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Newbie
GM Skills
I got really good onto perusing a lot of GM commands but i just found out something
that its kinda weird. (at least for me)
//set_skill_all gives you all the skills your character can USE in that current lvl, meaning
that it will add to your skills list all those you have avaliable on the Skill NPC menu.
Now, i did this for test purposes only. created a character and lvled it to 75 to see if //set_skills_all would give him ALL the skills but it wont it just give you all the skill you have avaliable to (as i said) , so i went even futher and made the first job change quest and found out even after i do that the Skill NPC just pops up a "Theres nothing more to learn" msg.
I even tried to set the lvl to the one prior to the 1st job quest (19) and do it. but still wont
show them anyways.
to extend the issue. i tryed to manually set a skill using //setskill and it says
Unregistered skill
Also theres the stuff regarding "Expertise Lvls" as they dont have a "LvL"
so i go like this
//setskill 61189 <--(Expertise S from skill_pch.txt)
and it says i need to fix the command to add the lvl ( //setskill [id] [lvl] )
ok i think.. let just try it
//setskill 61189 1
Unregistered Skill...again. WTF?
ok thinking again maybe im not so good with gm commands ;o
Any one knows how to set a high lvl char, change his class and give skills to it?
cuz even if i summon the class items it doesnt work.
Also i read on an old thread here that theres a GM skill or something that NCSOFT GMs
use i just cant find where it is.
thankz in advance.
:eh: :eh: :eh: :eh:
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Sorcerer Supreme
not skill_pch.txt
skilldata.txt (or so... i'm at work now, don't remember actually)
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Newbie
;o
:shocked: woops
now that was stupid :fartnew:
i still wanna know if theres a work arround to set_skill_all and lvled GMs
stupid stupid stupid :blowup:
^^ thankz
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Newbie
i would like to know what does these commands do.
//setclass (wher can i find class IDs?)
//diet
:eh:
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Elite Member
//set_skill_all will IMMEDIATELY add all the skills your class has to offer, such as if your a level 75 Gladiator and you type //set_skill_all
it will add all the skills of a lvl 75 Gladiator can acquire, into your skill list. If you are a lvl 75 Human fighter, then all the skills of a human fighter will be included in your skills menu.
With these commands, you have to be a bit more specific when it comes to determining which skills you want.
//setclass skill uses the ID that can be found in your script folder, i forgot the full name... I thinkg it was PC-param (no clue), but for sure it is in your script folder.
There was someone who posted the ID's for all the class already, so if you use the Search button, you'll be able to retrace it.
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Member
Have you noticed that most of the GMcommand help that people ask for are for primarily powergaming uses? *LOL* Not all, but a majority of 'em.