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Member
Mercury Emulator v2.3 remote server error
So I'm having this strange issue after returning to retros after a few months and now I get this error with my mercury emuliator:
Something wrong happened: The remote server returned an error: (404) Not Found.
I've run it clean from a Mercury Emulator tutorial and entered the correct database details.
NET Framework 4 is installed as necessary. What is it missing?
Any help appreciate
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Enthusiast
Re: Mercury Emulator v2.3 remote server error
I am also getting this error when I try to edit it then start it in Visual Studio. Tell if you find a fix please.
UPDATE: I changed the line that calls the configuration file to "MercuryEnvironment.Configuration = new ConfigurationData("C:\\Users\\Void\\Desktop\\R63B\\Emulator\\bin\\Debug\\config.ini");" and still no luck.
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Sorry for the double post but I think I found the fix, FatalLulz posted this fix to the same problem.
"Open Mercury Source in VS 2010/2012/2013 > Search for 'FIGUREDATA' > When it shows you some link like holobox.com/game/gamedata/figuredata.xml replace it to your link (so if you're using localhost make it 127.0.0.1) or your hotel URL > Save > Debug.
Problemo solved."
Last edited by VOID3D; 04-03-15 at 07:06 PM.
Reason: Trying to fix it.
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Member
Re: Mercury Emulator v2.3 remote server error
Thanks for that VOID3D! Unfortunately that did not fix my issue. I did indeed change the figuredata URL in the extra_settings file, but I changed it back to the default that was originally in the archive when downloading the emulator and the same error shows. Anything else anyone can suggest?
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Just to add I even tried extracting the files from the archive directly without making any edits except from the database information (it would show connection errors to the database if I didn't enter correct database details) and the 404 error would show in the emulator. Is there a remote site that the code depends on that isn't working currently or sumthing?
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Aah okay I just realized I need to do it in Visual Studio, sorry
Is it C++ or C# i need to download?
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C# ;)