2 New Effects: Staff Badge above Head [UPDATE]

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  1. #26
    Member Shield Retro is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    You should've download it again after the update.
    EDIT: Oh well, after I posted a reply on this thread with the update. (Click) I probably forgot to edit the link in the orignal thread :P
    I'll edit it asap.
    Last edited by Shield Retro; 21-09-14 at 01:53 PM.

  2. #27
    Member mark2390 is offline
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    Re: New Effect: Staff Badge above Head

    Quote Originally Posted by Weebz View Post
    @Luminia Yeah they steal Ricardo's idea!
    Quote Originally Posted by Luminia View Post
    Then tell my why ricardo made an effect for some months ago with a staff and an expert badge over the avatar head?

    When are you all going to learn Habbo steals ideas from Retros. Retros make things better which is why people play them. Habbo has always stolen ideas from Retros. Funny they talk so much shit about them and threaten lawsuits and send DMCA notices, yet if we all shut down unexpectedly their creative department would all be fired.

  3. #28
    Planning Stuff Since 2013 Vrop93 is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    This is pretty epic dude ;). Thanks
    You CAN disable this, all you have to do is blacklist the enable id in the /enable command. I may do some work with this if I can find my translated phoenix source copy

  4. #29
    QUIT RETROS Zedd is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    NVM. Working, just forgot to clear cache etc. Anyone know how to make only rank 6 can use it in Plus R2?

  5. #30
    Member Alex Be is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Quote Originally Posted by Zedd View Post
    NVM. Working, just forgot to clear cache etc. Anyone know how to make only rank 6 can use it in Plus R2?
    Make a If statment, not hard ;P

  6. #31
    Gladius tehDrunk is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    @Zedd
    HOW TO BLOCK THESE ENABLES TO NORMAL USERS - MERCURY EMU/PLUS R2:
    - Search for ChatCommandHandler.cs and change the whole case "enable" to this one
    Code:
      case "enable":                        {
                                if (!this.Session.GetHabbo().HasFuse("fuse_vip_commands") && !this.Session.GetHabbo().VIP)
                                {
                                    return false;
                                }
    
    
                                int int_ = int.Parse(Params[1]);
                                    if (Session.GetHabbo().Rank < 5 && (int_ == 102 || int_ == 178))
                                {
                                    return false;
                                }
    
    
                                if (Params.Length == 1)
                                {
                                    return true;
                                }
                                RoomUser user16 = this.Session.GetHabbo().CurrentRoom.GetRoomUserManager().GetRoomUserByHabbo(this.Session.GetHabbo().Username);
                                if (user16.RidingHorse)
                                {
                                    return true;
                                }
                                if (user16.team == Team.none)
                                {
                                    double num6;
                                    if (user16.IsLyingDown)
                                    {
                                        return true;
                                    }
                                    string s = Params[1];
                                    if (double.TryParse(s, out num6))
                                    {
                                        this.Session.GetHabbo().GetAvatarEffectsInventoryComponent().ActivateCustomEffect(int.Parse(num6.ToString()));
                                        return true;
                                    }
                                    SendChatMessage(this.Session, "You're pretty bad at math, '" + s + "' ain't a number, nigga.");
                                }
                                return true;
                            }

  7. #32
    Account Upgraded | Title Enabled! Diddy is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Quote Originally Posted by tehDrunk View Post
    @Zedd
    HOW TO BLOCK THESE ENABLES TO NORMAL USERS - MERCURY EMU/PLUS R2:
    - Search for ChatCommandHandler.cs and change the whole case "enable" to this one
    Code:
      case "enable":                        {
                                if (!this.Session.GetHabbo().HasFuse("fuse_vip_commands") && !this.Session.GetHabbo().VIP)
                                {
                                    return false;
                                }
    
    
                                int int_ = int.Parse(Params[1]);
                                    if (Session.GetHabbo().Rank < 5 && (int_ == 102 || int_ == 178))
                                {
                                    return false;
                                }
    
    
                                if (Params.Length == 1)
                                {
                                    return true;
                                }
                                RoomUser user16 = this.Session.GetHabbo().CurrentRoom.GetRoomUserManager().GetRoomUserByHabbo(this.Session.GetHabbo().Username);
                                if (user16.RidingHorse)
                                {
                                    return true;
                                }
                                if (user16.team == Team.none)
                                {
                                    double num6;
                                    if (user16.IsLyingDown)
                                    {
                                        return true;
                                    }
                                    string s = Params[1];
                                    if (double.TryParse(s, out num6))
                                    {
                                        this.Session.GetHabbo().GetAvatarEffectsInventoryComponent().ActivateCustomEffect(int.Parse(num6.ToString()));
                                        return true;
                                    }
                                    SendChatMessage(this.Session, "You're pretty bad at math, '" + s + "' ain't a number, nigga.");
                                }
                                return true;
                            }
    That does not work.

  8. #33
    Gladius tehDrunk is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Quote Originally Posted by Diddy8000 View Post
    That does not work.
    You need able vip command for rank 1 for work.

  9. #34
    Member Gwoxie is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Why not chaning code to 201 or 203?

  10. #35
    Apprentice Danbo is offline
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    Jul 2014 Join Date
    24Posts

    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Mercury fix:


    case "enable":
    {
    if (!this.Session.GetHabbo().GotCommand("enable"))
    {
    return false;
    }


    if (Params.Length == 1)
    {
    return true;
    }

    RoomUser user16 = this.Session.GetHabbo().CurrentRoom.GetRoomUserManager().GetRoomUserByHabbo(this.Session.GetHabbo().Username);
    if (user16.RidingHorse)
    {
    return true;
    }
    if (user16.team == Team.none)
    {
    double num6;

    if (user16.IsLyingDown)
    {
    return true;
    }
    string s = Params[1];
    if (!this.Session.GetHabbo().HasFuse("fuse_mod") && s.Equals("102"))
    {
    SendChatMessage(this.Session, "You do not have the required rank to use this Enable.");
    return true;
    }
    if (!this.Session.GetHabbo().HasFuse("fuse_mod") && s.Equals("178"))
    {
    SendChatMessage(this.Session, "You do not have the required rank to use this Enable.");
    return true;
    }
    if (double.TryParse(s, out num6))
    {
    this.Session.GetHabbo().GetAvatarEffectsInventoryComponent().ActivateCustomEffect(int.Parse(num6.ToString()));
    return true;
    }
    SendChatMessage(this.Session, "You can only use numbers.");
    }
    return true;
    }

  11. #36
    Member Weards is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    You know how to block these enables to normal users in a butterfly emulator?

  12. #37
    Planning Stuff Since 2013 Vrop93 is offline
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Quote Originally Posted by Weards View Post
    You know how to block these enables to normal users in a butterfly emulator?
    Replace
    Code:
            internal void seteffect()
            {
                Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyEffect(int.Parse(Params[1]));
            }
    With this:
    Code:
            internal void seteffect()
            {
                if (Session.GetHabbo().Rank < 7 && (Params[1] == "102" || Params[1] == "178"))
                    return;
                Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyEffect(int.Parse(Params[1]));
            }

  13. #38
    Novice Emperious is offline
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    Oct 2014 Join Date
    1Posts

    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Thanks for this

  14. #39
    Member Weards is offline
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    May 2012 Join Date
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    53Posts

    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Quote Originally Posted by Vrop93 View Post
    Replace
    Code:
            internal void seteffect()
            {
                Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyEffect(int.Parse(Params[1]));
            }
    With this:
    Code:
            internal void seteffect()
            {
                if (Session.GetHabbo().Rank < 7 && (Params[1] == "102" || Params[1] == "178"))
                    return;
                Session.GetHabbo().GetAvatarEffectsInventoryComponent().ApplyEffect(int.Parse(Params[1]));
            }
    Thanks for this!

  15. #40
    Enthusiast thehabbomaker is offline
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    39Posts

    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    If I was to edit the Habbo on the enable badge above the head, what would the image id be to edit the image using trillix flash decompiler?

  16. #41
    Novice SpaceRyanz is offline
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    Nov 2014 Join Date
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    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    Yes, you edit the image. I have done so before and changed Habbo to Point and is really unique then.

  17. #42
    Enthusiast thehabbomaker is offline
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    Apr 2013 Join Date
    39Posts

    Re: 2 New Effects: Staff Badge above Head [UPDATE]

    but whats the image id in the swf to edit?



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