Many server's common problem!!

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  1. #1
    Newbie yaozhidondon is offline
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    Apr 2005 Join Date
    12Posts

    Many server's common problem!!

    This problem really gives me headache, and i gave up, leave problem to you guys. 3 dragons and 1 wolf pets can not be seen after it summoned. I can see the char's animation during summon, but no pet appear from the ground. If i use create_pet 1,2,3,4(gm skill), i can see the the 35 level pet appear from the ground. also all the summoner's C2 level pets have the same problem.
    If any experts can help me with this, i'll show them my tributes.


  2. #2
    Newbie tekintl is offline
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    Apr 2005 Join Date
    4Posts
    Quote Originally Posted by yaozhidondon
    This problem really gives me headache, and i gave up, leave problem to you guys. 3 dragons and 1 wolf pets can not be seen after it summoned. I can see the char's animation during summon, but no pet appear from the ground. If i use create_pet 1,2,3,4(gm skill), i can see the the 35 level pet appear from the ground. also all the summoner's C2 level pets have the same problem.
    If any experts can help me with this, i'll show them my tributes.
    Look closely at your npc data files and make sure the skill is in the npc_pch and make sure there is data in the npcdata folder....

    Get ready for a looong job.

  3. #3
    Newbie yaozhidondon is offline
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    Apr 2005 Join Date
    12Posts
    i checked npc data pch no problem,
    but what should i add on skill data's effect="
    can someone tell me skill pch2's numbers meaning?
    Last edited by yaozhidondon; 10-05-05 at 11:04 AM.

  4. #4
    Member Leron is offline
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    Apr 2005 Join Date
    28Posts
    look at these post for skill_pch2.txt

  5. #5
    Elite Member ArchY is offline
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    Nov 2004 Join Date
    DenmarkLocation
    123Posts
    Its quite simple, pet collars refers to a npc id and a pet id in pet table in database.

    If you dont use //create_pet or edit these manually - theres NO PET to summon... //summon some_collar will not work...

    only Create_pet or CreatePet in ai.obj



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