Re: Anti-Ddos Holograph Emulator
Quote:
Originally Posted by
Hejula
Wouldn't this only ban the user if they were DDoS'ing / DoS'ing the server port? If so, it is pointless because 1. You can't prevent someone from DoS'ing / DDoS'ing with a ban. You would have to ban them from the actual server... and 2. No one DDoS's / DoS's the server port because it does nothing other than make the online users count go up by however many connections you flood the port with.
It not only runs up the user count, but when I did it to other hotels, it crashes the server itself because it's to unstable to hold that many connections. Anyhow this can be useful to fight off against it, then ban their IP from the server itself. But meh, like I said I didn't make this.
Quote:
If there's one thing I don't understand, it's why people bother giving credit to them selves for making a thread.
Effort my friend. ^_^ And why bother to make that post? Oh yeah + 1, forgot. :P
Re: Anti-Ddos Holograph Emulator
Matthew: Any language is a good language to code in if you know what you're doing.
Dynamic Emu is amazing, and its in VB6, how many people on this forum hate VB6? The majority because its VB6, doesn't mean its a bad language.
Your classing C# as a bad language because Ion is a fuckup. Doesn't mean its a bad language to code a server in.
Theres also a very nice v1 server in RealBasic that I like, it's lag-free and simple as fuck, but you know what? It works.
Any language works, smart ass. Fuck off to your RaGEZONE Ripoff forum with all your posthunters (all you can get imo) because you're an up-your-self twat.
js.
Re: Anti-Ddos Holograph Emulator
C# is perhaps one of the better languages to make a server in, decent memory management from what I've made. C++ is also very good, but the problem with that language is that you have to manually make pointers where as in Java/C#, it's automatically done for you. I would personally stray away from using Java as a server unless you like seriously check all 9000 lines of code for leaks (Don't get me wrong, I've had some hefty problems with C# as well). The up side for using Java is that it's cross-platform, and you can inject C++ code into it if it's really necessary.
/2cents
Re: Anti-Ddos Holograph Emulator
Quote:
Originally Posted by
Jontycat
Matthew: Any language is a good language to code in if you know what you're doing.
Dynamic Emu is amazing, and its in VB6, how many people on this forum hate VB6? The majority because its VB6, doesn't mean its a bad language.
Your classing C# as a bad language because Ion is a fuckup. Doesn't mean its a bad language to code a server in.
Theres also a very nice v1 server in RealBasic that I like, it's lag-free and simple as fuck, but you know what? It works.
Any language works, smart ass. Fuck off to your RaGEZONE Ripoff forum with all your posthunters (all you can get imo) because you're an up-your-self twat.
js.
I never said C# was bad. .NET is amazing. I'm not basing C# around Ion. I was simply saying that adding bad code to an already poorly coded thing is bad. I also fail to see when I said VB6 was bad? It's just old. It's functions are old. But as long as it works for some people.. hmm okay.
The unnecessary flaming is not needed either. For one, you don't even know me. You seem to get all pissy and aggressive in your posts when some one posts a slight bit of criticism, the over use of swear words and low-blow insults show that you're an unintelligent child who simply can not handle proper discussion. If you feel to reply to this at least withdraw your self from going off-topic and take it up with me in a PM. If not simply ignore me if you're that stupid to properly talk to some one.
Re: Anti-Ddos Holograph Emulator
i get 3 error when i build the project
Re: Anti-Ddos Holograph Emulator
This really DDOS proof?? :O
:DD
Re: Anti-Ddos Holograph Emulator
Not completely, but helps fight off. Although we have lots of flamers into this thread, obviously doesn't surprise me. ^_^
Re: Anti-Ddos Holograph Emulator
Lol, it is me that coded that xD Btw, that code eats memory like hell, use a dictionary instead.
- Martin
Re: Anti-Ddos Holograph Emulator
That only prevents from "xx" users connections from being accepted, afterwards, you're denied from the server until reboot of server.
Re: Anti-Ddos Holograph Emulator
this code is from my old v26 hotels emulator aka the code was created by martin.
Re: Anti-Ddos Holograph Emulator
Sorry martin, I didn't realize you created this, I'll change the credits now.
Re: Anti-Ddos Holograph Emulator
Quote:
Originally Posted by
OneEye
this code is from my old v26 hotels emulator aka the code was created by martin.
sorry I forgot you owned everything including phoenix and the butterfly server man your a good coder
Re: Anti-Ddos Holograph Emulator
yo faggot owning something and coding something is much different.
example you own zap hotel did you code the emulator of it no you didnt faggot.
lol? phoniex the one atm is ripped from my source so ya i can fking say i own it you piece of shit.
Re: Anti-Ddos Holograph Emulator
gg lool,
"this code is from my old v26 hotels emulator aka the code was created by martin."
Cat: "sorry I forgot you owned everything including phoenix and the butterfly server man your a good coder "
seems like Jonty needs some glasses
Re: Anti-Ddos Holograph Emulator
Quote:
Originally Posted by
Žak™
gg lool,
"this code is from my old v26 hotels emulator aka the code was created by martin."
Cat: "sorry I forgot you owned everything including phoenix and the butterfly server man your a good coder "
seems like Jonty needs some glasses
no look @ him he just stated that phoenix is ripped from his old code or some shit sorry yes i do need glasses they broke in the earthquake tbh LOL.
Re: Anti-Ddos Holograph Emulator
no PHPRetro is ripped from my old code loool
Re: Anti-Ddos Holograph Emulator
im sorry Jontycat we only speak english on this forum