
Originally Posted by
mateuscm
I need more information, tell me what exactly row you deleted and which errors pops up in the emulator.
I deleted one of these row's: http://prntscr.com/6121tu . I dont exactly remember the erros anymore... I'll show you 2 of the most upcomming errors of my my PacketLog :
Code:
Error en packet (3428) [0][0][0][5]: System.NullReferenceException: Object reference not set to an instance of an object.
at Mercury.Messages.GameClientMessageHandler.GetUserTags() in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\GameClientMessageHandler.cs:line 4601
at Mercury.Messages.StaticMessageHandlers.SharedPacketLib.GetUserTags(GameClientMessageHandler handler) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 530
at Mercury.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 27
at Mercury.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\GameClientMessageHandler.cs:line 1907
at Mercury.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\GameClients\GameClient.cs:line 76
Error en packet (167) [0][0][0]O:
System.ArgumentException: An item with the same key has already been added.
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Mercury.HabboHotel.Achievements.TalentManager.CompleteUserTalent(GameClient Session, Talent Talent) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\Achievements\TalentManager.cs:line 59
at Mercury.HabboHotel.Achievements.AchievementManager.ProgressUserAchievement(GameClient Session, String AchievementGroup, Int32 ProgressAmount, Boolean FromZero) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\Achievements\AchievementManager.cs:line 240
at Mercury.Messages.GameClientMessageHandler.LatencyTest() in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\GameClientMessageHandler.cs:line 7701
at Mercury.Messages.StaticMessageHandlers.SharedPacketLib.LatencyTest(GameClientMessageHandler handler) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 146
at Mercury.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 27
at Mercury.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in C:\Users\Administrator\Desktop\Mercury Emulator\Messages\GameClientMessageHandler.cs:line 1907
at Mercury.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\GameClients\GameClient.cs:line 76
Last error in the PacketLog:
Code:
System.ArgumentException: An item with the same key has already been added. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Mercury.HabboHotel.Achievements.TalentManager.CompleteUserTalent(GameClient Session, Talent Talent) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\Achievements\TalentManager.cs:line 59
at Mercury.HabboHotel.Achievements.AchievementManager.ProgressUserAchievement(GameClient Session, String AchievementGroup, Int32 ProgressAmount, Boolean FromZero) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\Achievements\AchievementManager.cs:line 240
at Mercury.HabboHotel.Rooms.RoomUserManager.OnUserAdd(Object sender, EventArgs args) in C:\Users\Administrator\Desktop\Mercury Emulator\HabboHotel\Rooms\RoomUserManager.cs:line 380
Also, sometimes this shows up in the emu: http://prntscr.com/612aka
The strange thing about the 'Furni Discconects me' bug is that it never generates a error in the log files.
Hopefully you got enough information now ;)
Cheers (: