0:Class; public static var exe_gate_64_a_0_3:Class; public static var exe_gate_64_a_2_2:Class; public static var exe_gate_64_a_2_3:Class; public static var exe_gate_64_a_0_1:Class; public static var exe_gate_64_a_0_2:Class; public static var exe_gate_64_a_2_1:Class; public static var exe_gate_icon_a:Class; public static var exe_gate_32_a_0_0:Class; public static var exe_gate_32_a_0_1:Class; public static var exe_gate_32_a_0_2:Class; public static var exe_gate_32_a_0_3:Class; public static var exe_gate_32_a_2_0:Class; public static var exe_gate_32_a_2_1:Class; public static var exe_gate_32_a_2_2:Class; public static var exe_gate_32_a_2_3:Class; } } // class exe_gate_exe_gate_32_a_0_0 package { import mx.core.*; public class exe_gate_exe_gate_32_a_0_0 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_0_0() { super(); return; } } } // class exe_gate_exe_gate_32_a_0_1 package { import mx.core.*; public class exe_gate_exe_gate_32_a_0_1 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_0_1() { super(); return; } } } // class exe_gate_exe_gate_32_a_0_2 package { import mx.core.*; public class exe_gate_exe_gate_32_a_0_2 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_0_2() { super(); return; } } } // class exe_gate_exe_gate_32_a_0_3 package { import mx.core.*; public class exe_gate_exe_gate_32_a_0_3 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_0_3() { super(); return; } } } // class exe_gate_exe_gate_32_a_2_0 package { import mx.core.*; public class exe_gate_exe_gate_32_a_2_0 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_2_0() { super(); return; } } } // class exe_gate_exe_gate_32_a_2_1 package { import mx.core.*; public class exe_gate_exe_gate_32_a_2_1 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_2_1() { super(); return; } } } // class exe_gate_exe_gate_32_a_2_2 package { import mx.core.*; public class exe_gate_exe_gate_32_a_2_2 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_2_2() { super(); return; } } } // class exe_gate_exe_gate_32_a_2_3 package { import mx.core.*; public class exe_gate_exe_gate_32_a_2_3 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_32_a_2_3() { super(); return; } } } // class exe_gate_exe_gate_64_a_0_0 package { import mx.core.*; public class exe_gate_exe_gate_64_a_0_0 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_0_0() { super(); return; } } } // class exe_gate_exe_gate_64_a_0_1 package { import mx.core.*; public class exe_gate_exe_gate_64_a_0_1 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_0_1() { super(); return; } } } // class exe_gate_exe_gate_64_a_0_2 package { import mx.core.*; public class exe_gate_exe_gate_64_a_0_2 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_0_2() { super(); return; } } } // class exe_gate_exe_gate_64_a_0_3 package { import mx.core.*; public class exe_gate_exe_gate_64_a_0_3 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_0_3() { super(); return; } } } // class exe_gate_exe_gate_64_a_2_0 package { import mx.core.*; public class exe_gate_exe_gate_64_a_2_0 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_2_0() { super(); return; } } } // class exe_gate_exe_gate_64_a_2_1 package { import mx.core.*; public class exe_gate_exe_gate_64_a_2_1 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_2_1() { super(); return; } } } // class exe_gate_exe_gate_64_a_2_2 package { import mx.core.*; public class exe_gate_exe_gate_64_a_2_2 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_2_2() { super(); return; } } } // class exe_gate_exe_gate_64_a_2_3 package { import mx.core.*; public class exe_gate_exe_gate_64_a_2_3 extends mx.core.BitmapAsset { public function exe_gate_exe_gate_64_a_2_3() { super(); return; } } } // class exe_gate_exe_gate_assets package { import mx.core.*; public class exe_gate_exe_gate_assets extends mx.core.ByteArrayAsset { public function exe_gate_exe_gate_assets() { super(); return; } } } // class exe_gate_exe_gate_icon_a package { import mx.core.*; public class exe_gate_exe_gate_icon_a extends mx.core.BitmapAsset { public function exe_gate_exe_gate_icon_a() { super(); return; } } } // class exe_gate_exe_gate_logic package { import mx.core.*; public class exe_gate_exe_gate_logic extends mx.core.ByteArrayAsset { public function exe_gate_exe_gate_logic() { super(); return; } } } // class exe_gate_exe_gate_visualization package { import mx.core.*; public class exe_gate_exe_gate_visualization extends mx.core.ByteArrayAsset { public function exe_gate_exe_gate_visualization() { super(); return; } } } // class exe_gate_index package { import mx.core.*; public class exe_gate_index extends mx.core.ByteArrayAsset { public function exe_gate_index() { super(); return; } } } // class exe_gate_manifest package { import mx.core.*; public class exe_gate_manifest extends mx.core.ByteArrayAsset { public function exe_gate_manifest() { super(); return; } } }
PS: Sorry for my bad language I am dutch![]()



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