Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Main issue i notice atm is no chatlogs are logged and an error is shown.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Anyone having the Build 184 habbo.swf?
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Badbygger
Thank you for creating this tool! it works! :]
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Be advised!!
This is NOT help section. You may not post any help questions nor answer to them here.
Incase you see someone posting a help question here, please report it, and we, moderators will take care of it. I've just deleted over 14 posts of Help requests/answers in this page, and I'll delete, warn or infract (it WILL be deleted, as for the answers aswell) next time.
If your question is NOT related to azure at all, post at: https://forum.ragezone.com/f333/
But if it IS related to azure, post it at: https://forum.ragezone.com/f333/offi...-help-1056042/
It shouldn't even be said though.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Antiflot96
Anyone having the Build 184 habbo.swf?
Use the 0180 swf - it's working with 0184
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Bug reports::
column order_num doesn't exist in catalog_items, when added however the order of the items are messed up because no order_num value's were released w/ the new 0184 database structure.
:stupido2:= still present as of 0184
:): = fixed in 0184
(?) = Unknown
Also some bugs I can recall encountering from 0180:
LTD quantity doesn't automatically update, you have to :refresh_catalogue. (?)
Not all wired work :: Screenshot by Lightshot. (?)
Mood lights don't work, only the big green one. However when this is in the room others can also be used to edit the current room lighting.:):
Sometimes when a user disconnects they are stuck in the room and cannot enter the client because their user is still active.:stupido2:
Sometimes when a user loads into the client after using the :navigator command it displays both navigators, also if you enter :navigator twice with the 0184 update it will also display both navigators immediately without any reload.:stupido2:
Sticky notes don't work anymore, clicking them does nothing. :stupido2:
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
zGeo
Bug reports::
LTD quantity doesn't automatically update, you have to :refresh_catalogue. (?)
Not all wired work :: Screenshot by Lightshot. (?)
Mood lights don't work, only the big green one. However when this is in the room others can also be used to edit the current room lighting.:):
Sometimes when a user loads into the client after using the :navigator command it displays both navigators, also if you enter :navigator twice with the 0184 update it will also display both navigators immediately without any reload.:stupido2:
Sticky notes don't work anymore, clicking them does nothing. :stupido2:
- LTD quantity have been reported before.
- Some wired are known not be coded yet.
- Every type of moodlight works for me, check your interaction types.
- The old navigator isn't supported in Azure Emulator 0180+
- Sticky notes work for me also
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Not sure if this is a bug or a problem on my side(?) but here it is [Double Friends]
https://forum.ragezone.com/cache.php...%2FolLnZV2.png
Some logs which might help the devs to fix bugs/errors
PacketLogsError.txt - Pastebin.com [PacketLogError]
ExceptionLogs.txt - Pastebin.com [ExceptionLogs]
ErrorLog.txt - Pastebin.com [ErrorLog]
Most of the errors is logged on 100-200 users online.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
JackHoll
- LTD quantity have been reported before.
- Some wired are known not be coded yet.
- Every type of moodlight works for me, check your interaction types.
- The old navigator isn't supported in Azure Emulator 0180+
- Sticky notes work for me also
Moodlights weren't working in 0180 for me, in 0184 they are fixed.
Yes I know the old navigator isn't supported, it should be removed along with the :navigator command.
I have also since fixed sticky notes.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Chatlogs doesnt save right.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Any idea how to get the new wired (Bot wired) work? All the interaction_type wont work...
@Sir Jamal
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Public rooms bugged the Navigator in the build 180
Is it fixed in this build?
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
ElMayor Holos
Public rooms bugged the Navigator in the build 180
Is it fixed in this build?
0180 is not supported anymore. Please upgrade to 0184.
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Quote:
Originally Posted by
Sir Jamal
0180 is not supported anymore. Please upgrade to 0184.
I believe he was asking "Are public rooms bugged in 0184 like they are in 0180?"
Re: Azure Emulator 1.0 [Dev Release] - [Regularly Updated] - [Stable and Fast]
Azure Emulator CPU usage goes 50-70% and i need to restart it after 1 day and 12 hours of emu uptime on about 100-200 users online (150+ users online constantly for like almost the whole day.)
https://forum.ragezone.com/cache.php...%2FOS7U9pO.png
Recent errors that was logged for the devs. I hope that it will be fixed in the next release.
PacketLogError - Pastebin.com [PacketLogError]
ExceptionsLogs - Pastebin.com [ExceptionsLogs]
ErrorLog - Pastebin.com [ErrorLog]
MySQLErrors - Pastebin.com [MySQLErrors] .
Some things that are not working
- Wired Trigger: Repeat Effect
- Pressure Plate [Should light on when you step on it]
- Scoreboard [Furni Pic: http://i.imgur.com/ehyGnP3.gif. When you click the green button,score goes up. red button = score goes down]
- Ball [Would be great for footballers on retros if it is completed]
Suggestion for the ball, if possible, make two interaction types for football, the first is like the one on Habbo and another is like how it is working on Phoenix [some footballers prefer the ball like on Phoenix] .