Hi i find this on google ....
IMPORTANT When you first run it, make sure to run triggerdetect.exe before you start up the game.
A lot of people have reported that they do not see NPC dialog if they skip this step.
All the necessary AIP, STB and QSD files are in the server already and if you run the KTRose launcher before trying to run the client on your own server, you will be able to download all the patches that will bring your client up to the newest revision so that all the files will match properly.
The repository is here
https://subversion.assembla.com/svn/ktrose-source/
Just type that into Tortoise SVN and check it out
The KTRose client is available here. It is a modified version of the pre-evo 112_112 client.
the 112 is the only client that will work with this server unless you make some pretty big changes.
hat is KTRose?
KTRose started out as an OsProse but over the years it has been modified extensively.
Download Version basic
https://mega.co.nz/#!Jc0kVa7A!enU9aj...kvnTv7lAdm5LAU
Download Updated Version
https://mega.co.nz/#!8Fs0xZRa!YPyk7R...qF-rRyQMhSd0xQ
Known bugs
There seems to be a bug somewhere that locks up the entire server occasionally. I haven't fully tracked it down but I suspect it is something related to clans. It doesn't crash. It just locks. My server would run for days or weeks with multiple players without an issue then suddenly, BAM! it all locks up.
Timings:
Attack timing is still a little buggy.
Cart speeds:
This one is weird. normal carts are fine but when using the faster custom carts, you appear to going really fast on your own screen but others see you going at a snails pace then teloporting. Something funky there but I haven't figured out what yet. All the STB speeds and stuff look fine.
Cart passengers
When you pick up a passenger you can drive around within a certain area and see them on the back.
They, however see you drive away without them.
Once you get beyond visibility range your passenger will vanish.
Shouldn't be too hard to fix this. Just never got around to it.
Well that's about it.
Just follow on of the other tutorials to set it up.
Compiles in Dev c++ or codeblocks



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