Swift emu pull command?

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  1. #1
    Loyalty Vaulient is offline
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    Swift emu pull command?

    I've been looking around on the internet for days and days like a lifeless retard and never can I find any fix for one bloody command. Does anyone here have a working pull command for bcstorm or swift since it is just another rename of bcstorm :L


  2. #2
    Loyalty Vaulient is offline
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    Re: Swift emu pull command?

    bumpeedooo

    Code:
            internal void pull()
            {
                Room TargetRoom = Session.GetHabbo().CurrentRoom;
                RoomUser Me = TargetRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Username);
                string Target = MergeParams(Params, 1);
                GameClient RivalClient = ButterflyEnvironment.GetGame().GetClientManager().GetClientByUsername(Target);
    
                if (RivalClient == null)
                {
                    return;
                }
    
                if (Params[1] == null || Params[1].Length == 0 || Target == null || Target.Length == 0)
                {
                    return;
                }
    
                if (Params[1] == Session.GetHabbo().Username || Target == Session.GetHabbo().Username)
                {
                    return;
                }
                if (TargetRoom == null)
                {
                    return;
                }
    
                if (Params[1] == null)
                {
                    return;
                }
                RoomUser Rival = TargetRoom.GetRoomUserManager().GetRoomUserByHabbo(Params[1]);
    
                if (Rival == null)
                {
                    return;
                }
    
                if (Me == null)
                {
                    if (Rival.GetClient().GetHabbo().CurrentRoomId == Me.GetClient().GetHabbo().CurrentRoomId && (Me.X + 2 == Rival.X || Me.X - 2 == Rival.X || Rival.Y + 2 == Me.Y || Rival.Y - 2 == Me.Y))
                    {
                        Rival.MoveTo(CoordinationUtil.GetPointInFront(new Point(Me.X, Me.Y), Rival.RotBody));
                        Me.Chat(Session, "*pulls " + Params[1] + " towards them*", true);
                        return;
                    }
    
                }
            }
    This is the code I'm using , problem is it won't pull corectly
    Last edited by Vaulient; 05-12-13 at 02:35 PM.

  3. #3
    Loyalty Vaulient is offline
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    May 2012 Join Date
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    Re: Swift emu pull command?

    Bump :l

  4. #4
    Loyalty Vaulient is offline
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    May 2012 Join Date
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    Re: Swift emu pull command?

    Buuummmpp T_T



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