Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
KyleeIsProzZ
Go in extra_settings.ini, change commands.new.page=true to,
commands.new.page=false
Ty its works :) do u know about a building thing that can use to build things in the height? people on m,y hotel says that rollers are buggy..
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
How to fix 100% d/c? Azure is running and it says "INCOMING REFUSED 4000" and "INCOMING REFUSED 3519" others are "HANDLED" or "PREPARED"
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Emulator is stable with 40 online.
Goodjob AzureTeam :) I love it.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Habbo.swf has a limit when you have more then 3000 furni you get d/c from the hotel. Here is a brand new habbo.swf that fixes this issue ;p
https://mega.co.nz/#!5YtRyLYI!k5L1VK...XkLF28KGkfWaRk
http://i.imgur.com/tAwG4Gj.png
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Another emulator you are going to just give up on? Your last revision of plus didn't get anywhere. Please don't let it happen to this one too.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Sir Jamal
Hello,
Can you post a short tutorial so i can update my swf with this fix??
-Wesley
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Sir Jamal
Hmm, how did you fix? Because after a lot of inventory items you'll disconnect because your packet length is too big. I'm curious how you fixed it.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
He's doing it totally wrong. Just send multiple packets with furniture. You need the first two integers in the inventory packet.
First integer: How many packets can Habbo.swf expect from the server with furni's.
Second integer: Current packet for inventory.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Bas Milius
He's doing it totally wrong. Just send multiple packets with furniture. You need the first two integers in the inventory packet.
First integer: How many packets can Habbo.swf expect from the server with furni's.
Second integer: Current packet for inventory.
Wow, that'd be a no-go. Thanks for pointing it out!
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
@Sledmore comment
http://forum.ragezone.com/f333/habbo...limit-1030295/
There is a classed named "EvaWireFormat", you need to change a short to 2048 (at the very bottom of the file, above the 1024 short).
Thank you :D
Sreenshot:
http://habbo14.cf/hier.jpg
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Does anyone have the latest emulator already debugged for x64 they don't mind uploading so I can download it? I would debug it myself but my laptop has gone stupid and Visual Studio has stopped working and I can't uninstall it or re-install any other versions :(
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
PixelCommunity
Why is link detected as bad?
Image
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Hello People! A Grand News!
Were making fast possible to do that:
- Updating to 2015/02/02 Release (With lastest New Navigator)
- Making a .dll Plugin System, likely Bukkit .jre Plugins
- Rewriting Command System
- Making the RCON System with socket.io Support, to you make a node.js or php live consoler/debugger
- Making the Camera Work
- Making the Wireds Work
- Making the Ball Work 100%
IMPORTANT!
We are Refactoring the Entire EMULATOR, renaming the classes, voids, variables, to adept the Google Code Styling
(https://google-styleguide.googlecode...k/pyguide.html) Yeah it's the Python Code Styling but we liked.
IMPORTANT!
We are going to make a Documentation!
Thanks For ALL!
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
sant0ro
Hello People! A Grand News!
Were making fast possible to do that:
- Updating to 2015/02/02 Release (With lastest New Navigator)
- Making a .dll Plugin System, likely Bukkit .jre Plugins
- Rewriting Command System
- Making the RCON System with socket.io Support, to you make a node.js or php live consoler/debugger
- Making the Camera Work
- Making the Wireds Work
- Making the Ball Work 100%
IMPORTANT!
We are Refactoring the Entire EMULATOR, renaming the classes, voids, variables, to adept the Google Code Styling
(
https://google-styleguide.googlecode...k/pyguide.html) Yeah it's the Python Code Styling but we liked.
IMPORTANT!
We are going to make a Documentation!
Thanks For ALL!
Prioritize wireds and the release please :rolleyes:
Anyways, good to hear that, looking forward to those updates, do we have to change db structures?