3 Attachment(s)
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Thanks for releasing this. I started my own client + server this week in Node.js and Angular on the client side and I think I'll take a look at this.
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Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
ray boccino
wow! That is so amazing!
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Finally someone actually made a HTML5 habbo. If someone could pick up this project that would be fucking amazing.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Neat project, and thanks for sharing it! Just wondering if the site-part of it has any requirements (like IIS, or an older PHP version - excuse my dumb ass). The server wasn't hard to get working but the site part of it is... proving to be quite the struggle.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Cool!
Edit:
Changed my mind, it's actually really bad. You just can't call using SVG HTML5.
Sorry but this is seriously probably the worst code I've seen since a long time.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
Joery
Cool!
Edit:
Changed my mind, it's actually really bad. You just can't call using SVG HTML5.
Sorry but this is seriously probably the worst code I've seen since a long time.
I agree. I've also checked the source and you can't call this an HTML5 project. Its mostly made out of <svg> elements, which already existed before HTML5. The UI is made with divs and CSS. All this stuff (UI, svg, ...) loads the DOM very much.
Also, all the furniture is in the index.html. What is your plan when you get over thousands of furniture's?
HabboJS, an old project of Joery and me was written completely in a canvas. Everything got rendered client-side on the canvas with javascript, and only the furniture was loaded from external images.
I like how you've finished and released this project though. We didn't make it this far.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
Joery
Cool!
Edit:
Changed my mind, it's actually really bad. You just can't call using SVG HTML5.
Sorry but this is seriously probably the worst code I've seen since a long time.
Would you care to share a few examples of the bad code? I'm quite curious since my knowledge of Java is 0.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
antonn
I agree. I've also checked the source and you can't call this an HTML5 project. Its mostly made out of <svg> elements, which already existed before HTML5. The UI is made with divs and CSS. All this stuff (UI, svg, ...) loads the DOM very much.
Also, all the furniture is in the index.html. What is your plan when you get over thousands of furniture's?
HabboJS, an old project of Joery and me was written completely in a canvas. Everything got rendered client-side on the canvas with javascript, and only the furniture was loaded from external images.
I like how you've finished and released this project though. We didn't make it this far.
We had all in the index page cuz we were too lazy to create external files. Of course, it is stupid to have all god damn furnitures in the page. We planed to load all the items when we need them for a room, catalogue preview afterwards and cache them since they were loaded once.
The others, I dont know and I dont care.
We know that the Java Code is not even the best, like php, but we have improved our skills in a hard way from them on.
Johnix and I got a look in the codes yesterday and we were laughing.
So, dont criticize the code. We know its bad and we dont care about it.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
iExit
We had all in the index page cuz we were too lazy to create external files. Of course, it is stupid to have all god damn furnitures in the page. We planed to load all the items when we need them for a room, catalogue preview afterwards and cache them since they were loaded once.
The others, I dont know and I dont care.
We know that the Java Code is not even the best, like php, but we have improved our skills in a hard way from them on.
Johnix and I got a look in the codes yesterday and we were laughing.
So, dont criticize the code. We know its bad and we dont care about it.
Everyone here will criticize. If they care so much, they can rewrite it :P
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Thanks! Brilliant release & clearly a lot of hard work.
P.S. thanks for the Don't stop me now track ;)
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
high five mate. thanks for this development.
- - - Updated - - -
Any one managed to get cms running? Can't get it loading past login screen, mysql database up etc?
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Quote:
Originally Posted by
Nick Winstanley
high five mate. thanks for this development.
- - - Updated - - -
Any one managed to get cms running? Can't get it loading past login screen, mysql database up etc?
Considering the index of the CMS sets static username and password session variables, my guess is that it's incomplete. However, the client and other relevant files to the release are in the apolloc folder.
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
Anyone managed to get this working? I have kinda just my user avatar isn't showing up and the chat bubbles are all the way to the left, mostly unreadable
Re: Apollo ~ Habbo HTML5 Base [+ CMS] - Java [NOT FINISHED] [1 YEAR OLD PROJECT]
I gave up on it and resulted to deleting it.