Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

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  1. #46
    Premium | VIP kalle801 is offline
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    Jan 2010 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by Mysterio View Post
    What are you not understanding then?
    I dont understand why the CMS and Emulator are seperate and no where stands, which CMS to use for this emu.

  2. #47
    Member Sylas is offline
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    Jan 2012 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by kalle801 View Post
    I dont understand why the CMS and Emulator are seperate and no where stands, which CMS to use for this emu.
    Use braincms?

  3. #48
    Premium | VIP kalle801 is offline
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    Jan 2010 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Bro, i never used Habbo. I got no idea which CMS i have to use (Compatibility).

    PS: BrainCMS = Sarcasm?

  4. #49
    Alpha Member Emily is offline
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by kalle801 View Post
    Bro, i never used Habbo. I got no idea which CMS i have to use (Compatibility).

    PS: BrainCMS = Sarcasm?
    No, BrainCMS is actually the name of a CMS you could use.

  5. #50
    Novice Formal is offline
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    Sep 2010 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by kalle801 View Post
    Bro, i never used Habbo. I got no idea which CMS i have to use (Compatibility).

    PS: BrainCMS = Sarcasm?
    Check over in the habbo tutorial section, there you will find plenty of resources to help you get a server set up properly. If you find yourself in need of further assistance feel free to send me a PM.

  6. #51
    Member Mysterio is offline
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    In what language was it written?

  7. #52
    Joorren Joorren is offline
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by Mysterio View Post
    In what language was it written?
    Java​

  8. #53
    Premium | VIP kalle801 is offline
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    Jan 2010 Join Date
    428Posts

    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    In my BrainCMS the Client is not working it seems, i get a blank page only, with a little think on the top right:"Brains Online".

    Is there any solution for this pls?

    and i need some assistance:
    Where can i set "useSSL=false" please?
    Last edited by kalle801; 24-09-19 at 01:16 AM.

  9. #54
    Apprentice Dropdown is offline
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Wtf you did not get permission to mess arcturus up and you are pretending to have permission to rename it

  10. #55
    Joorren Joorren is offline
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    May 2011 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by Dropdown View Post
    Wtf you did not get permission to mess arcturus up and you are pretending to have permission to rename it
    Oh no, another TG minion.

    Arcturus was an opensource project. They did not rename it, they took the last open source code and improved it.

    If you don’t want your code to be used, changed (and potentionally abused), don’t release it on an mmo forum.

  11. #56
    Apprentice rstrui is offline
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    Mar 2019 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Quote Originally Posted by Joorren View Post
    Oh no, another TG minion.

    Arcturus was an opensource project. They did not rename it, they took the last open source code and improved it.

    If you don’t want your code to be used, changed (and potentionally abused), don’t release it on an mmo forum.
    Dont release it at all* are the correct words.

  12. #57
    Valued Member Harmonic is offline
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    Jun 2012 Join Date
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Iya. Can a mod update this to 2-2-0 please.

    Been a while since i've updated here, so here's all of the 2.2.0 rc changelogs, we've now reached 2.2.0 stable!

    2-2-0 rc-1

    [NEW FEATURES]

    Currency Timers are now per rank, instead of in config.
    New GOTW Currency Timer
    [FIXES]

    Highscore Wired now works
    Saved Searches are now chronological
    Vouchers now have limits and amounts
    Games now dispose correctly on room disposal
    Fixed flooding when using Wired
    Floor Plan Editor Exploit
    Fixed Commands in console
    Calendar is Now Fixed (Credits to ItsGiuseppe)
    Reporting photos now works
    Fixed Parent Page not found for null (ID: 0) bug
    Fixed changing usernames to your own Name
    Minor NullPointerException Fixes
    Guild Badges Updating Fixed
    Pet Teleporting to the next space when walking Fixed
    Monsterplant death status is now stored in the database
    Fix Game Tag effects
    Show Pending Membership requests to admins, as well as owners
    Add Equiping clothing when walking on a furni
    2-2-0 rc-2
    [NEW FEATURES]

    Rentable Spaces! Let users rent spaces in your room! (NOTE: THE ROOM OWNER DOES NOT GET THE CURRENCY FOR THE MONEY USERS SPEND, THIS IS DUE TO HOW THEY WORKED ON HABBO, ONLY STAFF HAD THIS FURNITURE.)
    [FIXES]

    Fixed HC Gates
    Fixed Wired Points doesn't work with leaderboards
    Added checking of blocking furniture in the floorplan editor
    Fixed Trading stats in the trading window
    Fixed Credits Converting on Trade
    Added plugin event for room voting
    Sort Messenger search results
    Make friend search also show yourself
    Make bots walk on beds and chairs
    Fixed Guild Admin Removing
    Fixed Exploit in : WiredEffectMatchFurniture that allowed users to crash rooms.
    2-2-0 rc-3
    [NEW FEATURES]

    Vote Counters - They Now work! Just place one in a room and you can use your number signs to count votes! (Beny)
    Buyable Effects- They Now work! Buy an effect in the catalogue, whether permanent or temporary, and they will show up in your inventory! (Beny)
    Room Furniture Limit Config - Just like habbo, add a limit to the amount of furniture a user can place in their room! (Alejandro)
    [FIXES]

    Fixed The wordfilter removing spaces from phrases (Credits to Layne)
    Teleporters are now fixed. They will no longer stop working. (Credits to Beny)
    2-2-0 stable
    [NEW FEATURES]

    Totems now work, giving the effects to a user in their inventory.
    [FIXES]

    Updated Packetmanager Logging
    Fixed Large furniture causing disconnections when being moved.
    Enjoy, download at :Arcturus Morningstar - Home
    Last edited by Harmonic; 14-01-20 at 09:30 PM.

  13. #58
    Valued Member Harmonic is offline
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    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    It's been a while! we've been working on 2.3.0, our biggest update yet! So far we've had three release candidates, and if no major bugs are found we'll be pushing to stable by next week!

    2.3.0 RC-1:
    [FIXES]

    Fixed ansi colors on windows.
    Fixed move-and-rotate wired should not allow movement into allow-sit furni - Skeletor
    Wired Reset Timers Effect now resets Wired Trigger Periodically and Wired Trigger Periodically Long - Skeletor
    Fixed byte-overflow in UpdateStackHeightComposer meaning large furniture cannot be placed or moved - Skeletor
    [NEW FEATURES]

    Sanctions (The first public emulator to ever have sanctions!) Credits to zGrav!
    2.3.0 RC-2

    [FIXES]

    Skeletor

    Rank Effects are now loaded into the effects window in the clothing editor, and removed when their rank is changed.
    Totem Planets now give effects only to the planet owner
    Tents no longer allow you to change the state.
    Wired Condition Not In Team now works if the user is not in any team
    Alejandro

    Vending Machine behaviour is fixed
    Fixed moving and rotating furniture in the same coordinates
    Puzzleboxes now work the same as habbo.
    Most Viewed guild forums now work.
    Give badge when purchasing a room ad
    Fixed photo reporting
    Fixed battle banzai flickering, so they are in sync.
    Fix bot z position saving and sending
    Fixed furniture state is changed wired
    Fixed Room Promotions
    Fixed wf_act_match_to_sshot
    Show guild creator join date
    Add custom timer support
    Add random state furniture
    Make multiheight items not change height if there is a furniture on top.
    Fix modtool room visit logs for offline users
    Clear dance when avatar idles
    Fix forum message chat record context property.
    Make game gates unwalkable during a game
    Fix bot teleporting with wireds
    Make avatars walk to switches if they are not already adjacent to it
    Make publishing pictures deduct duckets and make publish and purchase point types configurable
    z

    Fixed Sanctions to now work properly (we hope!)
    Fixed bug where sanctions show the incorrect last sanction
    ModTool UserInfo now shows the last sanction.
    Make sanctions no longer load data if sanctions are disabled.
    Do not show the mute icon if a user is muted due to flooding.
    Harmonic

    Fixed ansi colors in Intellij Debug and on UNIX systems.
    [NEW FEATURES]

    Room Promotions now work correctly, and show the bubble in the rooms that have purchased it (ensure it's enabled in your variables!)
    2.3.0 RC-3
    Skeletor

    BUG FIX - WiredEffectTeleport no longer activates if it's set to send you to the same stack.
    BUG FIX - WiredEffectMoveRotate now works correctly, and can move and rotate items at the same time.
    BUG FIX - Fix ConcurrentException in wired highscores
    BUG FIX - Set client to 'game mode' when in a game.
    BUG FIX - Fix WiredTrigger, user step on furni when on a roller
    Alejandro

    NEW FEATURE - Vending Machines without sides added as a new interaction (vendingmachine_no_sides)
    NEW FEATURE - Horse Saddles are now removeable
    BUG FIX - Pathfinder no longer cancels the previous navigation if an invalid tile is clicked.
    BUG FIX - Vending Machine behaviour now 100% matches habbos
    BUG FIX - wf_blob now has the correct state, and it's state is changed when a game is activated.
    BUG FIX - Giving handitems with bots is now fixed.
    BUG FIX - Add bot placement default message
    BUG FIX - Fixed negative scores in freeze
    BUG FIX - Make game timers end the game at 00:00
    BUG FIX - Fix switching between moodlight presets
    BUG FIX - Fix the banzai puck not being able to move in empty rooms
    BUG FIX - Fixed amiguity in the Marketplace query
    BUG FIX - Single player games no longer give achievements in banzai
    BUG FIX - Reset tile state on banzai tile pickup.
    BUG FIX - Fix NPE in WiredHandler
    BUG FIX - Fix NPE in SecureLoginEvent
    BUG FIX - Fix Jukebox disc adding/removing from inventory, rather than per room.
    BUG FIX - Fix Glitchy animation when moving a chair under a moving avatar
    BUG FIX - Fix Snapshot wired updating the position even if it's not enabled
    BUG FIX - Fix furniture not jumping on top when moved, if it is not on top already.
    BUG FIX - Add better error logging to catalog manager
    Kitt Mustang

    BUG FIX - Modify default repeater wired delays
    Beny

    VULNERABILITY FIX - WiredEffectTeleport Vulnerability Fix
    z

    BUG FIX - Enable packet 3500 on hotel view, allowing you to view your inventory
    Last edited by Harmonic; 08-02-20 at 03:26 PM.

  14. #59
    **Danish aZure support** Gilibert is offline
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    Jan 2011 Join Date
    236Posts

    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Can anyone explain how :bundle works? Course no bundle is add to the catalogue, no matter what

  15. #60
    Member antiny2010 is offline
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    Oct 2014 Join Date
    54Posts

    Re: Arcturus Morningstar - 2.0.0 Stable - The Arcturus Community Fork

    Hi

    Im having a few issues with the latest build auto credits/points/duckets dont seem to be working i need it set to 1000 for coins and duckets every 2 mins and diamonds 10 every 2 mins
    also users coins and pixels registered in db under user tables dont represent in the hotel they show up as completely wrong ammounts is there a fix for this?



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