BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

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  1. #1
    Banned Divide is offline
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    BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]


    Main Fix
    Go to HabboHotel\Items\RoomItem.cs
    Search for
    Code:
    internal void Serialize
    Replace the whole class as:
    Code:
            internal void Serialize(ServerMessage Message, int UserId)
            {
                if (this.IsFloorItem)
                {
                    Message.AppendInt32(this.Id);
                    Message.AppendInt32(this.GetBaseItem().SpriteId);
                    Message.AppendInt32(this.mX);
                    Message.AppendInt32(this.mY);
                    Message.AppendInt32(this.Rot);
                    Message.AppendString(string.Format("{0:0.00}", TextHandling.GetString(this.mZ)));
    
    
                    if (this.GetBaseItem().Name == "boutique_mannequin1")
                    {
                        Message.AppendInt32(0);
                        Message.AppendInt32(1);
                        Message.AppendInt32(3);
                        Message.AppendString("GENDER");
                        Message.AppendString("m");
                        Message.AppendString("FIGURE");
                        Message.AppendString(this.ExtraData);
                        Message.AppendString("OUTFIT_NAME");
                        Message.AppendString("");
                    }
                    if (this.GetBaseItem().Name == "ads_mpu_720" || this.GetBaseItem().Name == "ads_background" || this.GetBaseItem().Name == "ads_mpu_300" || this.GetBaseItem().Name == "ads_mpu_160")
                    {
    
                        Message.AppendInt32(0);
                        Message.AppendInt32(1);
                        if (ExtraData != "")
                        {
                            Message.AppendInt32(ExtraData.Split(Convert.ToChar(9)).Length / 2);
    
                            for (int i = 0; i <= ExtraData.Split(Convert.ToChar(9)).Length - 1; i++)
                            {
                                Message.AppendString(ExtraData.Split(Convert.ToChar(9))[i]);
                            }
                        }
                        else
                        {
                            Message.AppendInt32(0);
                        }
    
                    }
    
                    else if ((this.GetBaseItem().SpriteId >= 0xd2c) && (this.GetBaseItem().SpriteId < 0xd36))
                    {
                        int i = 0;
                        if (this.ExtraData.Contains(Convert.ToChar(5).ToString()))
                        {
                            int num2 = int.Parse(this.ExtraData.Split(new char[] { '\x0005' })[1]);
                            int num3 = int.Parse(this.ExtraData.Split(new char[] { '\x0005' })[2]);
                            i = (num2 * 0x3e8) + num3;
                        }
                        Message.AppendInt32(i);
                        if (this.ExtraData.Contains(Convert.ToChar(5).ToString()))
                        {
                            Habbo habbo = ButterflyEnvironment.getHabboForId((uint) int.Parse(this.ExtraData.Split(new char[] { ';' })[0]));
                            if (habbo != null)
                            {
                                Message.AppendInt32(1);
                                Message.AppendInt32(6);
                                Message.AppendString("EXTRA_PARAM");
                                Message.AppendString("");
                                Message.AppendString("MESSAGE");
                                Message.AppendString(this.ExtraData.Split(new char[] { ';' })[1].Split(new char[] { '\x0005' })[0]);
                                Message.AppendString("PURCHASER_NAME");
                                Message.AppendString(habbo.Username);
                                Message.AppendString("PURCHASER_FIGURE");
                                Message.AppendString(habbo.Look);
                                Message.AppendString("PRODUCT_CODE");
                                Message.AppendString("");
                                Message.AppendString("state");
                                Message.AppendString(this.MagicRemove ? "1" : "0");
                            }
                            else
                            {
                                Message.AppendInt32(0);
                            }
                        }
                        else
                        {
                            Message.AppendInt32(0);
                        }
                    }
                    else
                    {
                        Message.AppendInt32(0);
                        if (this.RareId > 0)
                        {
                            Message.AppendString("");
                            Message.AppendBoolean(true);
                            Message.AppendBoolean(false);
                        }
                        else if (this.mBaseItem.AllowGroupItem)
                        {
                            MyGuild guild = ButterflyEnvironment.GetGame().GetGuilds().GetGuild(int.Parse(this.Guilds_Data_String.Split(new char[] { ';' })[0]));
                            if (guild == null)
                            {
                                Message.AppendInt32(0);
                            }
                            else
                            {
                                Message.AppendInt32(2);
                                Message.AppendInt32(5);
                                Message.AppendString("0");
                                Message.AppendString(guild.Id.ToString());
                                Message.AppendString(guild.Image);
                                Message.AppendString(this.Guilds_Data_String.Split(new char[] { ';' })[1]);
                                Message.AppendString(this.Guilds_Data_String.Split(new char[] { ';' })[2]);
                            }
                        }
                        else
                        {
                            Message.AppendInt32(0);
                        }
                        if (this.mBaseItem.InteractionType == InteractionType.trophy)
                        {
                            Message.AppendString(this.ExtraData);
                        }
                        else if (!this.mBaseItem.AllowGroupItem)
                        {
                            Message.AppendString(this.ExtraData);
                        }
                        if (this.RareId > 0)
                        {
                            Message.AppendInt32(this.RareId);
                            Message.AppendInt32(this.GetRareCatalogItem((int) this.BaseItem).LimitedStack);
                        }
                    }
                    Message.AppendInt32(-1);
                    Message.AppendInt32(1);
                    Message.AppendInt32(UserId);
                    if (!this.mRoom.MovedThinksObH && (this.GetBaseItem().InteractionType == InteractionType.obstacle_h))
                    {
                        if ((this.Rot == 2) || (this.Rot == 6))
                        {
                            this.mX = this.GetX + 1;
                        }
                        else if ((this.Rot == 0) || (this.Rot == 4))
                        {
                            this.mY = this.GetY + 1;
                        }
                    }
                }
                else if (this.IsWallItem)
                {
                    Message.AppendString(this.Id + string.Empty);
                    Message.AppendInt32(this.GetBaseItem().SpriteId);
                    Message.AppendString(this.wallCoord.ToString());
                    if (this.GetBaseItem().InteractionType == InteractionType.postit)
                    {
                        Message.AppendString(this.ExtraData.Split(new char[] { ' ' })[0]);
                    }
                    else
                    {
                        Message.AppendString(this.ExtraData);
                    }
                    Message.AppendInt32(1);
                    Message.AppendInt32(UserId);
                }
            }
    Go to Messages\GameClientMessageHandler.cs
    Find:
    Code:
    internal void SaveBranding()
    Before this add:
    Code:
            internal void SaveMannequin()
            {
                uint ItemId = Request.PopWiredUInt();
                Room Room = Session.GetHabbo().CurrentRoom;
                RoomItem Item = Room.GetRoomItemHandler().GetItem(ItemId);
                if(Session.GetHabbo().Look.Contains(GetHair(Session.GetHabbo().Look)))
                {
                    Item.ExtraData = Session.GetHabbo().Look.Replace(GetHair(Session.GetHabbo().Look), "");
                }
                else
                {
                    Item.ExtraData = Session.GetHabbo().Look;
                }
                Item.UpdateNeeded = true;
                Item.ProcessUpdates();
                Room.GetRoomItemHandler().SetFloorItem(Session, Item, Item.GetX, Item.GetY, Item.Rot, false, false, true);
                Room.GetRoomItemHandler().SaveFurniture(ButterflyEnvironment.GetDatabaseManager().getQueryreactor());
                IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor();
                dbClient.runFastQuery("DELETE FROM items_extradata WHERE item_id = " + Item.Id);
                dbClient.runFastQuery("INSERT INTO items_extradata (item_id, data) VALUES (" + Item.Id + ", '" + Item.ExtraData + "')");
            }
    
            internal string GetHair(string _Figure)
            {
    
                string FigurePartHair = _Figure;
                string GetHairPart;
    
                GetHairPart = System.Text.RegularExpressions.Regex.Split(_Figure, "hr")[1];
                FigurePartHair = GetHairPart.Split('.')[0];
                string FigurePartBody = _Figure;
                string GetBodyPart;
    
                GetBodyPart = System.Text.RegularExpressions.Regex.Split(_Figure, "hd")[1];
                FigurePartBody = GetBodyPart.Split('.')[0];
    
                string _Uni = Convert.ToString("hr" + FigurePartHair + "." + "hd" + FigurePartBody + ".");
    
                return _Uni;
            }
    Go to Messages\StaticMessageHandlers\SharedPacketLib.cs
    Find:
    Code:
            internal static void SaveBranding(GameClientMessageHandler handler)
            {
                handler.SaveBranding();
            }
    Below this add:
    Code:
            internal static void SaveMannequin(GameClientMessageHandler handler)
            {
                handler.SaveMannequin();
            }
    Go to Messages\StaticMessageHandlers\StaticClientMessageHandler.cs
    Find:
    Code:
    handlers.Add(Incoming.PickupItem, new StaticRequestHandler(SharedPacketLib.TakeItem));
    Below this add:
    Code:
                //MANNEQUIN
                handlers.Add(2242, new StaticRequestHandler(SharedPacketLib.SaveMannequin));
                //
    Go to HabboHotel\Items\InteractionType.cs
    Find
    Code:
        enum InteractionType
        {
            none, //None == default
    and below these lines add:
    Code:
    mannequin, // Mannequin Code by Divide
    Search for:
    Code:
                    case "gate":
                        return InteractionType.gate;
    Under this add:
    Code:
                    case "mannequin":
                        return InteractionType.mannequin;
    Search for:
    Code:
                    case InteractionType.gate:
                        return "gate";
    Under it add:
    Code:
                    case InteractionType.mannequin:
                        return "mannequin";
    Find HabboHotel\Items\RoomItem.cs
    Search for:
    Code:
                        case InteractionType.gate:
                            return new InteractorGate(GetBaseItem().Modes);
    Under this add:
    Code:
                        case InteractionType.mannequin:
                            return new InteractorMannequin();
    Find HabboHotel\Items\InteractionType.cs
    Find:
    Code:
    class InteractorDice : FurniInteractor
    Above this line add:
    Code:
        class InteractorMannequin : FurniInteractor
        {
            internal override void OnPlace(GameClient Session, RoomItem Item)
            {
    
            }
    
    
            internal override void OnRemove(GameClient Session, RoomItem Item)
            {
    
    
            }
    
            internal string GetHair(string _Figure)
            {
    
                string FigurePartHair = _Figure;
                string GetHairPart;
    
                GetHairPart = System.Text.RegularExpressions.Regex.Split(_Figure, "hr")[1];
                FigurePartHair = GetHairPart.Split('.')[0];
                string FigurePartBody = _Figure;
                string GetBodyPart;
    
                GetBodyPart = System.Text.RegularExpressions.Regex.Split(_Figure, "hd")[1];
                FigurePartBody = GetBodyPart.Split('.')[0];
    
                string _Uni = Convert.ToString("hr" + FigurePartHair + "." + "hd" + FigurePartBody + ".");
    
                return _Uni;
            }
    
            internal override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
            {
                if (Item.ExtraData != "")
                {
                    Session.GetHabbo().Look = Item.ExtraData + "." + GetHair(Session.GetHabbo().Look);
                    Session.GetMessageHandler().GetResponse().Init(HabboEvents.Outgoing.UpdateUserInformation);
                    Session.GetMessageHandler().GetResponse().AppendInt32(-1);
                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Look);
                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Gender.ToLower());
                    Session.GetMessageHandler().GetResponse().AppendString(Session.GetHabbo().Motto);
                    Session.GetMessageHandler().GetResponse().AppendInt32(Session.GetHabbo().AchievementPoints);
                    Session.GetMessageHandler().SendResponse();
    
    
                    if (Session.GetHabbo().InRoom)
                    {
                        Room Room = Session.GetHabbo().CurrentRoom;
    
    
                        if (Room == null)
                        {
                            return;
                        }
    
    
                        RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
    
    
                        if (User == null)
                        {
                            return;
                        }
    
                        Butterfly.Messages.ServerMessage RoomUpdate = new Butterfly.Messages.ServerMessage(HabboEvents.Outgoing.UpdateUserInformation);
                        RoomUpdate.AppendInt32(User.VirtualId);
                        RoomUpdate.AppendString(Session.GetHabbo().Look);
                        RoomUpdate.AppendString(Session.GetHabbo().Gender.ToLower());
                        RoomUpdate.AppendString(Session.GetHabbo().Motto);
                        RoomUpdate.AppendInt32(Session.GetHabbo().AchievementPoints);
                        Room.SendMessage(RoomUpdate);
                    }
                }
            }
    
    
        }
    Rotation Fix
    Search for this in RoomItemHandeling.cs:
    Code:
                    if ((((newRot != 0) && (newRot != 2)) && ((newRot != 4) && (newRot != 6))) && (newRot != 8))
                    {
                        newRot = 0;
                    }
    Replace with:
    Code:
                if (Item.GetBaseItem().Name != "boutique_mannequin1")
                {
                    if (newRot != 0 && newRot != 2 && newRot != 4 && newRot != 6 && newRot != 8)
                    {
                        newRot = 0;
                    }
                }
                else
                {
                    if (newRot != 0 && newRot != 1 && newRot != 2 && newRot != 3 && newRot != 4 && newRot != 5 && newRot != 6 && newRot != 7 && newRot != 8 && newRot != 9 && newRot != 10 && newRot != 11 && newRot != 12) 
                    {
                        newRot = 0;
                    }
                }
                }
    SQL
    RUN THIS CODE OR IT WONT WORK!!!!!!!!
    Code:
    UPDATE items_base SET interaction_type = 'mannequin' WHERE  `item_name` LIKE  '%mannequin%' OR 'item_name' LIKE '%mannequin%'
    Screenshots


    Last edited by Divide; 16-01-13 at 05:59 PM.


  2. #2
    son, i am disappointed Squashing is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Yeah Ben keep it up my little bitch <333
    Last edited by Squashing; 14-01-13 at 08:43 PM.

  3. #3
    Eye Eye Capt'n Spheral is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Nice work :) Hi Dominic...

  4. #4
    Zephyr Studios PRIZM is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    So many fixes for BcStorm and I love it!
    Thanks Divide!

  5. #5
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by Prizm View Post
    So many fixes for BcStorm and I love it!
    Thanks Divide!
    You're welcome! Remember to hit that cute little like button :D

  6. #6
    Zephyr Studios PRIZM is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by Divide View Post
    You're welcome! Remember to hit that cute little like button :D
    Too late to tell me Ben!

  7. #7
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    UPDATED - Some errors found :P

  8. #8
    Eye Eye Capt'n Spheral is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Bug report:
    1. Drag from catalogue into room, buy, it d/c me.
    2. When the mannequin is blank, it doesn't seem to rotate.
    3. It doesn't save the mannequins name.
    4. I click "wear clothing" and nothing happens.
    5. Shutdown the emulator, the mannequin is blank again, but when rotate it, it shows the mannequins costume.

    Also make sure to show the updates under

    Updates:
    ----------

    Otherwise, id have to do it all over again :l
    Last edited by Spheral; 14-01-13 at 09:29 PM.

  9. #9
    Member jales is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Find HabboHotel\Items\RoomItem.cs

    There BcStorm in that: (

  10. #10
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by JohnHearfield View Post
    Bug report:
    1. Drag from catalogue into room, buy, it d/c me.
    2. When the mannequin is blank, it doesn't seem to rotate.
    3. It doesn't save the mannequins name.
    4. I click "wear clothing" and nothing happens.
    5. Shutdown the emulator, the mannequin is blank again, but when rotate it, it shows the mannequins costume.

    Also make sure to show the updates under

    Updates:
    ----------

    Otherwise, id have to do it all over again :l
    Ok, Im fixing these bugs now <3
    NOTE: its just packet errors. I dont use the newest swf xD

  11. #11
    Eye Eye Capt'n Spheral is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by Divide View Post
    Ok, Im fixing these bugs now <3
    NOTE: its just packet errors. I dont use the newest swf xD
    Neither do i, im currently on RELEASE63-201207100852-501822384 and updating my headers to uh, ill have to check my virtualbox (thats where im working)

  12. #12
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by JohnHearfield View Post
    Neither do i, im currently on RELEASE63-201207100852-501822384 and updating my headers to uh, ill have to check my virtualbox (thats where im working)
    Ok, BTW The mannequin never rotates if blank (Not sure why.. Some swf error?)

  13. #13
    Eye Eye Capt'n Spheral is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by Divide View Post
    Ok, BTW The mannequin never rotates if blank (Not sure why.. Some swf error?)
    Hmm, it rotates on habbo blank (i think)

  14. #14
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by JohnHearfield View Post
    Bug report:
    1. Drag from catalogue into room, buy, it d/c me.
    2. When the mannequin is blank, it doesn't seem to rotate.
    3. It doesn't save the mannequins name.
    4. I click "wear clothing" and nothing happens.
    5. Shutdown the emulator, the mannequin is blank again, but when rotate it, it shows the mannequins costume.

    Also make sure to show the updates under

    Updates:
    ----------

    Otherwise, id have to do it all over again :l
    These all fixed now :D

    PS Do SQL code or u cant wear.. :D

  15. #15
    son, i am disappointed Squashing is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Just like this thread <33

  16. #16
    Eye Eye Capt'n Spheral is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Ill check later.

  17. #17
    Proficient Member CrEcEp is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    I have errors with AppendStringWithBreak Not existing

  18. #18
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by CrEcEp View Post
    I have errors with AppendStringWithBreak Not existing
    Replace AppendStringWithBreak to AppendString

    EDIT: Actually, refresh page and redo that step. Some coding errors were in that step <3
    2: Thanks for like, I hugely appreciate it! :D

  19. #19
    Demi-God tweeney is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Still not done right then.. Replaces whole figure.

  20. #20
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by tweeney View Post
    Still not done right then.. Replaces whole figure.
    Yea, the split figures code is in there.. But not enabled XD
    I'll add it (Just to show its possible) and save :)

  21. #21
    Proficient Member CrEcEp is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    It´ll disconnect me if i place it in my room

    Error in packet ? Packet handled [1650] BODY: [0][0][0]U[0][0]????:
    TokenID: 0System.IndexOutOfRangeException: Spalte 6 wurde nicht gefunden.
    bei System.Data.DataColumnCollection.get_Item(Int32 index)
    bei System.Data.DataRow.get_Item(Int32 columnIndex)
    bei Butterfly.HabboHotel.Rooms.RoomItemHandling.LoadFurniture() in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\Rooms\RoomItemHandling.cs:Zeile 233.
    bei Butterfly.HabboHotel.Rooms.Room.Initialize(UInt32 Id, String Name, String Description, String Type, String Owner, Int32 OwnerId, Int32 Category, Int32 State, Int32 UsersMax, String ModelName, String CCTs, Int32 Score, List`1 pTags, Boolean AllowPets, Boolean AllowPetsEating, Boolean AllowWalkthrough, Boolean Hidewall, RoomIcon Icon, String Password, String Wallpaper, String Floor, String Landscape, RoomData RoomData, Boolean RightOverride, Int32 walltickness, Int32 floorthickness, Int32 groupid) in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\Rooms\Room.cs:Zeile 575.
    bei Butterfly.HabboHotel.Rooms.Room.InitializeFromRoomData(RoomData Data) in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\Rooms\Room.cs:Zeile 595.
    bei Butterfly.HabboHotel.Rooms.Room..ctor(RoomData Data) in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\Rooms\Room.cs:Zeile 109.
    bei Butterfly.HabboHotel.Rooms.RoomManager.LoadRoom(UInt32 Id) in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\Rooms\RoomManager.cs:Zeile 297.
    bei Butterfly.Messages.GameClientMessageHandler.PrepareRoomForUser(UInt32 Id, String Password) in c:\Users\Florian\Desktop\BStorm\Butterfly\Messages\GameClientMessageHandler.cs:Zeile 4924.
    bei Butterfly.Messages.GameClientMessageHandler.enterOnRoom() in c:\Users\Florian\Desktop\BStorm\Butterfly\Messages\GameClientMessageHandler.cs:Zeile 1540.
    bei Butterfly.Messages.StaticMessageHandlers.SharedPacketLib.enterOnRoom(GameClientMessageHandler handler) in c:\Users\Florian\Desktop\BStorm\Butterfly\Messages\StaticMessageHandlers\SharedPacketLib.cs:Zeile 215.
    bei Butterfly.Messages.StaticMessageHandlers.StaticClientMessageHandler.HandlePacket(GameClientMessageHandler handler, ClientMessage message) in c:\Users\Florian\Desktop\BStorm\Butterfly\Messages\StaticMessageHandlers\StaticClientMessageHandler.cs:Zeile 31.
    bei Butterfly.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\Users\Florian\Desktop\BStorm\Butterfly\Messages\GameClientMessageHandler.cs:Zeile 2860.
    bei Butterfly.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\Users\Florian\Desktop\BStorm\Butterfly\HabboHotel\GameClients\GameClient.cs:Zeile 136.

  22. #22
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by CrEcEp View Post
    It´ll disconnect me if i place it in my room
    Im pretty sure this isnt my code.. Nothing to do with my code is in that error. Please clear all error logs, Refresh main page and try the fix again and then post your error logs.

    tweeny - Check now, Split fig <3

  23. #23
    Proficient Member CrEcEp is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by Divide View Post
    Im pretty sure this isnt my code.. Nothing to do with my code is in that error. Please clear all error logs, Refresh main page and try the fix again and then post your error logs.

    tweeny - Check now, Split fig <3
    Still don´t working

  24. #24
    Banned Divide is offline
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    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Quote Originally Posted by CrEcEp View Post
    Still don´t working
    Ok, Well i've just installed it for over 5 people using this tutorial.. nobody's emulator has errors.

  25. #25
    Proficient Member CrEcEp is offline
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    166Posts

    Re: BCSTORM/Butterfly Mannequin Fix [ROTATE TOO]

    Now it works after i created a new class InteractorMannequin.cs Than it worked

    I have an Folder Interactors there it is



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