Updating to New Navigator (PRODUCTION-201506161211-776084490)

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  1. #1
    Sorcerer Supreme YoWesty is offline
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    Updating to New Navigator (PRODUCTION-201506161211-776084490)

    I seem to be having D/c issue when client is loaded, I've updated incoming & outgoing and NED Keys, fixed majority of packets. but still happening.

    this happens:


    emu:


    - - - Updated - - -

    almost forgot, I'm trying to update to the new navigator.

    : PRODUCTION-201506161211-776084490


  2. #2
    Check http://arcturus.pw The General is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Check the POST data on the disconnect page.

  3. #3
    Sorcerer Supreme YoWesty is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by The General View Post
    Check the POST data on the disconnect page.
    Just missing images and effectmap.xml

  4. #4
    Check http://arcturus.pw The General is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Well, start from there.

  5. #5
    Sorcerer Supreme YoWesty is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by The General View Post
    Well, start from there.
    Just done that, added all missing files still the same. There must be something i've missed that is needed in order for it to work, hmm. lol

  6. #6
    Elite Member jaden83 is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    LandingRefreshRewardMessageEvent should be 1465 not 1456.
    Last edited by jaden83; 25-11-15 at 12:59 AM.

  7. #7
    j’aime ma famille dominic is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by Wotsuba View Post
    LandingRefreshRewardMessageEvent should be 1465 not 1465.
    They're the same, bro

  8. #8
    Elite Member jaden83 is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by Dominicus View Post
    They're the same, bro
    My bad, typo.

  9. #9
    Sorcerer Supreme YoWesty is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by Wotsuba View Post
    LandingRefreshRewardMessageEvent should be 1465 not 1456.
    It is 1465.

  10. #10
    Elite Member jaden83 is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by YoWesty View Post
    It is 1465.
    The image says its 1456

  11. #11
    Sorcerer Supreme YoWesty is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by Wotsuba View Post
    The image says its 1456
    Well it's not lol

  12. #12
    Elite Member jaden83 is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by YoWesty View Post
    Well it's not lol
    Some of your packet id's aren't correct I'm guessing.

  13. #13
    Sorcerer Supreme YoWesty is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by Wotsuba View Post
    Some of your packet id's aren't correct I'm guessing.
    I'm using Azures lol.

  14. #14
    git bisect -m ovflowd is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Why the red items you call ass "Packet Error Received"?
    Red isn't a packet error, is only a packet that is not recognized in the Emulator.

    Habbo actually has more than 4.000 packets Ids.. Emulators have like 400+ Packet ids.. Bro.

  15. #15
    "(still lacks brains)" NoBrain is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by sant0ro View Post
    Why the red items you call ass "Packet Error Received"?
    Red isn't a packet error, is only a packet that is not recognized in the Emulator.

    Habbo actually has more than 4.000 packets Ids.. Emulators have like 400+ Packet ids.. Bro.
    It's just a name? And it is a packet error. It not recognising a packet is classed as an error.

  16. #16
    j’aime ma famille dominic is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by sant0ro View Post
    Why the red items you call ass "Packet Error Received"?
    Red isn't a packet error, is only a packet that is not recognized in the Emulator.

    Habbo actually has more than 4.000 packets Ids.. Emulators have like 400+ Packet ids.. Bro.
    Habbo has around 400-800, but sure!
    Last edited by dominic; 26-11-15 at 11:29 PM.

  17. #17
    git bisect -m ovflowd is offline
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    Re: Updating to New Navigator (PRODUCTION-201506161211-776084490)

    Quote Originally Posted by ησвяαιη View Post
    It's just a name? And it is a packet error. It not recognising a packet is classed as an error.
    '-' ok... if you say my master.. But i think the most of the people think not recognized packet or [INCOMING NOT FOUND] is an error. ISN'T, a NOT CODED PACKET ISN`T A ERROR IS ONLY A NOT-CODED FEATURE. Since the Emulator Features consist's basically in what he can REPRODUCE/REPLICATE from the Original Server (because that we call Emulator :fanny: ) So... Isn't an error. So if i want only to code navigator on my emulator. All other not coded packets is an error? STFU o.o i will die, if i need code all 800 packets from Habbo, some packets ANYONE has idea of what they are..

    So... SO... (i need drink less coffee)..



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