Hello RZ,
Just a small question. if i click on manage groups, its not really working. Also when creating groups, it seems to throw a packet error. See below, any help is appreciated!
Code:Error in packet [872] BODY: [0]test[0]test[0][0][0][0][0][0]W[0][0][0]g[0][0][0][0][0][0][0][0][0][0][0][0]: System.NullReferenceException: Object reference not set to an instance of an object. at Silverwave.Messages.GameClientMessageHandler.PurchaseGroup() in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\Requests\Groups.cs:line 177 at Silverwave.Messages.StaticMessageHandlers.SharedPacketLib.PurchaseGroup(GameClientMessageHandler handler) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 913 at Silverwave.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 30 at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\GameClientMessageHander.cs:line 43 at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Administrator\Desktop\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:line 82Code:Error in packet [183] BODY: [0][0][0][0][0][0][0][0][0][0]: System.NullReferenceException: Object reference not set to an instance of an object. at Silverwave.Messages.GameClientMessageHandler.SerializeRoomInformation(Room Room, Boolean show) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\Requests\Rooms.cs:line 1048 at Silverwave.Messages.GameClientMessageHandler.ParseRoomDataInformation() in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\Requests\Rooms.cs:line 1015 at Silverwave.Messages.StaticMessageHandlers.SharedPacketLib.GetRoomInformation(GameClientMessageHandler handler) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\StaticMessageHandlers\SharedPacketLib.cs:line 433 at Silverwave.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:line 30 at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Administrator\Desktop\Silverwave Emulator\Messages\GameClientMessageHander.cs:line 43 at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Administrator\Desktop\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:line 82


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