
Originally Posted by
ovflowd
How update SWF build? You mean update the release of your emulator?
That's hard.
1. You need crack the New Build SWF (That's easy with the tools of today)
2. You need update the packet's id's (manually, more secure but more hardest and spend more time)
or Automatically with tools like Azure Packets Updater (the onliest tool that does that these days) but you need Export the AS3 Code of your current Release Habbo.swf and from the Habbo.swf that you cracked, need use AS3 Sorcerer to work with AHPU.
3. Also AHPU only works with Azure or Uber, The General compatibilized with his Acturus Emulator.
4. You need give the Outgoing.cs or Incoming.cs (Uber) or the .incoming, .outgoing files (Azure) in AHPU Folder.
The proccess of 2-4 is Really Hard and Massive.
5. After that you need check if the Structure's of Packets didn't changed, this is the heaviest part, and is for ADVANCED members because you need know intermediating Action Script programming, Search in Obfuscate Texts and Also know Intemerdiate C# or Language of your Emulator, to update Structure.
6. The Emulator need to be with Source Code.
Soo is hard.