How do I update my SWF Build?

Results 1 to 5 of 5
  1. #1
    Enthusiast Leafy is offline
    MemberRank
    Dec 2011 Join Date
    AustraliaLocation
    30Posts

    Question How do I update my SWF Build?

    So I was wondering how to go about updating my swf build.
    Couldn't find any tutorials/guides that contain images to help me out.
    I believe it's the reason why I'm getting a white client!

    Thanks,

    ~Leafy
    Last edited by Leafy; 27-01-16 at 03:41 PM.


  2. #2
    git bisect -m ovflowd is offline
    MemberRank
    Sep 2011 Join Date
    2,191Posts

    Re: How do I update my SWF Build?

    How update SWF build? You mean update the release of your emulator?

    That's hard.

    1. You need crack the New Build SWF (That's easy with the tools of today)
    2. You need update the packet's id's (manually, more secure but more hardest and spend more time)
    or Automatically with tools like Azure Packets Updater (the onliest tool that does that these days) but you need Export the AS3 Code of your current Release Habbo.swf and from the Habbo.swf that you cracked, need use AS3 Sorcerer to work with AHPU.
    3. Also AHPU only works with Azure or Uber, The General compatibilized with his Acturus Emulator.
    4. You need give the Outgoing.cs or Incoming.cs (Uber) or the .incoming, .outgoing files (Azure) in AHPU Folder.
    The proccess of 2-4 is Really Hard and Massive.
    5. After that you need check if the Structure's of Packets didn't changed, this is the heaviest part, and is for ADVANCED members because you need know intermediating Action Script programming, Search in Obfuscate Texts and Also know Intemerdiate C# or Language of your Emulator, to update Structure.
    6. The Emulator need to be with Source Code.


    Soo is hard.

  3. #3
    Enthusiast Leafy is offline
    MemberRank
    Dec 2011 Join Date
    AustraliaLocation
    30Posts

    Re: How do I update my SWF Build?

    Quote Originally Posted by ovflowd View Post
    How update SWF build? You mean update the release of your emulator?

    That's hard.

    1. You need crack the New Build SWF (That's easy with the tools of today)
    2. You need update the packet's id's (manually, more secure but more hardest and spend more time)
    or Automatically with tools like Azure Packets Updater (the onliest tool that does that these days) but you need Export the AS3 Code of your current Release Habbo.swf and from the Habbo.swf that you cracked, need use AS3 Sorcerer to work with AHPU.
    3. Also AHPU only works with Azure or Uber, The General compatibilized with his Acturus Emulator.
    4. You need give the Outgoing.cs or Incoming.cs (Uber) or the .incoming, .outgoing files (Azure) in AHPU Folder.
    The proccess of 2-4 is Really Hard and Massive.
    5. After that you need check if the Structure's of Packets didn't changed, this is the heaviest part, and is for ADVANCED members because you need know intermediating Action Script programming, Search in Obfuscate Texts and Also know Intemerdiate C# or Language of your Emulator, to update Structure.
    6. The Emulator need to be with Source Code.


    Soo is hard.
    @ovflowd, that's defiantly more difficult then I thought!

  4. #4
    git bisect -m ovflowd is offline
    MemberRank
    Sep 2011 Join Date
    2,191Posts

    Re: How do I update my SWF Build?

    But we here to learn. If you try research a lot i think you can.
    Everyone can do what want if try. Nothing is impossible. The limits are the limits that you create to yourself.

    Gd luck ;)

  5. #5
    Member Juicex3 is offline
    MemberRank
    Apr 2014 Join Date
    81Posts

    Re: How do I update my SWF Build?

    i love you bi0s ;)

    best words what did you say !



Advertisement